mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-24 17:25:44 +00:00
22bacc6188
* Implement some IPC related kernel SVCs properly * Fix BLZ decompression when the segment also has a uncompressed chunck * Set default cpu core on process start from ProgramLoader, remove debug message * Load process capabilities properly on KIPs * Fix a copy/paste error in UnmapPhysicalMemory64 * Implement smarter switching between old and new IPC system to support the old HLE services implementation without the manual switch * Implement RegisterService on sm and AcceptSession (partial) * Misc fixes and improvements on new IPC methods * Move IPC related SVCs into a separate file, and logging on RegisterService (sm) * Some small fixes related to receive list buffers and error cases * Load NSOs using the correct pool partition * Fix corner case on GetMaskFromMinMax where range is 64, doesn't happen in pratice however * Fix send static buffer copy * Session release, implement closing requests on client disconnect * Implement ConnectToPort SVC * KLightSession init
284 lines
No EOL
6.8 KiB
C#
284 lines
No EOL
6.8 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Common;
|
|
using Ryujinx.HLE.HOS.Kernel.Threading;
|
|
using System;
|
|
|
|
namespace Ryujinx.HLE.HOS.Kernel.Process
|
|
{
|
|
class KHandleTable
|
|
{
|
|
public const int SelfThreadHandle = (0x1ffff << 15) | 0;
|
|
public const int SelfProcessHandle = (0x1ffff << 15) | 1;
|
|
|
|
private Horizon _system;
|
|
|
|
private KHandleEntry[] _table;
|
|
|
|
private KHandleEntry _tableHead;
|
|
private KHandleEntry _nextFreeEntry;
|
|
|
|
private int _activeSlotsCount;
|
|
|
|
private int _size;
|
|
|
|
private ushort _idCounter;
|
|
|
|
public KHandleTable(Horizon system)
|
|
{
|
|
_system = system;
|
|
}
|
|
|
|
public KernelResult Initialize(int size)
|
|
{
|
|
if ((uint)size > 1024)
|
|
{
|
|
return KernelResult.OutOfMemory;
|
|
}
|
|
|
|
if (size < 1)
|
|
{
|
|
size = 1024;
|
|
}
|
|
|
|
_size = size;
|
|
|
|
_idCounter = 1;
|
|
|
|
_table = new KHandleEntry[size];
|
|
|
|
_tableHead = new KHandleEntry(0);
|
|
|
|
KHandleEntry entry = _tableHead;
|
|
|
|
for (int index = 0; index < size; index++)
|
|
{
|
|
_table[index] = entry;
|
|
|
|
entry.Next = new KHandleEntry(index + 1);
|
|
|
|
entry = entry.Next;
|
|
}
|
|
|
|
_table[size - 1].Next = null;
|
|
|
|
_nextFreeEntry = _tableHead;
|
|
|
|
return KernelResult.Success;
|
|
}
|
|
|
|
public KernelResult GenerateHandle(KAutoObject obj, out int handle)
|
|
{
|
|
handle = 0;
|
|
|
|
lock (_table)
|
|
{
|
|
if (_activeSlotsCount >= _size)
|
|
{
|
|
return KernelResult.HandleTableFull;
|
|
}
|
|
|
|
KHandleEntry entry = _nextFreeEntry;
|
|
|
|
_nextFreeEntry = entry.Next;
|
|
|
|
entry.Obj = obj;
|
|
entry.HandleId = _idCounter;
|
|
|
|
_activeSlotsCount++;
|
|
|
|
handle = (_idCounter << 15) | entry.Index;
|
|
|
|
obj.IncrementReferenceCount();
|
|
|
|
if ((short)(_idCounter + 1) >= 0)
|
|
{
|
|
_idCounter++;
|
|
}
|
|
else
|
|
{
|
|
_idCounter = 1;
|
|
}
|
|
}
|
|
|
|
return KernelResult.Success;
|
|
}
|
|
|
|
public KernelResult ReserveHandle(out int handle)
|
|
{
|
|
handle = 0;
|
|
|
|
lock (_table)
|
|
{
|
|
if (_activeSlotsCount >= _size)
|
|
{
|
|
return KernelResult.HandleTableFull;
|
|
}
|
|
|
|
KHandleEntry entry = _nextFreeEntry;
|
|
|
|
_nextFreeEntry = entry.Next;
|
|
|
|
_activeSlotsCount++;
|
|
|
|
handle = (_idCounter << 15) | entry.Index;
|
|
|
|
if ((short)(_idCounter + 1) >= 0)
|
|
{
|
|
_idCounter++;
|
|
}
|
|
else
|
|
{
|
|
_idCounter = 1;
|
|
}
|
|
}
|
|
|
|
return KernelResult.Success;
|
|
}
|
|
|
|
public void CancelHandleReservation(int handle)
|
|
{
|
|
int index = (handle >> 0) & 0x7fff;
|
|
int handleId = (handle >> 15);
|
|
|
|
lock (_table)
|
|
{
|
|
KHandleEntry entry = _table[index];
|
|
|
|
entry.Obj = null;
|
|
entry.Next = _nextFreeEntry;
|
|
|
|
_nextFreeEntry = entry;
|
|
|
|
_activeSlotsCount--;
|
|
}
|
|
}
|
|
|
|
public void SetReservedHandleObj(int handle, KAutoObject obj)
|
|
{
|
|
int index = (handle >> 0) & 0x7fff;
|
|
int handleId = (handle >> 15);
|
|
|
|
lock (_table)
|
|
{
|
|
KHandleEntry entry = _table[index];
|
|
|
|
entry.Obj = obj;
|
|
entry.HandleId = (ushort)(handle >> 15);
|
|
|
|
obj.IncrementReferenceCount();
|
|
}
|
|
}
|
|
|
|
public bool CloseHandle(int handle)
|
|
{
|
|
if ((handle >> 30) != 0 ||
|
|
handle == SelfThreadHandle ||
|
|
handle == SelfProcessHandle)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
int index = (handle >> 0) & 0x7fff;
|
|
int handleId = (handle >> 15);
|
|
|
|
KAutoObject obj = null;
|
|
|
|
bool result = false;
|
|
|
|
lock (_table)
|
|
{
|
|
if (handleId != 0 && index < _size)
|
|
{
|
|
KHandleEntry entry = _table[index];
|
|
|
|
if ((obj = entry.Obj) != null && entry.HandleId == handleId)
|
|
{
|
|
entry.Obj = null;
|
|
entry.Next = _nextFreeEntry;
|
|
|
|
_nextFreeEntry = entry;
|
|
|
|
_activeSlotsCount--;
|
|
|
|
result = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (result)
|
|
{
|
|
obj.DecrementReferenceCount();
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
public T GetObject<T>(int handle) where T : KAutoObject
|
|
{
|
|
int index = (handle >> 0) & 0x7fff;
|
|
int handleId = (handle >> 15);
|
|
|
|
lock (_table)
|
|
{
|
|
if ((handle >> 30) == 0 && handleId != 0 && index < _size)
|
|
{
|
|
KHandleEntry entry = _table[index];
|
|
|
|
if (entry.HandleId == handleId && entry.Obj is T obj)
|
|
{
|
|
return obj;
|
|
}
|
|
}
|
|
}
|
|
|
|
return default(T);
|
|
}
|
|
|
|
public KThread GetKThread(int handle)
|
|
{
|
|
if (handle == SelfThreadHandle)
|
|
{
|
|
return _system.Scheduler.GetCurrentThread();
|
|
}
|
|
else
|
|
{
|
|
return GetObject<KThread>(handle);
|
|
}
|
|
}
|
|
|
|
public KProcess GetKProcess(int handle)
|
|
{
|
|
if (handle == SelfProcessHandle)
|
|
{
|
|
return _system.Scheduler.GetCurrentProcess();
|
|
}
|
|
else
|
|
{
|
|
return GetObject<KProcess>(handle);
|
|
}
|
|
}
|
|
|
|
public void Destroy()
|
|
{
|
|
lock (_table)
|
|
{
|
|
for (int index = 0; index < _size; index++)
|
|
{
|
|
KHandleEntry entry = _table[index];
|
|
|
|
if (entry.Obj != null)
|
|
{
|
|
if (entry.Obj is IDisposable disposableObj)
|
|
{
|
|
disposableObj.Dispose();
|
|
}
|
|
|
|
entry.Obj = null;
|
|
entry.Next = _nextFreeEntry;
|
|
|
|
_nextFreeEntry = entry;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |