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https://github.com/ryujinx-mirror/ryujinx.git
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4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
226 lines
9.2 KiB
C#
226 lines
9.2 KiB
C#
using FuncUnaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
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using FuncBinaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
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using FuncTernaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
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using FuncQuaternaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
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namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
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{
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/// <summary>
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/// Delegate cache for SPIR-V instruction generators. Avoids delegate allocation when passing generators as arguments.
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/// </summary>
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internal readonly struct SpirvDelegates
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{
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// Unary
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public readonly FuncUnaryInstruction GlslFAbs;
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public readonly FuncUnaryInstruction GlslSAbs;
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public readonly FuncUnaryInstruction GlslCeil;
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public readonly FuncUnaryInstruction GlslCos;
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public readonly FuncUnaryInstruction GlslExp2;
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public readonly FuncUnaryInstruction GlslFloor;
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public readonly FuncUnaryInstruction GlslLog2;
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public readonly FuncUnaryInstruction FNegate;
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public readonly FuncUnaryInstruction SNegate;
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public readonly FuncUnaryInstruction GlslInverseSqrt;
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public readonly FuncUnaryInstruction GlslRoundEven;
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public readonly FuncUnaryInstruction GlslSin;
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public readonly FuncUnaryInstruction GlslSqrt;
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public readonly FuncUnaryInstruction GlslTrunc;
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// UnaryBool
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public readonly FuncUnaryInstruction LogicalNot;
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// UnaryFP32
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public readonly FuncUnaryInstruction DPdx;
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public readonly FuncUnaryInstruction DPdy;
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// UnaryS32
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public readonly FuncUnaryInstruction BitCount;
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public readonly FuncUnaryInstruction BitReverse;
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public readonly FuncUnaryInstruction Not;
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// Compare
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public readonly FuncBinaryInstruction FOrdEqual;
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public readonly FuncBinaryInstruction IEqual;
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public readonly FuncBinaryInstruction FOrdGreaterThan;
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public readonly FuncBinaryInstruction SGreaterThan;
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public readonly FuncBinaryInstruction FOrdGreaterThanEqual;
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public readonly FuncBinaryInstruction SGreaterThanEqual;
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public readonly FuncBinaryInstruction FOrdLessThan;
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public readonly FuncBinaryInstruction SLessThan;
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public readonly FuncBinaryInstruction FOrdLessThanEqual;
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public readonly FuncBinaryInstruction SLessThanEqual;
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public readonly FuncBinaryInstruction FOrdNotEqual;
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public readonly FuncBinaryInstruction INotEqual;
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// CompareU32
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public readonly FuncBinaryInstruction UGreaterThanEqual;
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public readonly FuncBinaryInstruction UGreaterThan;
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public readonly FuncBinaryInstruction ULessThanEqual;
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public readonly FuncBinaryInstruction ULessThan;
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// Binary
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public readonly FuncBinaryInstruction FAdd;
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public readonly FuncBinaryInstruction IAdd;
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public readonly FuncBinaryInstruction FDiv;
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public readonly FuncBinaryInstruction SDiv;
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public readonly FuncBinaryInstruction GlslFMax;
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public readonly FuncBinaryInstruction GlslSMax;
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public readonly FuncBinaryInstruction GlslFMin;
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public readonly FuncBinaryInstruction GlslSMin;
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public readonly FuncBinaryInstruction FMul;
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public readonly FuncBinaryInstruction IMul;
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public readonly FuncBinaryInstruction FSub;
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public readonly FuncBinaryInstruction ISub;
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// BinaryBool
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public readonly FuncBinaryInstruction LogicalAnd;
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public readonly FuncBinaryInstruction LogicalNotEqual;
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public readonly FuncBinaryInstruction LogicalOr;
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// BinaryS32
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public readonly FuncBinaryInstruction BitwiseAnd;
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public readonly FuncBinaryInstruction BitwiseXor;
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public readonly FuncBinaryInstruction BitwiseOr;
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public readonly FuncBinaryInstruction ShiftLeftLogical;
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public readonly FuncBinaryInstruction ShiftRightArithmetic;
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public readonly FuncBinaryInstruction ShiftRightLogical;
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// BinaryU32
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public readonly FuncBinaryInstruction GlslUMax;
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public readonly FuncBinaryInstruction GlslUMin;
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// AtomicMemoryBinary
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public readonly FuncQuaternaryInstruction AtomicIAdd;
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public readonly FuncQuaternaryInstruction AtomicAnd;
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public readonly FuncQuaternaryInstruction AtomicSMin;
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public readonly FuncQuaternaryInstruction AtomicUMin;
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public readonly FuncQuaternaryInstruction AtomicSMax;
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public readonly FuncQuaternaryInstruction AtomicUMax;
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public readonly FuncQuaternaryInstruction AtomicOr;
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public readonly FuncQuaternaryInstruction AtomicExchange;
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public readonly FuncQuaternaryInstruction AtomicXor;
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// Ternary
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public readonly FuncTernaryInstruction GlslFClamp;
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public readonly FuncTernaryInstruction GlslSClamp;
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public readonly FuncTernaryInstruction GlslFma;
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// TernaryS32
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public readonly FuncTernaryInstruction BitFieldSExtract;
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public readonly FuncTernaryInstruction BitFieldUExtract;
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// TernaryU32
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public readonly FuncTernaryInstruction GlslUClamp;
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// QuaternaryS32
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public readonly FuncQuaternaryInstruction BitFieldInsert;
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public SpirvDelegates(CodeGenContext context)
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{
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// Unary
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GlslFAbs = context.GlslFAbs;
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GlslSAbs = context.GlslSAbs;
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GlslCeil = context.GlslCeil;
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GlslCos = context.GlslCos;
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GlslExp2 = context.GlslExp2;
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GlslFloor = context.GlslFloor;
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GlslLog2 = context.GlslLog2;
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FNegate = context.FNegate;
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SNegate = context.SNegate;
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GlslInverseSqrt = context.GlslInverseSqrt;
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GlslRoundEven = context.GlslRoundEven;
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GlslSin = context.GlslSin;
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GlslSqrt = context.GlslSqrt;
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GlslTrunc = context.GlslTrunc;
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// UnaryBool
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LogicalNot = context.LogicalNot;
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// UnaryFP32
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DPdx = context.DPdx;
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DPdy = context.DPdy;
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// UnaryS32
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BitCount = context.BitCount;
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BitReverse = context.BitReverse;
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Not = context.Not;
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// Compare
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FOrdEqual = context.FOrdEqual;
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IEqual = context.IEqual;
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FOrdGreaterThan = context.FOrdGreaterThan;
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SGreaterThan = context.SGreaterThan;
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FOrdGreaterThanEqual = context.FOrdGreaterThanEqual;
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SGreaterThanEqual = context.SGreaterThanEqual;
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FOrdLessThan = context.FOrdLessThan;
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SLessThan = context.SLessThan;
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FOrdLessThanEqual = context.FOrdLessThanEqual;
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SLessThanEqual = context.SLessThanEqual;
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FOrdNotEqual = context.FOrdNotEqual;
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INotEqual = context.INotEqual;
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// CompareU32
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UGreaterThanEqual = context.UGreaterThanEqual;
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UGreaterThan = context.UGreaterThan;
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ULessThanEqual = context.ULessThanEqual;
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ULessThan = context.ULessThan;
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// Binary
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FAdd = context.FAdd;
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IAdd = context.IAdd;
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FDiv = context.FDiv;
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SDiv = context.SDiv;
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GlslFMax = context.GlslFMax;
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GlslSMax = context.GlslSMax;
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GlslFMin = context.GlslFMin;
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GlslSMin = context.GlslSMin;
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FMul = context.FMul;
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IMul = context.IMul;
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FSub = context.FSub;
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ISub = context.ISub;
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// BinaryBool
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LogicalAnd = context.LogicalAnd;
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LogicalNotEqual = context.LogicalNotEqual;
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LogicalOr = context.LogicalOr;
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// BinaryS32
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BitwiseAnd = context.BitwiseAnd;
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BitwiseXor = context.BitwiseXor;
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BitwiseOr = context.BitwiseOr;
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ShiftLeftLogical = context.ShiftLeftLogical;
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ShiftRightArithmetic = context.ShiftRightArithmetic;
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ShiftRightLogical = context.ShiftRightLogical;
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// BinaryU32
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GlslUMax = context.GlslUMax;
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GlslUMin = context.GlslUMin;
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// AtomicMemoryBinary
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AtomicIAdd = context.AtomicIAdd;
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AtomicAnd = context.AtomicAnd;
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AtomicSMin = context.AtomicSMin;
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AtomicUMin = context.AtomicUMin;
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AtomicSMax = context.AtomicSMax;
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AtomicUMax = context.AtomicUMax;
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AtomicOr = context.AtomicOr;
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AtomicExchange = context.AtomicExchange;
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AtomicXor = context.AtomicXor;
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// Ternary
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GlslFClamp = context.GlslFClamp;
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GlslSClamp = context.GlslSClamp;
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GlslFma = context.GlslFma;
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// TernaryS32
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BitFieldSExtract = context.BitFieldSExtract;
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BitFieldUExtract = context.BitFieldUExtract;
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// TernaryU32
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GlslUClamp = context.GlslUClamp;
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// QuaternaryS32
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BitFieldInsert = context.BitFieldInsert;
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}
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}
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}
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