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3b531de670
* Implement mii:u and mii:e entirely Co-authored-by: AcK77 <Acoustik666@gmail.com> This commit implement the mii service accurately. This is based on Ac_k work but was polished and updated to 7.x. Please note that the following calls are partially implemented: - Convert: Used to convert from old console format (Wii/Wii U/3ds) - Import and Export: this is shouldn't be accesible in production mode. * Remove some debug leftovers * Make it possible to load an arbitrary mii database from a Switch * Address gdk's comments * Reduce visibility of all the Mii code * Address Ac_K's comments * Remove the StructLayout of DatabaseSessionMetadata * Add a missing line return in DatabaseSessionMetadata * Misc fixes and style changes * Fix some issues from last commit * Fix database server metadata UpdateCounter in MarkDirty (Thanks Moose for the catch) * MountCounter should only be incremented when no error is reported * Fix FixDatabase Co-authored-by: Alex Barney <thealexbarney@gmail.com>
69 lines
1.5 KiB
C#
69 lines
1.5 KiB
C#
namespace Ryujinx.HLE.HOS.Services.Mii.Types
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{
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enum EyeType : byte
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{
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Normal,
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NormalLash,
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WhiteLash,
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WhiteNoBottom,
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OvalAngledWhite,
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AngryWhite,
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DotLashType1,
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Line,
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DotLine,
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OvalWhite,
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RoundedWhite,
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NormalShadow,
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CircleWhite,
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Circle,
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CircleWhiteStroke,
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NormalOvalNoBottom,
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NormalOvalLarge,
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NormalRoundedNoBottom,
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SmallLash,
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Small,
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TwoSmall,
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NormalLongLash,
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WhiteTwoLashes,
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WhiteThreeLashes,
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DotAngry,
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DotAngled,
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Oval,
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SmallWhite,
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WhiteAngledNoBottom,
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WhiteAngledNoLeft,
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SmallWhiteTwoLashes,
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LeafWhiteLash,
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WhiteLargeNoBottom,
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Dot,
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DotLashType2,
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DotThreeLashes,
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WhiteOvalTop,
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WhiteOvalBottom,
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WhiteOvalBottomFlat,
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WhiteOvalTwoLashes,
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WhiteOvalThreeLashes,
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WhiteOvalNoBottomTwoLashes,
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DotWhite,
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WhiteOvalTopFlat,
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WhiteThinLeaf,
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StarThreeLashes,
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LineTwoLashes,
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CrowsFeet,
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WhiteNoBottomFlat,
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WhiteNoBottomRounded,
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WhiteSmallBottomLine,
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WhiteNoBottomLash,
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WhiteNoPartialBottomLash,
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WhiteOvalBottomLine,
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WhiteNoBottomLashTopLine,
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WhiteNoPartialBottomTwoLashes,
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NormalTopLine,
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WhiteOvalLash,
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RoundTired,
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WhiteLarge,
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Min = 0,
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Max = 59
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}
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}
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