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56 lines
No EOL
1.5 KiB
C#
56 lines
No EOL
1.5 KiB
C#
using ChocolArm64.Memory;
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using System;
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namespace Ryujinx.OsHle.Objects
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{
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class AmIStorageAccessor
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{
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public AmIStorage Storage { get; private set; }
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public AmIStorageAccessor(AmIStorage Storage)
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{
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this.Storage = Storage;
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}
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public static long GetSize(ServiceCtx Context)
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{
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AmIStorageAccessor Accessor = Context.GetObject<AmIStorageAccessor>();
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Context.ResponseData.Write((long)Accessor.Storage.Data.Length);
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return 0;
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}
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public static long Read(ServiceCtx Context)
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{
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AmIStorageAccessor Accessor = Context.GetObject<AmIStorageAccessor>();
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AmIStorage Storage = Accessor.Storage;
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long ReadPosition = Context.RequestData.ReadInt64();
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if (Context.Request.RecvListBuff.Count > 0)
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{
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long Position = Context.Request.RecvListBuff[0].Position;
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short Size = Context.Request.RecvListBuff[0].Size;
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byte[] Data;
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if (Storage.Data.Length > Size)
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{
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Data = new byte[Size];
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Buffer.BlockCopy(Storage.Data, 0, Data, 0, Size);
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}
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else
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{
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Data = Storage.Data;
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}
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AMemoryHelper.WriteBytes(Context.Memory, Position, Data);
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}
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return 0;
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}
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}
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} |