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ryujinx-fork/src/Ryujinx.Graphics.Gpu/Memory
gdkchan 167f50bbcd
Implement virtual buffer dependencies (#6190)
* Implement virtual buffer copies

* Introduce TranslateAndCreateMultiBuffersPhysicalOnly, use it for copy and clear

* Rename VirtualBufferCache to VirtualRangeCache

* Fix potential issue where virtual range could exist in the cache, without a physical buffer

* Fix bug that could cause copy with negative size on CopyToDependantVirtualBuffer

* Remove virtual copy back for SyncAction

* GetData XML docs

* Make field readonly

* Fix virtual buffer modification tracking

* Remove CopyFromDependantVirtualBuffers from ExternalFlush

* Move things around a little to avoid perf impact

- Inline null check for CopyFromDependantVirtualBuffers
- Remove extra method call for SynchronizeMemoryWithVirtualCopyBack, prefer calling CopyFromDependantVirtualBuffers separately

* Fix up XML doc

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Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2024-02-22 11:03:07 -03:00
..
Buffer.cs Implement virtual buffer dependencies (#6190) 2024-02-22 11:03:07 -03:00
BufferBounds.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
BufferCache.cs Implement virtual buffer dependencies (#6190) 2024-02-22 11:03:07 -03:00
BufferCacheEntry.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferManager.cs Vulkan: Improve texture barrier usage, timing and batching (#6240) 2024-02-17 00:21:37 -03:00
BufferMigration.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferModifiedRangeList.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
BufferTextureBinding.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
BufferUpdater.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
CounterCache.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GpuRegionHandle.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
IndexBuffer.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
MemoryManager.cs Implement virtual buffer dependencies (#6190) 2024-02-22 11:03:07 -03:00
MultiRangeBuffer.cs Implement virtual buffer dependencies (#6190) 2024-02-22 11:03:07 -03:00
MultiRangeWritableBlock.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
PhysicalMemory.cs Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
PteKind.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
ResourceKind.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
SupportBufferUpdater.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
UnmapEventArgs.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
VertexBuffer.cs Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
VirtualRangeCache.cs Implement virtual buffer dependencies (#6190) 2024-02-22 11:03:07 -03:00