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Mary f556c80d02
Haydn: Part 1 (#2007)
* Haydn: Part 1

Based on my reverse of audio 11.0.0.

As always, core implementation under LGPLv3 for the same reasons as for Amadeus.

This place the bases of a more flexible audio system while making audout & audin accurate.

This have the following improvements:
- Complete reimplementation of audout and audin.
- Audin currently only have a dummy backend.
- Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL).
- Audio Renderer now can output to 5.1 devices when supported.
- Audio Renderer init its backend on demand instead of keeping two up all the time.
- All backends implementation are now in their own project.
- Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this.

As a note, games having issues with OpenAL haven't improved and will not
because of OpenAL design (stopping when buffers finish playing causing
possible audio "pops" when buffers are very small).

* Update for latest hexkyz's edits on Switchbrew

* audren: Rollback channel configuration changes

* Address gdkchan's comments

* Fix typo in OpenAL backend driver

* Address last comments

* Fix a nit

* Address gdkchan's comments
2021-02-26 01:11:56 +01:00
..
App Initial Setup: Reload keys before verifying firmware (#1955) 2021-01-26 18:45:07 +01:00
Applet Fix Linux Icon (#1927) 2021-01-19 07:33:58 +11:00
Helper gui: Refactoring Part 1 (#1859) 2021-01-08 09:14:13 +01:00
Input Controller Input handling refactoring (#1751) 2021-02-21 00:22:55 +01:00
Resources Hotfix for Joy-Con Images (#2011) 2021-02-11 09:57:39 +01:00
Widgets Fix Linux Icon (#1927) 2021-01-19 07:33:58 +11:00
Windows Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
GLRenderer.cs Hide Cursor On Idle (#1993) 2021-02-15 22:48:21 +01:00
JoystickController.cs system: Make index 0 of keyboards in configuration 'all keyboards' 2020-05-03 15:00:29 +02:00
KeyboardController.cs Fix SL/SR typo in keyboard controller mapping (#1938) 2021-01-20 18:59:51 +01:00
MainWindow.cs Haydn: Part 1 (#2007) 2021-02-26 01:11:56 +01:00
MainWindow.glade Load default config when an invalid config is found (#1008) 2021-02-09 10:24:37 +01:00
StatusUpdatedEventArgs.cs gui: Refactoring Part 1 (#1859) 2021-01-08 09:14:13 +01:00