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ryujinx-fork/src/Ryujinx.Input
MaxLastBreath 5976a5161b
Fix direct keyboard not working when using a Controller. (#6716)
* Fix direct keyboard not working when connected with a controller

- Pass KeyboardDriver to NpadController.GetHLEKeyboardInput().
- Always fetch all keyboards if Direct Keyboard is turned on.
- Remove unnecessary return null.

* Get Keyboard Inputs outside of the controller loop.

- Moved GetHLEKeyboardInput outside of the controller loop.
- Made GetHLEKeyboardInput public static from public

* Removed extra newline

* Update src/Ryujinx.Input/HLE/NpadManager.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update src/Ryujinx.Input/HLE/NpadController.cs

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

---------

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2024-04-28 19:02:29 +02:00
..
Assigner Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
HLE Fix direct keyboard not working when using a Controller. (#6716) 2024-04-28 19:02:29 +02:00
Motion editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Button.cs Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
ButtonType.cs Ava UI: Input Menu Refactor (#5826) 2024-04-17 18:52:12 -03:00
GamepadButtonInputId.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GamepadFeaturesFlag.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GamepadStateSnapshot.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IGamepad.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IGamepadDriver.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IKeyboard.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IMouse.cs [Ryujinx.Input] Address dotnet-format issues (#5384) 2023-06-28 18:23:00 +02:00
Key.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
KeyboardStateSnapshot.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MotionInputId.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MouseButton.cs [Ryujinx.Input] Address dotnet-format issues (#5384) 2023-06-28 18:23:00 +02:00
MouseStateSnapshot.cs [Ryujinx.Input] Address dotnet-format issues (#5384) 2023-06-28 18:23:00 +02:00
Ryujinx.Input.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
StickInputId.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00