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https://github.com/ryujinx-mirror/ryujinx.git
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d5081e3f93
* Make Windows DPI aware to display properly on high-resolution screens. * remove empty line * Don't use app manifest, set process dpi aware programatically. Store variables in Program.cs for use instead of re-creating them per class/ method. * Fix for linux/osx * Add braces * Re-use manifest. It appears to be required on linux. * Undo previous commit -- it appears linux was simply never affected. * Addressed AcK's comments * Remove unused usings * Address comments by AcK #2 * Re-order * Move FromHwnd call to ForceDpiAware class. Wrap in Try-Catch to prevent crashes on systems that don't support it. * Additional code cleanup * Remove "global::" reference.
14 lines
413 B
XML
14 lines
413 B
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net5.0</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="MsgPack.Cli" Version="1.0.1" />
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<PackageReference Include="System.Drawing.Common" Version="5.0.1" />
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<PackageReference Include="System.Management" Version="5.0.0" />
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</ItemGroup>
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</Project>
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