AboutDialog About sudachi Om sudachi <html><head/><body><p><span style=" font-size:28pt;">sudachi</span></p></body></html> <html><head/><body><p><span style=" font-size:28pt;">sudachi</span></p></body></html> <html><head/><body><p>%1 (%2)</p></body></html> <html><head/><body><p>%1 (%2)</p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">sudachi is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">This software should not be used to play games you have not legally obtained.</span></p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Sudachi er en eksperimentel åben emulator til Nintendo Switch, under GPLv3.0+ licensen.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;"><br /></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Denne programvare bør ikke bruges til, at spille spil, du ikke har anskaffet på lovlig vis.</span></p></body></html> <html><head/><body><p><a href="https://sudachi-emu.org/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://github.com/sudachi-emu"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://github.com/sudachi-emu/sudachi/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://github.com/sudachi-emu/sudachi/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> <html><head/><body><p><a href="https://sudachi-emu.org/">Netsted<span style=" text-decoration: underline; color:#039be5;"></a> | <a href="https://github.com/sudachi-emu"><span style=" text-decoration: underline; color:#039be5;">Kildekode</span></a> | <a href="https://github.com/sudachi-emu/sudachi/graphs/contributors"><span style=" text-decoration: underline; color:#039be5;">Bidragsydere</span></a> | <a href="https://github.com/sudachi-emu/sudachi/blob/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">Licens</span></a></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; is a trademark of Nintendo. sudachi is not affiliated with Nintendo in any way.</span></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; er et varemærke tilhørende Nintendo. Sudachi er ikke tilknyttet Nintendo på nogen måde.</span></p></body></html> CalibrationConfigurationDialog Communicating with the server... Kommunikerer med serveren... Cancel Afbryd Touch the top left corner <br>of your touchpad. Rør det øverste venstre hjørne <br> af din pegeplade. Now touch the bottom right corner <br>of your touchpad. Rør nu det nederste højre hjørne <br> af din pegeplade. Configuration completed! Konfiguration fuldført! OK OK ChatRoom Room Window Rumvindue Send Chat Message Send Chat-Besked Send Message Send Besked Members Medlemmer %1 has joined %1 har tilsluttet sig %1 has left %1 er gået %1 has been kicked %1 har fået sparket %1 has been banned %1 er blevet bandlyst %1 has been unbanned %1 er ikke længere bandlyst View Profile Vis Profil Block Player Blokér Spiller When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Når du blokerer en spiller, vil du ikke længere modtage chat-beskeder fra vedkommende.<br><br>Er du sikker på, at du vil blokere %1? Kick Giv Sparket Ban Lys i Band Kick Player Giv Spiller Sparket Are you sure you would like to <b>kick</b> %1? Er du sikker på, at du vil give %1 <b>sparket?</b> Ban Player Lys Spiller i Band Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. Er du sikker på, at du vil <b>sparke og bandlyse</b> %1? Dette vil bandlyse både vedkommendes forum-brugernavn og IP-adresse. ClientRoom Room Window Rumvindue Room Description Rumbeskrivelse Moderation... Moderation... Leave Room Forlad Rum ClientRoomWindow Connected Tilsluttet Disconnected Frakoblet %1 - %2 (%3/%4 members) - connected %1 - %2 (%3/%4 medlemmer) - forbundet CompatDB Report Compatibility Rapportér Kompatibilitet Report Game Compatibility Rapportér Spilkompatibilitet <html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://sudachi-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">sudachi Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of sudachi you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected sudachi account</li></ul></body></html> <html><head/><body><p><span style=" font-size:10pt;">Skulle du vælge, at indsende en test-sag til </span><a href="https://sudachi-emu.org/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">sudachi-Kompatibilitetslisten</span></a><span style=" font-size:10pt;">, vil de følgende oplysninger blive indsamlede og vist på siden:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"> Information om Maskinel (CPU / GPU / Operativsystem)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hvilket version af sudachi du kører med</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Den forbundne sudachi-konto</li></ul></body></html> <html><head/><body><p>Does the game boot?</p></body></html> Yes The game starts to output video or audio No The game doesn't get past the "Launching..." screen Yes The game gets past the intro/menu and into gameplay No The game crashes or freezes while loading or using the menu <html><head/><body><p>Does the game reach gameplay?</p></body></html> Yes The game works without crashes No The game crashes or freezes during gameplay <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> Yes The game can be finished without any workarounds No The game can't progress past a certain area <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> Major The game has major graphical errors Minor The game has minor graphical errors None Everything is rendered as it looks on the Nintendo Switch <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> Major The game has major audio errors Minor The game has minor audio errors None Audio is played perfectly <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> Thank you for your submission! Tak for din indsendelse! Submitting Sender Communication error Kommunikationsfejl An error occurred while sending the Testcase Der skete en fejl under indsendelse af Test-sagen Next Næste ConfigurationShared % % Amiibo editor Controller configuration Data erase Error Net connect Player select Software keyboard Mii Edit Online web Shop Photo viewer Offline web Login share Wifi web auth My page Output Engine: Udgangsmotor: Output Device: Input Device: Mute audio Volume: Lydstyrke: Mute audio when in background Gør lydløs, når i baggrunden Multicore CPU Emulation Flerkerne-CPU-Emulering This option increases CPU emulation thread use from 1 to the Switch’s maximum of 4. This is mainly a debug option and shouldn’t be disabled. Memory Layout Increases the amount of emulated RAM from the stock 4GB of the retail Switch to the developer kit's 8/6GB. It’s doesn’t improve stability or performance and is intended to let big texture mods fit in emulated RAM. Enabling it will increase memory use. It is not recommended to enable unless a specific game with a texture mod needs it. Limit Speed Percent Begræns Hastighedsprocent Controls the game's maximum rendering speed, but it’s up to each game if it runs faster or not. 200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS. Disabling it means unlocking the framerate to the maximum your PC can reach. Accuracy: Nøjagtighed This setting controls the accuracy of the emulated CPU. Don't change this unless you know what you are doing. Backend: Unfuse FMA (improve performance on CPUs without FMA) Adskil FMA (forbedr ydeevne på CPUer uden FMA) This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support. Faster FRSQRTE and FRECPE Hurtigere FRSQRTE og FRECPE This option improves the speed of some approximate floating-point functions by using less accurate native approximations. Faster ASIMD instructions (32 bits only) Hurtigere ASIMD-instrukser (kun 32-bit) This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes. Inaccurate NaN handling Unøjagtig NaN-håndtering This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions. Disable address space checks Deaktivér adresseplads-kontrol This option improves speed by eliminating a safety check before every memory read/write in guest. Disabling it may allow a game to read/write the emulator's memory. Ignore global monitor Ignorér global overvågning This option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions. Please note this may result in deadlocks and other race conditions. API: API: Switches between the available graphics APIs. Vulkan is recommended in most cases. Device: Enhed: This setting selects the GPU to use with the Vulkan backend. Shader Backend: Shader-Bagende: The shader backend to use for the OpenGL renderer. GLSL is the fastest in performance and the best in rendering accuracy. GLASM is a deprecated NVIDIA-only backend that offers much better shader building performance at the cost of FPS and rendering accuracy. SPIR-V compiles the fastest, but yields poor results on most GPU drivers. Resolution: Opløsning: Forces the game to render at a different resolution. Higher resolutions require much more VRAM and bandwidth. Options lower than 1X can cause rendering issues. Window Adapting Filter: Vinduestilpassende Filter: FSR Sharpness: Determines how sharpened the image will look while using FSR’s dynamic contrast. Anti-Aliasing Method: Anti-Aliaseringsmetode: The anti-aliasing method to use. SMAA offers the best quality. FXAA has a lower performance impact and can produce a better and more stable picture under very low resolutions. Fullscreen Mode: Fuldskærmstilstand: The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. Aspect Ratio: Skærmformat: Stretches the game to fit the specified aspect ratio. Switch games only support 16:9, so custom game mods are required to get other ratios. Also controls the aspect ratio of captured screenshots. Use disk pipeline cache Brug disk-rørlinje-mellemlager Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Use asynchronous GPU emulation Brug asynkron GPU-emulering Uses an extra CPU thread for rendering. This option should always remain enabled. NVDEC emulation: NVDEC-emulering: Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. ASTC Decoding Method: This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding, slowest but safest method. GPU: Use the GPU's compute shaders to decode ASTC textures, recommended for most games and users. CPU Asynchronously: Use the CPU to decode ASTC textures as they arrive. Completely eliminates ASTC decoding stuttering at the cost of rendering issues while the texture is being decoded. ASTC Recompression Method: Almost all desktop and laptop dedicated GPUs lack support for ASTC textures, forcing the emulator to decompress to an intermediate format any card supports, RGBA8. This option recompresses RGBA8 to either the BC1 or BC3 format, saving VRAM but negatively affecting image quality. VRAM Usage Mode: Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Has no effect on integrated graphics. Aggressive mode may severely impact the performance of other applications such as recording software. VSync Mode: FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. Immediate (no synchronization) just presents whatever is available and can exhibit tearing. Enable asynchronous presentation (Vulkan only) Slightly improves performance by moving presentation to a separate CPU thread. Force maximum clocks (Vulkan only) Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Anisotropic Filtering: Anisotropisk Filtrering: Controls the quality of texture rendering at oblique angles. It’s a light setting and safe to set at 16x on most GPUs. Accuracy Level: Nøjagtighedsniveau GPU emulation accuracy. Most games render fine with Normal, but High is still required for some. Particles tend to only render correctly with High accuracy. Extreme should only be used for debugging. This option can be changed while playing. Some games may require booting on high to render properly. Use asynchronous shader building (Hack) Brug asynkron shader-opbygning (Hack) Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental. Use Fast GPU Time (Hack) Brug Hurtig GPU-Tid (Hack) Enables Fast GPU Time. This option will force most games to run at their highest native resolution. Aktiverer Hurtig GPU-Tid. Denne valgmulighed vil tvinge de fleste spil, til at køre i deres højeste indbyggede opløsning. Use Vulkan pipeline cache Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Enable Compute Pipelines (Intel Vulkan Only) Enable compute pipelines, required by some games. This setting only exists for Intel proprietary drivers, and may crash if enabled. Compute pipelines are always enabled on all other drivers. Enable Reactive Flushing Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Sync to framerate of video playback Run the game at normal speed during video playback, even when the framerate is unlocked. Barrier feedback loops Improves rendering of transparency effects in specific games. RNG Seed RNG-Seed Controls the seed of the random number generator. Mainly used for speedrunning purposes. Device Name The name of the emulated Switch. Custom RTC Date: This option allows to change the emulated clock of the Switch. Can be used to manipulate time in games. Language: Note: this can be overridden when region setting is auto-select Bemærk: Dette kan overskrives, når regionsindstillinger er sat til automatisk valg Region: Region The region of the emulated Switch. Time Zone: Tidszone The time zone of the emulated Switch. Sound Output Mode: Console Mode: Selects if the console is emulated in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. Prompt for user on game boot Spørg efter bruger, ved opstart af spil Ask to select a user profile on each boot, useful if multiple people use sudachi on the same PC. Pause emulation when in background Sæt emulering på pause, når i baggrund This setting pauses sudachi when focusing other windows. Confirm before stopping emulation This setting overrides game prompts asking to confirm stopping the game. Enabling it bypasses such prompts and directly exits the emulation. Hide mouse on inactivity Skjul mus ved inaktivitet This setting hides the mouse after 2.5s of inactivity. Disable controller applet Forcibly disables the use of the controller applet by guests. When a guest attempts to open the controller applet, it is immediately closed. Enable Gamemode Custom frontend Real applet CPU CPU GPU CPU Asynchronous Uncompressed (Best quality) BC1 (Low quality) BC3 (Medium quality) Conservative Aggressive OpenGL Vulkan Null GLSL GLASM (Assembly Shaders, NVIDIA Only) GLASM (Assembly-Shadere, kun NVIDIA) SPIR-V (Experimental, AMD/Mesa Only) Normal High Extreme Auto Automatisk Accurate Nøjagtig Unsafe Usikker Paranoid (disables most optimizations) Paranoid (deaktiverer de fleste optimeringer) Dynarmic NCE Borderless Windowed Uindrammet Vindue Exclusive Fullscreen Eksklusiv Fuld Skærm No Video Output Ingen Video-Output CPU Video Decoding CPU-Video Afkodning GPU Video Decoding (Default) GPU-Video Afkodning (Standard) 0.5X (360p/540p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] 0,75X (540p/810p) [EKSPERIMENTEL] 1X (720p/1080p) 1X (720p/1080p) 1.5X (1080p/1620p) [EXPERIMENTAL] 2X (1440p/2160p) 2X (1440p/2160p) 3X (2160p/3240p) 3X (2160p/3240p) 4X (2880p/4320p) 4X (2880p/4320p) 5X (3600p/5400p) 5X (3600p/5400p) 6X (4320p/6480p) 6X (4320p/6480p) 7X (5040p/7560p) 8X (5760p/8640p) Nearest Neighbor Nærmeste Nabo Bilinear Bilineær Bicubic Bikubisk Gaussian Gausisk ScaleForce ScaleForce AMD FidelityFX™️ Super Resolution None Ingen FXAA FXAA SMAA Default (16:9) Standard (16:9) Force 4:3 Tving 4:3 Force 21:9 Tving 21:9 Force 16:10 Stretch to Window Stræk til Vindue Automatic Default Standard 2x 4x 8x 16x Japanese (日本語) Japansk (日本語) American English French (français) Fransk (français) German (Deutsch) Tysk (Deutsch) Italian (italiano) Italiensk (italiano) Spanish (español) Spansk (español) Chinese Kinesisk Korean (한국어) Koreansk (한국어) Dutch (Nederlands) Hollandsk (Nederlands) Portuguese (português) Portugisisk (português) Russian (Русский) Russisk (Русский) Taiwanese Taiwanesisk British English Britisk Engelsk Canadian French Candadisk Fransk Latin American Spanish Latinamerikansk Spansk Simplified Chinese Forenklet Kinesisk Traditional Chinese (正體中文) Traditionelt Kinesisk (正體中文) Brazilian Portuguese (português do Brasil) Braziliansk Portugisisk (português do Brasil) Japan Japan USA USA Europe Europa Australia Australien China Kina Korea Korea Taiwan Taiwan Auto (%1) Auto select time zone Default (%1) Default time zone CET CET CST6CDT CST6CDT Cuba Cuba EET EET Egypt Ægypten Eire Eire EST EST EST5EDT EST5EDT GB GB GB-Eire GB-Eire GMT GMT GMT+0 GMT+0 GMT-0 GMT-0 GMT0 GMT0 Greenwich Greenwich Hongkong Hongkong HST HST Iceland Island Iran Iran Israel Israel Jamaica Jamaica Kwajalein Kwajalein Libya Libyen MET MET MST MST MST7MDT MST7MDT Navajo Navajo NZ NZ NZ-CHAT NZ-CHAT Poland Polen Portugal Portugal PRC PRC PST8PDT PST8PDT ROC ROC ROK ROK Singapore Singapore Turkey Tyrkiet UCT UCT Universal Universel UTC UTC W-SU W-SU WET WET Zulu Zulu Mono Mono Stereo Stereo Surround Surround 4GB DRAM (Default) 6GB DRAM (Unsafe) 8GB DRAM (Unsafe) Docked Dokket Handheld Håndholdt Always ask (Default) Only if game specifies not to stop Never ask ConfigureApplets Form Formular Applets Applet mode preference ConfigureAudio Audio Lyd ConfigureCamera Configure Infrared Camera Konfigurér Infrarødt Kamera Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. Vælg hvor det emulerede kameras billede skal komme fra. Det kan være et virtuelt kamera eller et virkeligt kamera. Camera Image Source: Kamera-Billedkilde: Input device: Indgangsenhed: Preview Forhåndsvisning Resolution: 320*240 Opløsning: 320*240 Click to preview Klik for forhåndsvisning Restore Defaults Gendan Standarder Auto Automatisk ConfigureCpu Form Formular CPU CPU General Generelt We recommend setting accuracy to "Auto". Vi anbefaler at indstille nøjagtighed til "Automatisk." CPU Backend Unsafe CPU Optimization Settings Usikre CPU-Optimeringsindstillinger These settings reduce accuracy for speed. Disse indstillinger reducerer nøjagtighed for hastighed. ConfigureCpuDebug Form Formular CPU CPU Toggle CPU Optimizations Skift Funktion for CPU-Optimeringer <html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html> <html><head/><body><p><span style=" font-weight:600;">Kun til fejlfinding.</span><br/>Hvis du ikke er sikker på, hvad disse gør, så hold alle disse aktiverede. <br/>Disse indstillinger, når deaktiverede, træde først i kraft, når CPU-fejlfinding er aktiveret. </p></body></html> <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> <div style="white-space: nowrap">Denne optimering sætter hastigheden op på tilgange til hukommelse, af gæsteprogrammet.</div> <div style="white-space: nowrap">Aktivering heraf indlinjer tilgange til PageTable::pointers til forbigået kode.</div> <div style="white-space: nowrap">Deaktivering heraf tvinger alle hukommelsestilgange, at gå igennem Memory::Read-/Memory::Write-funktioner.</div> Enable inline page tables Aktivér indlinjerede sidetabeller <div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div> <div>Denne optimering undgår afsender-opslag, ved at tillade forbigåede basale blokke, at springe direkte til andre basale blokke, hvis destinations-PCen er statisk.</div> Enable block linking Aktivér blok-kobling <div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div> <div>Denne optimering undgår afsender-opslag, ved at holde øje med potentielle retur-adresser for BL-instrukser. Dette anslår, hvad der sker med et retur-stak-mellemlager, på en virkelig CPU.</div> Enable return stack buffer Aktivér retur-stak-mellemlager <div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div> <div>Aktivér et tve-plant afsendelsessystem. En hurtigere afsender, skrevet i assembly, har et lille MRU-mellemlager af spring-destinationer, at bruge først. Hvis det fejler, falder afsendelsen tilbage til den langsommere C++-afsender.</div> Enable fast dispatcher Aktivér hurtig afsender <div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div> <div>Aktiverer en IR-optimering, der reducerer unødvendige tilgange til CPU-kontekststrukturen.</div> Enable context elimination Aktivér kontekst-eliminering <div>Enables IR optimizations that involve constant propagation.</div> <div>Aktiverer IR-optimeringer, der omfatter konstant formering.</div> Enable constant propagation Aktivér konstant formering <div>Enables miscellaneous IR optimizations.</div> <div>Aktiverer diverse IR-optimeringer.</div> Enable miscellaneous optimizations Aktivér diverse optimeringer <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> <div style="white-space: nowrap">Når aktiveret, udløses en forskydning kun, når en tilgang krydser en sidegrænse.</div> <div style="white-space: nowrap">Når deaktiveret, udløses en forskydning på alle forskudte tilgange.</div> Enable misalignment check reduction Aktivér reduktion af forskydningskontrol <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div> <div style="white-space: nowrap">Denne optimering sætter hastigheden op, på tilgange af gæsteprogrammet.</div> <div style="white-space: nowrap">Aktivering heraf forårsager, at gæstehukommelse-læse-/skrive-operationer bliver udført direkte i hukommelse, og gør brug af Værtens MMU.</div> <div style="white-space: nowrap">Deaktivering heraf tvinger alle hukommelsestilgange til, at bruge Program-MMU-emulering.</div> Enable Host MMU Emulation (general memory instructions) Aktivér Værts MMU-Emulering (generelle hukommelsesinstruktioner) <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> <div style="white-space: nowrap">Denne optimering øger hastigheden på eksklusive hukommelsestilgange, af gæsteprogrammet.</div> <div style="white-space: nowrap">Aktivering af den forårsage, at gæstens eksklusive hukommelsestilgange foretages direkte i hukommelsen og benytter sig af Værtens MMU.</div> <div style="white-space: nowrap">Deaktivering af dette tvinger alle eksklusive hukommelsestilgange til at benytte sig af programvarens MMU-emulering.</div> Enable Host MMU Emulation (exclusive memory instructions) Aktivér Værts MMU-Emulering (eksklusive hukommelsesinstruktioner) <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div> <div style="white-space: nowrap">Denne optimering øger hastigheden på eksklusive hukommelsestilgange af gæsteprogrammet.</div> <div style="white-space: nowrap">Aktivering af den reducerer overarbejdet ved eksklusive hukommelsestilganges fastmem-fejl.</div> Enable recompilation of exclusive memory instructions Aktivér rekompilering af eksklusive hukommelsesinstruktioner <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> Enable fallbacks for invalid memory accesses CPU settings are available only when game is not running. CPU-indstillinger er kun tilgængelige, når spil ikke kører. ConfigureDebug Debugger Fejlretning Enable GDB Stub Aktivér GDB Stub Port: Port: Logging Logføring Open Log Location Åbn Logplacering Global Log Filter Globalt Logfilter When checked, the max size of the log increases from 100 MB to 1 GB Når valgt, øges loggens maksimale størrelse fra 100 MB til 1 GB Enable Extended Logging** Aktivér Udvidet Logning** Show Log in Console Vis Log i Konsol Homebrew Hjemmebrændt Arguments String Argumentsstreng Graphics Grafik When checked, it executes shaders without loop logic changes Når valgt, eksekverer den shadere, uden loop-logik-forandringer Disable Loop safety checks Deaktivér Loop-sikkerhedskontrol When checked, it will dump all the macro programs of the GPU Når valgt, vil den dumpe alle GPUens makroprogrammer Dump Maxwell Macros Dump Maxwell-Makroer When checked, it enables Nsight Aftermath crash dumps Når valgt, aktiverer det Nsight Aftermath nedbruds-nedfældelser Enable Nsight Aftermath Aktivér Nsight Aftermath When checked, it will dump all the original assembler shaders from the disk shader cache or game as found Når valgt, vil den dumpe alle de originale samler-shadere fra diskens shader-lager eller game, som fundet Dump Game Shaders Dump Spil-Shadere Enable Renderdoc Hotkey When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower Når valgt, deaktiverer den makro-Just-In-Time-kompileringen. Aktivering heraf får spil til at køre langsommere Disable Macro JIT Deaktivér Makro-JIT When checked, it disables the macro HLE functions. Enabling this makes games run slower Disable Macro HLE When checked, the graphics API enters a slower debugging mode Når valgt, påbegynder grafik-APIen en langsommere fejlfindingstilstand Enable Graphics Debugging Aktivér Grafik-Fejlfinding When checked, sudachi will log statistics about the compiled pipeline cache Når valgt, vil sudachi logføre statistikker om det kompilerede rørlinje-mellemlager Enable Shader Feedback Aktivér Shader-Tilbagemelding <html><head/><body><p>When checked, disables reordering of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html> Disable Buffer Reorder Advanced Avanceret Enables sudachi to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing sudachi. Gør Sudachi i stand til at kontrollere for et funktionelt Vulkan-miljø, når programmet starter op. Deaktivering af dette forårsager problemer med at eksterne programmer ser Sudachi. Perform Startup Vulkan Check Udfør Vulkan-Kontrol Under Opstart Disable Web Applet Deaktivér Net-Applet Enable All Controller Types Aktivér Alle Kontrolenhedstyper Enable Auto-Stub** Aktivér Automatisk Stub** Kiosk (Quest) Mode Kiosk (Rejse)-Tilstand Enable CPU Debugging Aktivér CPU-Fejlfinding Enable Debug Asserts Aktivér Fejlfindingshævdelser Debugging Fejlfinding Enable FS Access Log Aktivér FS-Tilgangslog Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer. Aktivér dette, for at udgyde den senest genererede lyd-kommandoliste til konsollen. Påvirker kun spil, som gør brug af lyd-renderingen. Dump Audio Commands To Console** Dump Lydkommandoer Til Konsol** Enable Verbose Reporting Services** Aktivér Vitterlig Rapporteringstjeneste **This will be reset automatically when sudachi closes. **Dette vil automatisk blive nulstillet, når sudachi lukkes. Web applet not compiled Net-applet ikke kompileret ConfigureDebugController Configure Debug Controller Konfigurér Fejlfindingsstyringsenhed Clear Ryd Defaults Standarder ConfigureDebugTab Form Formular Debug Fejlfinding CPU CPU ConfigureDialog sudachi Configuration sudachi Konfiguration Some settings are only available when a game is not running. Applets Audio Lyd CPU CPU Debug Fejlfind Filesystem Filsystem General Generelt Graphics Grafik GraphicsAdvanced GrafikAvanceret Hotkeys Genvejstaster Controls Styring Profiles Profiler Network Netværk System System Game List Spilliste Web Net ConfigureFilesystem Form Formular Filesystem Filsystem Storage Directories Lagermapper NAND NAND ... ... SD Card SD-Kort Gamecard Spilkort Path Sti Inserted Indsat Current Game Aktuelle Spil Patch Manager Lappehåndtering Dump Decompressed NSOs Nedfæld Ukomprimerede NSOer Dump ExeFS Nedfæld ExeFS Mod Load Root Mod-Indlæsning Rod Dump Root Nedfæld Rod Caching Mellemlagring Cache Game List Metadata Mellemlagr Spilliste-Metadata Reset Metadata Cache Nulstil Metadata-Mellemlager Select Emulated NAND Directory... Vælg Emuleret NAND-Mappe... Select Emulated SD Directory... Vælg Emuleret SD-Mappe... Select Gamecard Path... Vælg Spilkort-Sti... Select Dump Directory... Vælg Nedfældningsmappe... Select Mod Load Directory... Vælg Mod-Indlæsningsmappe... The metadata cache is already empty. Metadata-mellemlageret er allerede tomt. The operation completed successfully. Fuldførelse af opgaven lykkedes. The metadata cache couldn't be deleted. It might be in use or non-existent. Metadata-mellemlageret kunne ikke slettes. Det kan være i brug eller ikke-eksisterende. ConfigureGeneral Form Formular General Generelt Linux Reset All Settings Nulstil Alle Indstillinger sudachi sudachi This reset all settings and remove all per-game configurations. This will not delete game directories, profiles, or input profiles. Proceed? dette nulstiller alle indstillinger og fjerner alle pr-spil-konfigurationer. Dette vil ikke slette spilmapper, -profiler, eller input-profiler. Fortsæt? ConfigureGraphics Form Formular Graphics Grafik API Settings API-Indstillinger Graphics Settings Grafikindstillinger Background Color: Baggrundsfarve: % FSR sharpening percentage (e.g. 50%) % Off VSync Off Recommended On VSync On ConfigureGraphicsAdvanced Form Formular Advanced Avanceret Advanced Graphics Settings Avancerede Grafikindstillinger ConfigureHotkeys Hotkey Settings Genvejstast-Indstillinger Hotkeys Genvejstaster Double-click on a binding to change it. Dobbeltklik på en binding, for at ændre den. Clear All Ryd Alle Restore Defaults Gendan Standarder Action Handling Hotkey Genvejstast Controller Hotkey Conflicting Key Sequence Modstridende Tastesekvens The entered key sequence is already assigned to: %1 Den indtastede tastesekvens er allerede tilegnet: %1 [waiting] [venter] Invalid Invalid hotkey settings An error occurred. Please report this issue on github. Restore Default Gendan Standard Clear Ryd Conflicting Button Sequence The default button sequence is already assigned to: %1 The default key sequence is already assigned to: %1 Standard-tastesekvensen er allerede tilegnet: %1 ConfigureInput ConfigureInput KonfigurérInput Player 1 Spiller 1 Player 2 Spiller 2 Player 3 Spiller 3 Player 4 Spiller 4 Player 5 Spiller 5 Player 6 Spiller 6 Player 7 Spiller 7 Player 8 Spiller 8 Advanced Avanceret Console Mode Konsoltilstand Docked Dokket Handheld Håndholdt Vibration Vibration Configure Konfigurér Motion Bevægelse Controllers Styringsenheder 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 Connected Tilsluttet Defaults Standard Clear Ryd ConfigureInputAdvanced Configure Input Konfigurér Input Joycon Colors Joycon-Farver Player 1 Spiller 1 L Body L-Krop L Button L-Knap R Body R-Krop R Button R-Knap Player 2 Spiller 2 Player 3 Spiller 3 Player 4 Spiller 4 Player 5 Spiller 5 Player 6 Spiller 6 Player 7 Spiller 7 Player 8 Spiller 8 Emulated Devices Keyboard Tastatur Mouse Mus Touchscreen Berøringsfølsom Skærm Advanced Avanceret Debug Controller Fejlfindings-Styringsenhed Configure Konfigurér Ring Controller Infrared Camera Other Andet Emulate Analog with Keyboard Input Emulér Analog med Tastaturinput Requires restarting sudachi Kræver genstart af sudachi Enable XInput 8 player support (disables web applet) Aktivér XInput 8-spiller-understøttelse (deaktiverer net-applet) Enable UDP controllers (not needed for motion) Controller navigation Enable direct JoyCon driver Enable direct Pro Controller driver [EXPERIMENTAL] Allows unlimited uses of the same Amiibo in games that would otherwise limit you to one use. Use random Amiibo ID Motion / Touch Bevægelse / Berøring ConfigureInputPerGame Form Formular Graphics Grafik Input Profiles Player 1 Profile Player 2 Profile Player 3 Profile Player 4 Profile Player 5 Profile Player 6 Profile Player 7 Profile Player 8 Profile Use global input configuration Player %1 profile ConfigureInputPlayer Configure Input Konfigurér Input Connect Controller Tilslut Styringsenhed Input Device Inputenhed Profile Profil Save Gem New Ny Delete Slet Left Stick Venstre Styrepind Up Op Left Venstre Right Højre Down ed Pressed Nedtrykt Modifier Forandrer Range Rækkevidde % % Deadzone: 0% Dødzone: 0% Modifier Range: 0% Forandr Rækkevidde: 0% D-Pad Retningskryds SL SL SR SR L L ZL ZL Minus Minus Capture Optag Plus Plus Home Hjem R R ZR ZR Motion 1 Bevægelse 1 Motion 2 Bevægelse 2 Face Buttons Frontknapper: X X Y Y A A B B Right Stick Højre Styrepind Mouse panning Configure Konfigurér Clear Ryd [not set] [ikke indstillet] Invert button Toggle button Funktionsskifteknap Turbo button Invert axis Omvend akser Set threshold Angiv tærskel Choose a value between 0% and 100% Vælg en værdi imellem 0% og 100% Toggle axis Set gyro threshold Calibrate sensor Map Analog Stick Tilsted Analog Pind After pressing OK, first move your joystick horizontally, and then vertically. To invert the axes, first move your joystick vertically, and then horizontally. Bevæg, efter tryk på OK, først din styrepind vandret og så lodret. Bevæg, for at omvende akserne, først din styrepind lodret og så vandret. Center axis Deadzone: %1% Dødzone: %1% Modifier Range: %1% Forandringsrækkevidde: %1% Pro Controller Pro-Styringsenhed Dual Joycons Dobbelt-Joycon Left Joycon Venstre Joycon Right Joycon Højre Joycon Handheld Håndholdt GameCube Controller GameCube-Styringsenhed Poke Ball Plus NES Controller SNES Controller N64 Controller Sega Genesis Start / Pause Start / Pause Z Z Control Stick Styrepind C-Stick C-Pind Shake! Ryst! [waiting] [venter] New Profile Ny Profil Enter a profile name: Indtast et profilnavn: Create Input Profile Opret Input-Profil The given profile name is not valid! Det angivne profilnavn er ikke gyldigt! Failed to create the input profile "%1" Oprettelse af input-profil "%1" mislykkedes Delete Input Profile Slet Input-Profil Failed to delete the input profile "%1" Sletning af input-profil "%1" mislykkedes Load Input Profile Indlæs Input-Profil Failed to load the input profile "%1" Indlæsning af input-profil "%1" mislykkedes Save Input Profile Gem Input-Profil Failed to save the input profile "%1" Lagring af input-profil "%1" mislykkedes ConfigureInputProfileDialog Create Input Profile Opret Input-Profil Clear Ryd Defaults Standarder ConfigureLinuxTab Linux ConfigureMotionTouch Configure Motion / Touch Konfigurér Bevægelse / Berøring Touch Berøring UDP Calibration: UDP-Kalibrering: (100, 50) - (1800, 850) (100, 50) - (1800, 850) Configure Konfigurér Touch from button profile: CemuhookUDP Config CemuhookUDP-Konfiguration You may use any Cemuhook compatible UDP input source to provide motion and touch input. Du må bruge enhver Cemuhook-kompatibel input-kilde, til at give bevægelses- og berøringsinput. Server: Server: Port: Port: Learn More Find Ud Af Mere Test Afprøv Add Server Tilføj Server Remove Server Fjernserver <a href='https://sudachi-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Learn More</span></a> <a href='https://sudachi-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Find Ud Af Mere</span></a> %1:%2 %1:%2 sudachi sudachi Port number has invalid characters Portnummer indeholder ugyldige tegn Port has to be in range 0 and 65353 Port skal være imellem 0 and 65353 IP address is not valid IP-adresse er ikke gyldig This UDP server already exists Denne UDP-server eksisterer allerede Unable to add more than 8 servers Ude af stand til, at tilføje mere end 8 servere Testing Afprøvning Configuring Konfigurér Test Successful Afprøvning Lykkedes Successfully received data from the server. Modtagelse af data fra serveren lykkedes. Test Failed Afprøvning Mislykkedes Could not receive valid data from the server.<br>Please verify that the server is set up correctly and the address and port are correct. Kunne ikke modtage gyldig data fra serveren.<br>Bekræft venligst, at serveren er opsat korrekt, og at adressen og porten er korrekte. UDP Test or calibration configuration is in progress.<br>Please wait for them to finish. UDP-Afprøvnings- eller -kalibreringskonfiguration er i gang.<br>vent venligst på, at de bliver færdige. ConfigureMousePanning Configure mouse panning Enable mouse panning Aktivér kig med mus Can be toggled via a hotkey. Default hotkey is Ctrl + F9 Sensitivity Horizontal % % Vertical Deadzone counterweight Counteracts a game's built-in deadzone Deadzone Stick decay Strength Minimum Default Standard Mouse panning works better with a deadzone of 0% and a range of 100%. Current values are %1% and %2% respectively. Emulated mouse is enabled. This is incompatible with mouse panning. Emulated mouse is enabled Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning. ConfigureNetwork Form Formular Network Netværk General Generelt Network Interface Netværksgrænseflade None Ingen ConfigurePerGame Dialog Dialogboks Info Info Name Navn Title ID Titel-ID Filename Filnavn Format Format Version Version Size Størrelse Developer Udvikler Some settings are only available when a game is not running. Add-Ons Tilføjelser System System CPU CPU Graphics Grafik Adv. Graphics Audio Lyd Input Profiles Linux Properties Egenskaber ConfigurePerGameAddons Form Formular Add-Ons Tilføjelser Patch Name Lap-Navn Version Version ConfigureProfileManager Form Formular Profiles Profiler Profile Manager Profilhåndtering Current User Nuværende Bruger Username Brugernavn Set Image Angiv Billede Add Tilføj Rename Omdøb Remove Fjern Profile management is available only when game is not running. Profilhåndtering er kun tilgængelig, når spil ikke kører. %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) %1 %2 Enter Username Indtast Brugernavn Users Brugere Enter a username for the new user: Indtast et brugernavn for den nye bruger: Enter a new username: Indtast et nyt brugernavn: Select User Image Vælg Brugerbillede JPEG Images (*.jpg *.jpeg) JPEG-Billeder (*.jpg *.jpeg) Error deleting image Fejl ved sletning af billede Error occurred attempting to overwrite previous image at: %1. Der skete en fejl, ved forsøg på at overskrive forrige billede på: %1. Error deleting file Fejl ved sletning af fil Unable to delete existing file: %1. Kan ikke slette eksisterende fil: %1. Error creating user image directory Fejl ved oprettelse af brugerbillede-mappe Unable to create directory %1 for storing user images. Ude af stand til, at oprette mappe %1, til lagring af brugerbilleder. Error copying user image Fejl ved kopiering af brugerbillede Unable to copy image from %1 to %2 Ude af stand til, at kopiere billede fra %1 til %2 Error resizing user image Unable to resize image ConfigureProfileManagerDeleteDialog Delete this user? All of the user's save data will be deleted. Confirm Delete Bekræft Slet Name: %1 UUID: %2 ConfigureRingController Configure Ring Controller To use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game. Virtual Ring Sensor Parameters Pull Push Deadzone: 0% Dødzone: 0% Direct Joycon Driver Enable Ring Input Enable Ring Sensor Value Not connected Restore Defaults Gendan Standarder Clear Ryd [not set] [ikke indstillet] Invert axis Omvend akser Deadzone: %1% Dødzone: %1% Error enabling ring input Direct Joycon driver is not enabled Configuring Konfigurér The current mapped device doesn't support the ring controller The current mapped device doesn't have a ring attached The current mapped device is not connected Unexpected driver result %1 [waiting] [venter] ConfigureSystem Form Formular System System Core Warning: "%1" is not a valid language for region "%2" ConfigureTas TAS TAS <html><head/><body><p>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation, please consult the <a href="https://sudachi-emu.org/help/feature/tas/"><span style=" text-decoration: underline; color:#039be5;">help page</span></a> on the sudachi website.</p></body></html> <html><head/><body><p>Læser styringsenheds input fra skrift, i samme format som TAS-nx skrifter.<br/>Konsultér venligst <a href="https://sudachi-emu.org/help/feature/tas/"><span style=" text-decoration: underline; color:#039be5;">hjælp-siden</span></a>, for en mere detaljeret forklaring, på sudachi-hjemmesiden.</p></body></html> To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys). Referér venligst til Genvajstast-indstillingerne (Konfigurér -> Generelt -> Genvejstaster), for at kontrollere hvilke genvejstaster, der kontrollerer afspilning/optagelse. WARNING: This is an experimental feature.<br/>It will not play back scripts frame perfectly with the current, imperfect syncing method. ADVARSEL: Dette er en eksperimentiel funktion.<br/>Det vil ikke afspille skrifter perfekt til billedet, med den aktuelle, uperfekte synkroniseringsmetode. Settings Indstillinger Enable TAS features Aktivér TAS-funktioner Loop script Loop skrift Pause execution during loads Sæt eksekvering på pause under indlæsninger Script Directory Skriftmappe Path Sti ... ... ConfigureTasDialog TAS Configuration TAS-Konfiguration Select TAS Load Directory... Vælg TAS-Indlæsningsmappe... ConfigureTouchFromButton Configure Touchscreen Mappings Konfigurér Berøringstildelinger Mapping: Tildeling: New Ny Delete Slet Rename Omdøb Click the bottom area to add a point, then press a button to bind. Drag points to change position, or double-click table cells to edit values. Klik i området nederst, for at tilføje et punkt, tryk så på en knap, for at binde. Træk punkter, for at skifte position, eller dobbeltklik i tabelceller, for at redigere værdier. Delete Point Slet Punkt Button Knap X X axis X Y Y axis Y New Profile Ny Profil Enter the name for the new profile. Indtast navnet på den nye profil. Delete Profile Slet Profil Delete profile %1? Slet profil %1? Rename Profile Omdøb Profil New name: Nyt navn: [press key] [tryk på tast] ConfigureTouchscreenAdvanced Configure Touchscreen Konfigurér Berøringsfølsom Skærm Warning: The settings in this page affect the inner workings of sudachi's emulated touchscreen. Changing them may result in undesirable behavior, such as the touchscreen partially or not working. You should only use this page if you know what you are doing. Advarsel: Indstillingerne på denne side påvirker sudachis emulerede berøringsskærms indre funktionalitet. Ændring af dem kan resultere i uønsket opførsel, så som at berøringsskærmen delvist eller helt stopper med at virke. Du bør kun bruge denne side, hvis du ved hvad du laver. Touch Parameters Berøringsparametrer Touch Diameter Y Berøringsdiameter Y Touch Diameter X Berøringsdiameter X Rotational Angle Rotationsvinkel Restore Defaults Gendan Standarder ConfigureUI None Ingen Small (32x32) Lille (32x32) Standard (64x64) Standard (64x64) Large (128x128) Stor (128x128) Full Size (256x256) Fuld Størrelse (256x256) Small (24x24) Lille (24x24) Standard (48x48) Standard (48x48) Large (72x72) Stor (72x72) Filename Filnavn Filetype Filtype Title ID Titel-ID Title Name Titelnavn ConfigureUi Form Formular UI Brugerflade General Generelt Note: Changing language will apply your configuration. Bemærk: Ændring af sprog vil anvende din konfiguration. Interface language: Grænsefladesprog: Theme: Tema: Game List Spilliste Show Compatibility List Show Add-Ons Column Vis Tilføjelser-Kolonne Show Size Column Show File Types Column Show Play Time Column Game Icon Size: Spil-Ikonstørrelse: Folder Icon Size: Mappe-Ikonstørrelse: Row 1 Text: Række 1-Tekst: Row 2 Text: Række 2-Tekst: Screenshots Skærmbilleder Ask Where To Save Screenshots (Windows Only) Spørg Hvor Skærmbilleder Skal Gemmes (Kun Windows) Screenshots Path: Skærmbilledsti: ... ... TextLabel Resolution: Opløsning: Select Screenshots Path... Vælg Skærmbilledsti... <System> <System> English Engelsk Auto (%1 x %2, %3 x %4) Screenshot width value ConfigureVibration Configure Vibration Konfigurér Vibration Press any controller button to vibrate the controller. Vibration Vibration Player 1 Spiller 1 % % Player 2 Spiller 2 Player 3 Spiller 3 Player 4 Spiller 4 Player 5 Spiller 5 Player 6 Spiller 6 Player 7 Spiller 7 Player 8 Spiller 8 Settings Indstillinger Enable Accurate Vibration Aktivér Nøjagtig Vibration ConfigureWeb Form Formular Web Net sudachi Web Service sudachi-Nettjeneste By providing your username and token, you agree to allow sudachi to collect additional usage data, which may include user identifying information. Ved at give dit brugernavn og token, accepterer du, at tillade sudachi, at indsamle yderligere brugsdata, hvilket kan inkludere brugeridentificerende oplysninger. Verify Bekræft Sign up Tilmeld dig Token: Token: Username: Brugernavn: What is my token? Hvad er mit token? Web Service configuration can only be changed when a public room isn't being hosted. Telemetry Telemetri Share anonymous usage data with the sudachi team Del anonyme brugsdata med holdet bag sudachi Learn more Find ud af mere Telemetry ID: Telemetri-ID: Regenerate Regenerér Discord Presence Tilstedeværelse på Discord Show Current Game in your Discord Status Vis Aktuelt Spil i din Discord-Status <a href='https://sudachi-emu.org/help/feature/telemetry/'><span style="text-decoration: underline; color:#039be5;">Learn more</span></a> <a href='https://sudachi-emu.org/help/feature/telemetry/'><span style="text-decoration: underline; color:#039be5;">Find ud af mere</span></a> <a href='https://profile.sudachi-emu.org/'><span style="text-decoration: underline; color:#039be5;">Sign up</span></a> <a href='https://profile.sudachi-emu.org/'><span style="text-decoration: underline; color:#039be5;">Tilmeld dig</span></a> <a href='https://sudachi-emu.org/wiki/sudachi-web-service/'><span style="text-decoration: underline; color:#039be5;">What is my token?</span></a> <a href='https://sudachi-emu.org/wiki/sudachi-web-service/'><span style="text-decoration: underline; color:#039be5;">Hvad er mit token?</span></a> Telemetry ID: 0x%1 Telemetri-ID: 0x%1 Unspecified Uspecificeret Token not verified Token ikke bekræftet Token was not verified. The change to your token has not been saved. Token blev ikke bekræftet. Ændringen af dit token er ikke blevet gemt. Unverified, please click Verify before saving configuration Tooltip Verifying... Bekræfter... Verified Tooltip Verification failed Tooltip Bekræftelse mislykkedes Verification failed Bekræftelse mislykkedes Verification failed. Check that you have entered your token correctly, and that your internet connection is working. Bekræftelse mislykkedes. Kontrollér at du har indtastet dit token korrekt, og at din internetforbindelse virker. ControllerDialog Controller P1 Styringsenhed P1 &Controller P1 &Styringsenhed P1 DirectConnect Direct Connect Server Address <html><head/><body><p>Server address of the host</p></body></html> Port <html><head/><body><p>Port number the host is listening on</p></body></html> Nickname Password Connect DirectConnectWindow Connecting Connect GMainWindow <a href='https://sudachi-emu.org/help/feature/telemetry/'>Anonymous data is collected</a> to help improve sudachi. <br/><br/>Would you like to share your usage data with us? <a href='https://sudachi-emu.org/help/feature/telemetry/'>Anonym data indsamles</a>, for at hjælp med, at forbedre sudachi. <br/><br/>Kunne du tænke dig, at dele dine brugsdata med os? Telemetry Telemetri Broken Vulkan Installation Detected Vulkan initialization failed during boot.<br><br>Click <a href='https://sudachi-emu.org/wiki/faq/#sudachi-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Running a game TRANSLATORS: This string is shown to the user to explain why sudachi needs to prevent the computer from sleeping Loading Web Applet... Indlæser Net-Applet... Disable Web Applet Deaktivér Net-Applet Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) The amount of shaders currently being built The current selected resolution scaling multiplier. Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Aktuel emuleringshastighed. Værdier højere eller lavere end 100% indikerer, at emulering kører hurtigere eller langsommere end en Switch. How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Unmute Mute Reset Volume &Clear Recent Files &Continue &Pause Warning Outdated Game Format Advarsel, Forældet Spilformat You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats sudachi supports, <a href='https://sudachi-emu.org/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Error while loading ROM! Fejl under indlæsning af ROM! The ROM format is not supported. ROM-formatet understøttes ikke. An error occurred initializing the video core. Der skete en fejl under initialisering af video-kerne. sudachi has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://sudachi-emu.org/help/reference/log-files/'>How to Upload the Log File</a>. Error while loading ROM! %1 %1 signifies a numeric error code. %1<br>Please follow <a href='https://sudachi-emu.org/help/quickstart/'>the sudachi quickstart guide</a> to redump your files.<br>You can refer to the sudachi wiki</a> or the sudachi Discord</a> for help. %1 signifies an error string. An unknown error occurred. Please see the log for more details. (64-bit) (32-bit) %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit Closing software... Save Data Mod Data Error Opening %1 Folder Fejl ved Åbning af %1 Mappe Folder does not exist! Mappe eksisterer ikke! Error Opening Transferable Shader Cache Failed to create the shader cache directory for this title. Error Removing Contents Error Removing Update Error Removing DLC Remove Installed Game Contents? Remove Installed Game Update? Remove Installed Game DLC? Remove Entry Successfully Removed Successfully removed the installed base game. The base game is not installed in the NAND and cannot be removed. Successfully removed the installed update. There is no update installed for this title. There are no DLC installed for this title. Successfully removed %1 installed DLC. Delete OpenGL Transferable Shader Cache? Delete Vulkan Transferable Shader Cache? Delete All Transferable Shader Caches? Remove Custom Game Configuration? Remove Cache Storage? Remove File Remove Play Time Data Reset play time? Error Removing Transferable Shader Cache A shader cache for this title does not exist. Successfully removed the transferable shader cache. Failed to remove the transferable shader cache. Error Removing Vulkan Driver Pipeline Cache Failed to remove the driver pipeline cache. Error Removing Transferable Shader Caches Successfully removed the transferable shader caches. Failed to remove the transferable shader cache directory. Error Removing Custom Configuration A custom configuration for this title does not exist. Successfully removed the custom game configuration. Failed to remove the custom game configuration. RomFS Extraction Failed! RomFS-Udpakning Mislykkedes! There was an error copying the RomFS files or the user cancelled the operation. Der skete en fejl ved kopiering af RomFS-filerne, eller brugeren afbrød opgaven. Full Fuld Skeleton Skelet Select RomFS Dump Mode Vælg RomFS-Nedfældelsestilstand Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Extracting RomFS... Udpakker RomFS... Cancel Afbryd RomFS Extraction Succeeded! RomFS-Udpakning Lykkedes! The operation completed successfully. Fuldførelse af opgaven lykkedes. Integrity verification couldn't be performed! File contents were not checked for validity. Verifying integrity... Integrity verification succeeded! Integrity verification failed! File contents may be corrupt. Create Shortcut Do you want to launch the game in fullscreen? Successfully created a shortcut to %1 This will create a shortcut to the current AppImage. This may not work well if you update. Continue? Failed to create a shortcut to %1 Create Icon Cannot create icon file. Path "%1" does not exist and cannot be created. Error Opening %1 Fejl ved Åbning af %1 Select Directory Vælg Mappe Properties Egenskaber The game properties could not be loaded. Spil-egenskaberne kunne ikke indlæses. Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch-Eksekverbar (%1);;Alle filer (*.*) Load File Indlæs Fil Open Extracted ROM Directory Åbn Udpakket ROM-Mappe Invalid Directory Selected Ugyldig Mappe Valgt The directory you have selected does not contain a 'main' file. Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Install Files %n file(s) remaining Installing file "%1"... Installér fil "%1"... Install Results To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. %n file(s) were newly installed %n file(s) were overwritten %n file(s) failed to install System Application Systemapplikation System Archive Systemarkiv System Application Update Systemapplikationsopdatering Firmware Package (Type A) Firmwarepakke (Type A) Firmware Package (Type B) Firmwarepakke (Type B) Game Spil Game Update Spilopdatering Game DLC Spiludvidelse Delta Title Delta-Titel Select NCA Install Type... Vælg NCA-Installationstype... Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Failed to Install Installation mislykkedes The title type you selected for the NCA is invalid. File not found Fil ikke fundet File "%1" not found Fil "%1" ikke fundet OK OK Hardware requirements not met Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. Missing sudachi Account Manglende sudachi-Konto In order to submit a game compatibility test case, you must link your sudachi account.<br><br/>To link your sudachi account, go to Emulation &gt; Configuration &gt; Web. Error opening URL Unable to open the URL "%1". TAS Recording Overwrite file of player 1? Invalid config detected Handheld controller can't be used on docked mode. Pro controller will be selected. Amiibo The current amiibo has been removed Error The current game is not looking for amiibos Amiibo File (%1);; All Files (*.*) Amiibo-Fil (%1);; Alle Filer (*.*) Load Amiibo Indlæs Amiibo Error loading Amiibo data Fejl ved indlæsning af Amiibo-data The selected file is not a valid amiibo The selected file is already on use An unknown error occurred Verification failed for the following files: %1 Keys not installed Install decryption keys and restart sudachi before attempting to install firmware. Select Dumped Firmware Source Location Installing Firmware... Firmware install failed Unable to locate potential firmware NCA files Failed to delete one or more firmware file. Firmware installation cancelled, firmware may be in bad state, restart sudachi or re-install firmware. One or more firmware files failed to copy into NAND. Firmware integrity verification failed! Select Dumped Keys Location Decryption Keys install failed prod.keys is a required decryption key file. One or more keys failed to copy. Decryption Keys install succeeded Decryption Keys were successfully installed Decryption Keys failed to initialize. Check that your dumping tools are up to date and re-dump keys. No firmware available Please install the firmware to use the Album applet. Album Applet Album applet is not available. Please reinstall firmware. Please install the firmware to use the Cabinet applet. Cabinet Applet Cabinet applet is not available. Please reinstall firmware. Please install the firmware to use the Mii editor. Mii Edit Applet Mii editor is not available. Please reinstall firmware. Please install the firmware to use the Controller Menu. Controller Applet Controller Menu is not available. Please reinstall firmware. Capture Screenshot Optag Skærmbillede PNG Image (*.png) PNG-Billede (*.png) TAS state: Running %1/%2 TAS state: Recording %1 TAS state: Idle %1/%2 TAS State: Invalid &Stop Running &Start Stop R&ecording R&ecord Building: %n shader(s) Scale: %1x %1 is the resolution scaling factor Speed: %1% / %2% Hastighed: %1% / %2% Speed: %1% Hastighed: %1% Game: %1 FPS (Unlocked) Game: %1 FPS Spil: %1 FPS Frame: %1 ms Billede: %1 ms %1 %2 FSR NO AA VOLUME: MUTE VOLUME: %1% Volume percentage (e.g. 50%) Derivation Components Missing Encryption keys are missing. <br>Please follow <a href='https://sudachi-emu.org/help/quickstart/'>the sudachi quickstart guide</a> to get all your keys, firmware and games. Select RomFS Dump Target Please select which RomFS you would like to dump. Are you sure you want to close sudachi? Er du sikker på, at du vil lukke sudachi? sudachi sudachi Are you sure you want to stop the emulation? Any unsaved progress will be lost. Er du sikker på, at du vil stoppe emulereingen? Enhver ulagret data, vil gå tabt. The currently running application has requested sudachi to not exit. Would you like to bypass this and exit anyway? None Ingen FXAA FXAA SMAA Nearest Bilinear Bilineær Bicubic Bikubisk Gaussian Gausisk ScaleForce ScaleForce Docked Dokket Handheld Håndholdt Normal High Extreme Vulkan OpenGL Null GLSL GLASM SPIRV GRenderWindow OpenGL not available! OpenGL shared contexts are not supported. sudachi has not been compiled with OpenGL support. Error while initializing OpenGL! Your GPU may not support OpenGL, or you do not have the latest graphics driver. Error while initializing OpenGL 4.6! Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GameList Favorite Start Game Start Game without Custom Configuration Open Save Data Location Åbn Gemt Data-Placering Open Mod Data Location Åbn Mod-Data-Placering Open Transferable Pipeline Cache Remove Fjern Remove Installed Update Remove All Installed DLC Remove Custom Configuration Remove Play Time Data Remove Cache Storage Remove OpenGL Pipeline Cache Remove Vulkan Pipeline Cache Remove All Pipeline Caches Remove All Installed Contents Dump RomFS Dump RomFS to SDMC Verify Integrity Copy Title ID to Clipboard Kopiér Titel-ID til Udklipsholder Navigate to GameDB entry Create Shortcut Add to Desktop Add to Applications Menu Properties Egenskaber Scan Subfolders Remove Game Directory ▲ Move Up ▼ Move Down Open Directory Location Clear Ryd Name Navn Compatibility Kompatibilitet Add-ons Tilføjelser File type Filtype Size Størrelse Play time GameListItemCompat Ingame Game starts, but crashes or major glitches prevent it from being completed. Perfect Perfekt Game can be played without issues. Playable Game functions with minor graphical or audio glitches and is playable from start to finish. Intro/Menu Intro/Menu Game loads, but is unable to progress past the Start Screen. Won't Boot Starter Ikke Op The game crashes when attempting to startup. Not Tested Ikke Afprøvet The game has not yet been tested. Spillet er endnu ikke blevet afprøvet. GameListPlaceholder Double-click to add a new folder to the game list GameListSearchField %1 of %n result(s) Filter: Filter: Enter pattern to filter HostRoom Create Room Room Name Preferred Game Max Players Username Brugernavn (Leave blank for open game) Password Port Room Description Rumbeskrivelse Load Previous Ban List Public Unlisted Host Room HostRoomWindow Error Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid sudachi account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. Debug Message: Hotkeys Audio Mute/Unmute Main Window Audio Volume Down Audio Volume Up Capture Screenshot Optag Skærmbillede Change Adapting Filter Change Docked Mode Change GPU Accuracy Continue/Pause Emulation Exit Fullscreen Exit sudachi Fullscreen Fuldskærm Load File Indlæs Fil Load/Remove Amiibo Multiplayer Browse Public Game Lobby Multiplayer Create Room Multiplayer Direct Connect to Room Multiplayer Leave Room Multiplayer Show Current Room Restart Emulation Stop Emulation TAS Record TAS Reset TAS Start/Stop Toggle Filter Bar Toggle Framerate Limit Toggle Mouse Panning Toggle Renderdoc Capture Toggle Status Bar InstallDialog Please confirm these are the files you wish to install. Installing an Update or DLC will overwrite the previously installed one. Install Installér Install Files to NAND LimitableInputDialog The text can't contain any of the following characters: %1 LoadingScreen Loading Shaders 387 / 1628 Loading Shaders %v out of %m Estimated Time 5m 4s Estimeret Tid 5m 4s Loading... Indlæser... Loading Shaders %1 / %2 Indlæser Shadere %1 / %2 Launching... Starter... Estimated Time %1 Estimeret Tid %1 Lobby Public Room Browser Nickname Filters Search Games I Own Hide Empty Rooms Hide Full Rooms Refresh Lobby Password Required to Join Password: Players Spillere Room Name Preferred Game Host Refreshing Refresh List MainWindow sudachi sudachi &File &Fil &Recent Files &Emulation &Emulering &View &Reset Window Size &Debugging Reset Window Size to &720p Reset Window Size to 720p Reset Window Size to &900p Reset Window Size to 900p Reset Window Size to &1080p Reset Window Size to 1080p &Multiplayer &Tools &Amiibo &TAS &Help &Hjælp &Install Files to NAND... L&oad File... Load &Folder... E&xit &Pause &Stop &Verify Installed Contents &About sudachi Single &Window Mode Con&figure... Display D&ock Widget Headers Show &Filter Bar Show &Status Bar Show Status Bar Vis Statuslinje &Browse Public Game Lobby &Create Room &Leave Room &Direct Connect to Room &Show Current Room F&ullscreen &Restart Load/Remove &Amiibo... &Report Compatibility Open &Mods Page Open &Quickstart Guide &FAQ Open &sudachi Folder &Capture Screenshot Open &Album &Set Nickname and Owner &Delete Game Data &Restore Amiibo &Format Amiibo Open &Mii Editor &Configure TAS... Configure C&urrent Game... &Start &Reset R&ecord Open &Controller Menu Install Firmware Install Decryption Keys MicroProfileDialog &MicroProfile ModerationDialog Moderation Ban List Refreshing Unban Subject Type Forum Username IP Address Refresh MultiplayerState Current connection status Not Connected. Click here to find a room! Not Connected Connected Tilsluttet New Messages Received Error Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: NetworkMessage Username is not valid. Must be 4 to 20 alphanumeric characters. Room name is not valid. Must be 4 to 20 alphanumeric characters. Username is already in use or not valid. Please choose another. IP is not a valid IPv4 address. Port must be a number between 0 to 65535. You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list. Unable to find an internet connection. Check your internet settings. Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded. Unable to connect to the room because it is already full. Creating a room failed. Please retry. Restarting sudachi might be necessary. The host of the room has banned you. Speak with the host to unban you or try a different room. Version mismatch! Please update to the latest version of sudachi. If the problem persists, contact the room host and ask them to update the server. Incorrect password. An unknown error occurred. If this error continues to occur, please open an issue Connection to room lost. Try to reconnect. You have been kicked by the room host. IP address is already in use. Please choose another. You do not have enough permission to perform this action. The user you are trying to kick/ban could not be found. They may have left the room. No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. Game already running Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway? Leave Room Forlad Rum You are about to close the room. Any network connections will be closed. Disconnect You are about to leave the room. Any network connections will be closed. NetworkMessage::ErrorManager Error OverlayDialog Dialog Dialogboks Cancel Afbryd OK OK <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:18pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> PlayerControlPreview START/PAUSE QObject %1 is not playing a game %1 is playing %2 Not playing a game Installed SD Titles Installerede SD-Titler Installed NAND Titles Installerede NAND-Titler System Titles Systemtitler Add New Game Directory Tilføj Ny Spilmappe Favorites Shift Skift Ctrl Ctrl Alt Alt [not set] [ikke indstillet] Hat %1 %2 Axis %1%2 Akse %1%2 Button %1 Knap %1 [unknown] [ukendt] Left Venstre Right Højre Down ed Up Op Z Z R R L L A A B B X X Y Y Start Start L1 L2 L3 R1 R2 R3 Circle Cross Square Triangle Share Options [undefined] %1%2 [invalid] %1%2Hat %3 %1%2Axis %3 %1%2Axis %3,%4,%5 %1%2Motion %3 %1%2Button %3 [unused] [ubrugt] ZR ZR ZL ZL SR SR SL SL Stick L Stick R Plus Plus Minus Minus Home Hjem Capture Optag Touch Berøring Wheel Indicates the mouse wheel Backward Forward Task Extra %1%2%3%4 %1%2%3Hat %4 %1%2%3Axis %4 %1%2%3Button %4 QtAmiiboSettingsDialog Amiibo Settings Amiibo Info Series Type Name Navn Amiibo Data Custom Name Owner Creation Date dd/MM/yyyy Modification Date dd/MM/yyyy Game Data Game Id Mount Amiibo ... ... File Path No game data present The following amiibo data will be formatted: The following game data will removed: Set nickname and owner: Do you wish to restore this amiibo? QtControllerSelectorDialog Controller Applet Supported Controller Types: Players: 1 - 8 P4 Pro Controller Pro-Styringsenhed Dual Joycons Dobbelt-Joycon Left Joycon Venstre Joycon Right Joycon Højre Joycon Use Current Config P2 P1 Handheld Håndholdt P3 P7 P8 P5 P6 Console Mode Konsoltilstand Docked Dokket Vibration Vibration Configure Konfigurér Motion Bevægelse Profiles Profiler Create Controllers Styringsenheder 1 1 2 2 4 4 3 3 Connected Tilsluttet 5 5 7 7 6 6 8 8 Not enough controllers GameCube Controller GameCube-Styringsenhed Poke Ball Plus NES Controller SNES Controller N64 Controller Sega Genesis QtErrorDisplay Error Code: %1-%2 (0x%3) An error has occurred. Please try again or contact the developer of the software. An error occurred on %1 at %2. Please try again or contact the developer of the software. An error has occurred. %1 %2 QtProfileSelectionDialog %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) %1 %2 Users Brugere Profile Creator Profile Selector Profilvælger Profile Icon Editor Profile Nickname Editor Who will receive the points? Who is using Nintendo eShop? Who is making this purchase? Who is posting? Select a user to link to a Nintendo Account. Change settings for which user? Format data for which user? Which user will be transferred to another console? Send save data for which user? Select a user: Vælg en bruger: QtSoftwareKeyboardDialog Software Keyboard Skærmtastatur Enter Text <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:26pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> OK OK Cancel Afbryd SequenceDialog Enter a hotkey WaitTreeCallstack Call stack WaitTreeSynchronizationObject [%1] %2 waited by no thread ventet af ingen tråde WaitTreeThread runnable paused sat på pause sleeping slumrer waiting for IPC reply venter på IPC-svar waiting for objects venter på objekter waiting for condition variable waiting for address arbiter waiting for suspend resume waiting initialized terminated unknown PC = 0x%1 LR = 0x%2 PC = 0x%1 LR = 0x%2 ideal idéel core %1 kerne %1 processor = %1 processor = %1 affinity mask = %1 thread id = %1 tråd-id = %1 priority = %1(current) / %2(normal) prioritet = %1(aktuel) / %2(normal) last running ticks = %1 WaitTreeThreadList waited by thread ventet af tråd WaitTreeWidget &Wait Tree