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ryujinx-fork/Ryujinx.HLE/HOS/Services/SurfaceFlinger
Thog da3fd3f71b surfaceflinger: FreeBufferLocked doesn't reset the graphic buffer
That's the job of the user on Horizon (via SetPreallocatedBuffer).
2020-05-15 12:20:24 +02:00
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Types Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
BufferItemConsumer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferQueue.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferQueueConsumer.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
BufferQueueCore.cs surfaceflinger: FreeBufferLocked doesn't reset the graphic buffer 2020-05-15 12:20:24 +02:00
BufferQueueProducer.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
BufferSlot.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
BufferSlotArray.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
ConsumerBase.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
HOSBinderDriverServer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IBinder.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IConsumerListener.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IFlattenable.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IGraphicBufferProducer.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
IHOSBinderDriver.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
IProducerListener.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowApi.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowAttribute.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowScalingMode.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowTransform.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
Parcel.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00
ParcelHeader.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
PixelFormat.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
Status.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
SurfaceFlinger.cs Surface Flinger: Implement GetBufferHistory (#1232) 2020-05-15 03:30:08 +02:00