chore: clean slate
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- Rare hanging
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LICENSE
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LICENSE
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The GNU General Public License is a free, copyleft license for
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software and other kinds of works.
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The licenses for most software and other practical works are designed
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to take away your freedom to share and change the works. By contrast,
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the GNU General Public License is intended to guarantee your freedom to
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share and change all versions of a program--to make sure it remains free
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software for all its users. We, the Free Software Foundation, use the
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GNU General Public License for most of our software; it applies also to
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any other work released this way by its authors. You can apply it to
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your programs, too.
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When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
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have the freedom to distribute copies of free software (and charge for
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them if you wish), that you receive source code or can get it if you
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want it, that you can change the software or use pieces of it in new
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free programs, and that you know you can do these things.
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To protect your rights, we need to prevent others from denying you
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these rights or asking you to surrender the rights. Therefore, you have
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certain responsibilities if you distribute copies of the software, or if
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you modify it: responsibilities to respect the freedom of others.
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For example, if you distribute copies of such a program, whether
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gratis or for a fee, you must pass on to the recipients the same
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freedoms that you received. You must make sure that they, too, receive
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or can get the source code. And you must show them these terms so they
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know their rights.
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Developers that use the GNU GPL protect your rights with two steps:
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(1) assert copyright on the software, and (2) offer you this License
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giving you legal permission to copy, distribute and/or modify it.
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For the developers' and authors' protection, the GPL clearly explains
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that there is no warranty for this free software. For both users' and
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authors' sake, the GPL requires that modified versions be marked as
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changed, so that their problems will not be attributed erroneously to
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authors of previous versions.
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Some devices are designed to deny users access to install or run
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use, which is precisely where it is most unacceptable. Therefore, we
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have designed this version of the GPL to prohibit the practice for those
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products. If such problems arise substantially in other domains, we
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stand ready to extend this provision to those domains in future versions
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of the GPL, as needed to protect the freedom of users.
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Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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software on general-purpose computers, but in those that do, we wish to
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avoid the special danger that patents applied to a free program could
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make it effectively proprietary. To prevent this, the GPL assures that
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patents cannot be used to render the program non-free.
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The precise terms and conditions for copying, distribution and
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modification follow.
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TERMS AND CONDITIONS
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0. Definitions.
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"This License" refers to version 3 of the GNU General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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"The Program" refers to any copyrightable work licensed under this
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License. Each licensee is addressed as "you". "Licensees" and
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To "modify" a work means to copy from or adapt all or part of the work
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earlier work or a work "based on" the earlier work.
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A "covered work" means either the unmodified Program or a work based
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To "propagate" a work means to do anything with it that, without
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permission, would make you directly or secondarily liable for
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infringement under applicable copyright law, except executing it on a
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public, and in some countries other activities as well.
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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The "System Libraries" of an executable work include anything, other
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implementation is available to the public in source code form. A
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"Major Component", in this context, means a major essential component
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The "Corresponding Source" for a work in object code form means all
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the source code needed to generate, install, and (for an executable
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work) run the object code and to modify the work, including scripts to
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control those activities. However, it does not include the work's
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System Libraries, or general-purpose tools or generally available free
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programs which are used unmodified in performing those activities but
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which are not part of the work. For example, Corresponding Source
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includes interface definition files associated with source files for
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the work, and the source code for shared libraries and dynamically
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linked subprograms that the work is specifically designed to require,
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such as by intimate data communication or control flow between those
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subprograms and other parts of the work.
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The Corresponding Source need not include anything that users
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can regenerate automatically from other parts of the Corresponding
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Source.
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The Corresponding Source for a work in source code form is that
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same work.
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2. Basic Permissions.
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All rights granted under this License are granted for the term of
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copyright on the Program, and are irrevocable provided the stated
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conditions are met. This License explicitly affirms your unlimited
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permission to run the unmodified Program. The output from running a
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covered work is covered by this License only if the output, given its
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content, constitutes a covered work. This License acknowledges your
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rights of fair use or other equivalent, as provided by copyright law.
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You may make, run and propagate covered works that you do not
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convey, without conditions so long as your license otherwise remains
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in force. You may convey covered works to others for the sole purpose
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of having them make modifications exclusively for you, or provide you
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with facilities for running those works, provided that you comply with
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the terms of this License in conveying all material for which you do
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not control copyright. Those thus making or running the covered works
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for you must do so exclusively on your behalf, under your direction
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and control, on terms that prohibit them from making any copies of
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your copyrighted material outside their relationship with you.
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Conveying under any other circumstances is permitted solely under
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the conditions stated below. Sublicensing is not allowed; section 10
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makes it unnecessary.
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3. Protecting Users' Legal Rights From Anti-Circumvention Law.
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No covered work shall be deemed part of an effective technological
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measure under any applicable law fulfilling obligations under article
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11 of the WIPO copyright treaty adopted on 20 December 1996, or
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similar laws prohibiting or restricting circumvention of such
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measures.
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When you convey a covered work, you waive any legal power to forbid
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circumvention of technological measures to the extent such circumvention
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is effected by exercising rights under this License with respect to
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the covered work, and you disclaim any intention to limit operation or
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modification of the work as a means of enforcing, against the work's
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users, your or third parties' legal rights to forbid circumvention of
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technological measures.
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4. Conveying Verbatim Copies.
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You may convey verbatim copies of the Program's source code as you
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receive it, in any medium, provided that you conspicuously and
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appropriately publish on each copy an appropriate copyright notice;
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keep intact all notices stating that this License and any
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non-permissive terms added in accord with section 7 apply to the code;
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keep intact all notices of the absence of any warranty; and give all
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recipients a copy of this License along with the Program.
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You may charge any price or no price for each copy that you convey,
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and you may offer support or warranty protection for a fee.
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5. Conveying Modified Source Versions.
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You may convey a work based on the Program, or the modifications to
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produce it from the Program, in the form of source code under the
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terms of section 4, provided that you also meet all of these conditions:
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a) The work must carry prominent notices stating that you modified
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it, and giving a relevant date.
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||||||
b) The work must carry prominent notices stating that it is
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released under this License and any conditions added under section
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7. This requirement modifies the requirement in section 4 to
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||||||
"keep intact all notices".
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|
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c) You must license the entire work, as a whole, under this
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License to anyone who comes into possession of a copy. This
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License will therefore apply, along with any applicable section 7
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additional terms, to the whole of the work, and all its parts,
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regardless of how they are packaged. This License gives no
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permission to license the work in any other way, but it does not
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invalidate such permission if you have separately received it.
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|
||||||
d) If the work has interactive user interfaces, each must display
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Appropriate Legal Notices; however, if the Program has interactive
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interfaces that do not display Appropriate Legal Notices, your
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work need not make them do so.
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A compilation of a covered work with other separate and independent
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works, which are not by their nature extensions of the covered work,
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and which are not combined with it such as to form a larger program,
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in or on a volume of a storage or distribution medium, is called an
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"aggregate" if the compilation and its resulting copyright are not
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used to limit the access or legal rights of the compilation's users
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beyond what the individual works permit. Inclusion of a covered work
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in an aggregate does not cause this License to apply to the other
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parts of the aggregate.
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||||||
6. Conveying Non-Source Forms.
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|
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You may convey a covered work in object code form under the terms
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||||||
of sections 4 and 5, provided that you also convey the
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||||||
machine-readable Corresponding Source under the terms of this License,
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in one of these ways:
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||||||
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a) Convey the object code in, or embodied in, a physical product
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||||||
(including a physical distribution medium), accompanied by the
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||||||
Corresponding Source fixed on a durable physical medium
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||||||
customarily used for software interchange.
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b) Convey the object code in, or embodied in, a physical product
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(including a physical distribution medium), accompanied by a
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||||||
written offer, valid for at least three years and valid for as
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long as you offer spare parts or customer support for that product
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model, to give anyone who possesses the object code either (1) a
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copy of the Corresponding Source for all the software in the
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product that is covered by this License, on a durable physical
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||||||
medium customarily used for software interchange, for a price no
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||||||
more than your reasonable cost of physically performing this
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conveying of source, or (2) access to copy the
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Corresponding Source from a network server at no charge.
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c) Convey individual copies of the object code with a copy of the
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written offer to provide the Corresponding Source. This
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|
||||||
alternative is allowed only occasionally and noncommercially, and
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only if you received the object code with such an offer, in accord
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with subsection 6b.
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|
||||||
d) Convey the object code by offering access from a designated
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place (gratis or for a charge), and offer equivalent access to the
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Corresponding Source in the same way through the same place at no
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further charge. You need not require recipients to copy the
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Corresponding Source along with the object code. If the place to
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|
||||||
copy the object code is a network server, the Corresponding Source
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|
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may be on a different server (operated by you or a third party)
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|
||||||
that supports equivalent copying facilities, provided you maintain
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|
||||||
clear directions next to the object code saying where to find the
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|
||||||
Corresponding Source. Regardless of what server hosts the
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|
||||||
Corresponding Source, you remain obligated to ensure that it is
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|
||||||
available for as long as needed to satisfy these requirements.
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|
||||||
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|
||||||
e) Convey the object code using peer-to-peer transmission, provided
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|
||||||
you inform other peers where the object code and Corresponding
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|
||||||
Source of the work are being offered to the general public at no
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|
||||||
charge under subsection 6d.
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|
||||||
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|
||||||
A separable portion of the object code, whose source code is excluded
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|
||||||
from the Corresponding Source as a System Library, need not be
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|
||||||
included in conveying the object code work.
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|
||||||
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|
||||||
A "User Product" is either (1) a "consumer product", which means any
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|
||||||
tangible personal property which is normally used for personal, family,
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|
||||||
or household purposes, or (2) anything designed or sold for incorporation
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|
||||||
into a dwelling. In determining whether a product is a consumer product,
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|
||||||
doubtful cases shall be resolved in favor of coverage. For a particular
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|
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product received by a particular user, "normally used" refers to a
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|
||||||
typical or common use of that class of product, regardless of the status
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|
||||||
of the particular user or of the way in which the particular user
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|
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actually uses, or expects or is expected to use, the product. A product
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is a consumer product regardless of whether the product has substantial
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|
||||||
commercial, industrial or non-consumer uses, unless such uses represent
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|
||||||
the only significant mode of use of the product.
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|
||||||
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|
||||||
"Installation Information" for a User Product means any methods,
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|
||||||
procedures, authorization keys, or other information required to install
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|
||||||
and execute modified versions of a covered work in that User Product from
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|
||||||
a modified version of its Corresponding Source. The information must
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|
||||||
suffice to ensure that the continued functioning of the modified object
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|
||||||
code is in no case prevented or interfered with solely because
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|
||||||
modification has been made.
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|
||||||
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|
||||||
If you convey an object code work under this section in, or with, or
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|
||||||
specifically for use in, a User Product, and the conveying occurs as
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|
||||||
part of a transaction in which the right of possession and use of the
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|
||||||
User Product is transferred to the recipient in perpetuity or for a
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|
||||||
fixed term (regardless of how the transaction is characterized), the
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|
||||||
Corresponding Source conveyed under this section must be accompanied
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|
||||||
by the Installation Information. But this requirement does not apply
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|
||||||
if neither you nor any third party retains the ability to install
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|
||||||
modified object code on the User Product (for example, the work has
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|
||||||
been installed in ROM).
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|
||||||
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|
||||||
The requirement to provide Installation Information does not include a
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|
||||||
requirement to continue to provide support service, warranty, or updates
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|
||||||
for a work that has been modified or installed by the recipient, or for
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|
||||||
the User Product in which it has been modified or installed. Access to a
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|
||||||
network may be denied when the modification itself materially and
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|
||||||
adversely affects the operation of the network or violates the rules and
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|
||||||
protocols for communication across the network.
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|
||||||
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|
||||||
Corresponding Source conveyed, and Installation Information provided,
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|
||||||
in accord with this section must be in a format that is publicly
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|
||||||
documented (and with an implementation available to the public in
|
|
||||||
source code form), and must require no special password or key for
|
|
||||||
unpacking, reading or copying.
|
|
||||||
|
|
||||||
7. Additional Terms.
|
|
||||||
|
|
||||||
"Additional permissions" are terms that supplement the terms of this
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|
||||||
License by making exceptions from one or more of its conditions.
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|
||||||
Additional permissions that are applicable to the entire Program shall
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|
||||||
be treated as though they were included in this License, to the extent
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|
||||||
that they are valid under applicable law. If additional permissions
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|
||||||
apply only to part of the Program, that part may be used separately
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|
||||||
under those permissions, but the entire Program remains governed by
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|
||||||
this License without regard to the additional permissions.
|
|
||||||
|
|
||||||
When you convey a copy of a covered work, you may at your option
|
|
||||||
remove any additional permissions from that copy, or from any part of
|
|
||||||
it. (Additional permissions may be written to require their own
|
|
||||||
removal in certain cases when you modify the work.) You may place
|
|
||||||
additional permissions on material, added by you to a covered work,
|
|
||||||
for which you have or can give appropriate copyright permission.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, for material you
|
|
||||||
add to a covered work, you may (if authorized by the copyright holders of
|
|
||||||
that material) supplement the terms of this License with terms:
|
|
||||||
|
|
||||||
a) Disclaiming warranty or limiting liability differently from the
|
|
||||||
terms of sections 15 and 16 of this License; or
|
|
||||||
|
|
||||||
b) Requiring preservation of specified reasonable legal notices or
|
|
||||||
author attributions in that material or in the Appropriate Legal
|
|
||||||
Notices displayed by works containing it; or
|
|
||||||
|
|
||||||
c) Prohibiting misrepresentation of the origin of that material, or
|
|
||||||
requiring that modified versions of such material be marked in
|
|
||||||
reasonable ways as different from the original version; or
|
|
||||||
|
|
||||||
d) Limiting the use for publicity purposes of names of licensors or
|
|
||||||
authors of the material; or
|
|
||||||
|
|
||||||
e) Declining to grant rights under trademark law for use of some
|
|
||||||
trade names, trademarks, or service marks; or
|
|
||||||
|
|
||||||
f) Requiring indemnification of licensors and authors of that
|
|
||||||
material by anyone who conveys the material (or modified versions of
|
|
||||||
it) with contractual assumptions of liability to the recipient, for
|
|
||||||
any liability that these contractual assumptions directly impose on
|
|
||||||
those licensors and authors.
|
|
||||||
|
|
||||||
All other non-permissive additional terms are considered "further
|
|
||||||
restrictions" within the meaning of section 10. If the Program as you
|
|
||||||
received it, or any part of it, contains a notice stating that it is
|
|
||||||
governed by this License along with a term that is a further
|
|
||||||
restriction, you may remove that term. If a license document contains
|
|
||||||
a further restriction but permits relicensing or conveying under this
|
|
||||||
License, you may add to a covered work material governed by the terms
|
|
||||||
of that license document, provided that the further restriction does
|
|
||||||
not survive such relicensing or conveying.
|
|
||||||
|
|
||||||
If you add terms to a covered work in accord with this section, you
|
|
||||||
must place, in the relevant source files, a statement of the
|
|
||||||
additional terms that apply to those files, or a notice indicating
|
|
||||||
where to find the applicable terms.
|
|
||||||
|
|
||||||
Additional terms, permissive or non-permissive, may be stated in the
|
|
||||||
form of a separately written license, or stated as exceptions;
|
|
||||||
the above requirements apply either way.
|
|
||||||
|
|
||||||
8. Termination.
|
|
||||||
|
|
||||||
You may not propagate or modify a covered work except as expressly
|
|
||||||
provided under this License. Any attempt otherwise to propagate or
|
|
||||||
modify it is void, and will automatically terminate your rights under
|
|
||||||
this License (including any patent licenses granted under the third
|
|
||||||
paragraph of section 11).
|
|
||||||
|
|
||||||
However, if you cease all violation of this License, then your
|
|
||||||
license from a particular copyright holder is reinstated (a)
|
|
||||||
provisionally, unless and until the copyright holder explicitly and
|
|
||||||
finally terminates your license, and (b) permanently, if the copyright
|
|
||||||
holder fails to notify you of the violation by some reasonable means
|
|
||||||
prior to 60 days after the cessation.
|
|
||||||
|
|
||||||
Moreover, your license from a particular copyright holder is
|
|
||||||
reinstated permanently if the copyright holder notifies you of the
|
|
||||||
violation by some reasonable means, this is the first time you have
|
|
||||||
received notice of violation of this License (for any work) from that
|
|
||||||
copyright holder, and you cure the violation prior to 30 days after
|
|
||||||
your receipt of the notice.
|
|
||||||
|
|
||||||
Termination of your rights under this section does not terminate the
|
|
||||||
licenses of parties who have received copies or rights from you under
|
|
||||||
this License. If your rights have been terminated and not permanently
|
|
||||||
reinstated, you do not qualify to receive new licenses for the same
|
|
||||||
material under section 10.
|
|
||||||
|
|
||||||
9. Acceptance Not Required for Having Copies.
|
|
||||||
|
|
||||||
You are not required to accept this License in order to receive or
|
|
||||||
run a copy of the Program. Ancillary propagation of a covered work
|
|
||||||
occurring solely as a consequence of using peer-to-peer transmission
|
|
||||||
to receive a copy likewise does not require acceptance. However,
|
|
||||||
nothing other than this License grants you permission to propagate or
|
|
||||||
modify any covered work. These actions infringe copyright if you do
|
|
||||||
not accept this License. Therefore, by modifying or propagating a
|
|
||||||
covered work, you indicate your acceptance of this License to do so.
|
|
||||||
|
|
||||||
10. Automatic Licensing of Downstream Recipients.
|
|
||||||
|
|
||||||
Each time you convey a covered work, the recipient automatically
|
|
||||||
receives a license from the original licensors, to run, modify and
|
|
||||||
propagate that work, subject to this License. You are not responsible
|
|
||||||
for enforcing compliance by third parties with this License.
|
|
||||||
|
|
||||||
An "entity transaction" is a transaction transferring control of an
|
|
||||||
organization, or substantially all assets of one, or subdividing an
|
|
||||||
organization, or merging organizations. If propagation of a covered
|
|
||||||
work results from an entity transaction, each party to that
|
|
||||||
transaction who receives a copy of the work also receives whatever
|
|
||||||
licenses to the work the party's predecessor in interest had or could
|
|
||||||
give under the previous paragraph, plus a right to possession of the
|
|
||||||
Corresponding Source of the work from the predecessor in interest, if
|
|
||||||
the predecessor has it or can get it with reasonable efforts.
|
|
||||||
|
|
||||||
You may not impose any further restrictions on the exercise of the
|
|
||||||
rights granted or affirmed under this License. For example, you may
|
|
||||||
not impose a license fee, royalty, or other charge for exercise of
|
|
||||||
rights granted under this License, and you may not initiate litigation
|
|
||||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
|
||||||
any patent claim is infringed by making, using, selling, offering for
|
|
||||||
sale, or importing the Program or any portion of it.
|
|
||||||
|
|
||||||
11. Patents.
|
|
||||||
|
|
||||||
A "contributor" is a copyright holder who authorizes use under this
|
|
||||||
License of the Program or a work on which the Program is based. The
|
|
||||||
work thus licensed is called the contributor's "contributor version".
|
|
||||||
|
|
||||||
A contributor's "essential patent claims" are all patent claims
|
|
||||||
owned or controlled by the contributor, whether already acquired or
|
|
||||||
hereafter acquired, that would be infringed by some manner, permitted
|
|
||||||
by this License, of making, using, or selling its contributor version,
|
|
||||||
but do not include claims that would be infringed only as a
|
|
||||||
consequence of further modification of the contributor version. For
|
|
||||||
purposes of this definition, "control" includes the right to grant
|
|
||||||
patent sublicenses in a manner consistent with the requirements of
|
|
||||||
this License.
|
|
||||||
|
|
||||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
|
||||||
patent license under the contributor's essential patent claims, to
|
|
||||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
|
||||||
propagate the contents of its contributor version.
|
|
||||||
|
|
||||||
In the following three paragraphs, a "patent license" is any express
|
|
||||||
agreement or commitment, however denominated, not to enforce a patent
|
|
||||||
(such as an express permission to practice a patent or covenant not to
|
|
||||||
sue for patent infringement). To "grant" such a patent license to a
|
|
||||||
party means to make such an agreement or commitment not to enforce a
|
|
||||||
patent against the party.
|
|
||||||
|
|
||||||
If you convey a covered work, knowingly relying on a patent license,
|
|
||||||
and the Corresponding Source of the work is not available for anyone
|
|
||||||
to copy, free of charge and under the terms of this License, through a
|
|
||||||
publicly available network server or other readily accessible means,
|
|
||||||
then you must either (1) cause the Corresponding Source to be so
|
|
||||||
available, or (2) arrange to deprive yourself of the benefit of the
|
|
||||||
patent license for this particular work, or (3) arrange, in a manner
|
|
||||||
consistent with the requirements of this License, to extend the patent
|
|
||||||
license to downstream recipients. "Knowingly relying" means you have
|
|
||||||
actual knowledge that, but for the patent license, your conveying the
|
|
||||||
covered work in a country, or your recipient's use of the covered work
|
|
||||||
in a country, would infringe one or more identifiable patents in that
|
|
||||||
country that you have reason to believe are valid.
|
|
||||||
|
|
||||||
If, pursuant to or in connection with a single transaction or
|
|
||||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
|
||||||
covered work, and grant a patent license to some of the parties
|
|
||||||
receiving the covered work authorizing them to use, propagate, modify
|
|
||||||
or convey a specific copy of the covered work, then the patent license
|
|
||||||
you grant is automatically extended to all recipients of the covered
|
|
||||||
work and works based on it.
|
|
||||||
|
|
||||||
A patent license is "discriminatory" if it does not include within
|
|
||||||
the scope of its coverage, prohibits the exercise of, or is
|
|
||||||
conditioned on the non-exercise of one or more of the rights that are
|
|
||||||
specifically granted under this License. You may not convey a covered
|
|
||||||
work if you are a party to an arrangement with a third party that is
|
|
||||||
in the business of distributing software, under which you make payment
|
|
||||||
to the third party based on the extent of your activity of conveying
|
|
||||||
the work, and under which the third party grants, to any of the
|
|
||||||
parties who would receive the covered work from you, a discriminatory
|
|
||||||
patent license (a) in connection with copies of the covered work
|
|
||||||
conveyed by you (or copies made from those copies), or (b) primarily
|
|
||||||
for and in connection with specific products or compilations that
|
|
||||||
contain the covered work, unless you entered into that arrangement,
|
|
||||||
or that patent license was granted, prior to 28 March 2007.
|
|
||||||
|
|
||||||
Nothing in this License shall be construed as excluding or limiting
|
|
||||||
any implied license or other defenses to infringement that may
|
|
||||||
otherwise be available to you under applicable patent law.
|
|
||||||
|
|
||||||
12. No Surrender of Others' Freedom.
|
|
||||||
|
|
||||||
If conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot convey a
|
|
||||||
covered work so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you may
|
|
||||||
not convey it at all. For example, if you agree to terms that obligate you
|
|
||||||
to collect a royalty for further conveying from those to whom you convey
|
|
||||||
the Program, the only way you could satisfy both those terms and this
|
|
||||||
License would be to refrain entirely from conveying the Program.
|
|
||||||
|
|
||||||
13. Use with the GNU Affero General Public License.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, you have
|
|
||||||
permission to link or combine any covered work with a work licensed
|
|
||||||
under version 3 of the GNU Affero General Public License into a single
|
|
||||||
combined work, and to convey the resulting work. The terms of this
|
|
||||||
License will continue to apply to the part which is the covered work,
|
|
||||||
but the special requirements of the GNU Affero General Public License,
|
|
||||||
section 13, concerning interaction through a network will apply to the
|
|
||||||
combination as such.
|
|
||||||
|
|
||||||
14. Revised Versions of this License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions of
|
|
||||||
the GNU General Public License from time to time. Such new versions will
|
|
||||||
be similar in spirit to the present version, but may differ in detail to
|
|
||||||
address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
|
||||||
Program specifies that a certain numbered version of the GNU General
|
|
||||||
Public License "or any later version" applies to it, you have the
|
|
||||||
option of following the terms and conditions either of that numbered
|
|
||||||
version or of any later version published by the Free Software
|
|
||||||
Foundation. If the Program does not specify a version number of the
|
|
||||||
GNU General Public License, you may choose any version ever published
|
|
||||||
by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Program specifies that a proxy can decide which future
|
|
||||||
versions of the GNU General Public License can be used, that proxy's
|
|
||||||
public statement of acceptance of a version permanently authorizes you
|
|
||||||
to choose that version for the Program.
|
|
||||||
|
|
||||||
Later license versions may give you additional or different
|
|
||||||
permissions. However, no additional obligations are imposed on any
|
|
||||||
author or copyright holder as a result of your choosing to follow a
|
|
||||||
later version.
|
|
||||||
|
|
||||||
15. Disclaimer of Warranty.
|
|
||||||
|
|
||||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
|
||||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
|
||||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
|
||||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
|
||||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
|
||||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
|
||||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
16. Limitation of Liability.
|
|
||||||
|
|
||||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
|
||||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
|
||||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
|
||||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
|
||||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
|
||||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
|
||||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
|
||||||
SUCH DAMAGES.
|
|
||||||
|
|
||||||
17. Interpretation of Sections 15 and 16.
|
|
||||||
|
|
||||||
If the disclaimer of warranty and limitation of liability provided
|
|
||||||
above cannot be given local legal effect according to their terms,
|
|
||||||
reviewing courts shall apply local law that most closely approximates
|
|
||||||
an absolute waiver of all civil liability in connection with the
|
|
||||||
Program, unless a warranty or assumption of liability accompanies a
|
|
||||||
copy of the Program in return for a fee.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest
|
|
||||||
to attach them to the start of each source file to most effectively
|
|
||||||
state the exclusion of warranty; and each file should have at least
|
|
||||||
the "copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU General Public License as published by
|
|
||||||
the Free Software Foundation, either version 3 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper mail.
|
|
||||||
|
|
||||||
If the program does terminal interaction, make it output a short
|
|
||||||
notice like this when it starts in an interactive mode:
|
|
||||||
|
|
||||||
<program> Copyright (C) <year> <name of author>
|
|
||||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
|
||||||
This is free software, and you are welcome to redistribute it
|
|
||||||
under certain conditions; type `show c' for details.
|
|
||||||
|
|
||||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
|
||||||
parts of the General Public License. Of course, your program's commands
|
|
||||||
might be different; for a GUI interface, you would use an "about box".
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or school,
|
|
||||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
|
||||||
For more information on this, and how to apply and follow the GNU GPL, see
|
|
||||||
<https://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
The GNU General Public License does not permit incorporating your program
|
|
||||||
into proprietary programs. If your program is a subroutine library, you
|
|
||||||
may consider it more useful to permit linking proprietary applications with
|
|
||||||
the library. If this is what you want to do, use the GNU Lesser General
|
|
||||||
Public License instead of this License. But first, please read
|
|
||||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
|
498
Program.cs
498
Program.cs
|
@ -1,498 +0,0 @@
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Text;
|
|
||||||
using System.Text.RegularExpressions;
|
|
||||||
using Discord;
|
|
||||||
using Discord.WebSocket;
|
|
||||||
using DiscordRPC;
|
|
||||||
using Microsoft.Extensions.Configuration;
|
|
||||||
using RestSharp;
|
|
||||||
using Terminal.Gui;
|
|
||||||
using Terminal.Gui.Trees;
|
|
||||||
using Attribute = Terminal.Gui.Attribute;
|
|
||||||
using Button = Terminal.Gui.Button;
|
|
||||||
using Color = Terminal.Gui.Color;
|
|
||||||
|
|
||||||
namespace chord
|
|
||||||
{
|
|
||||||
public class Program
|
|
||||||
{
|
|
||||||
private ListView chatBoxList;
|
|
||||||
private List<string> currentChannelMessages;
|
|
||||||
private ulong currentSelectedChannel;
|
|
||||||
private ulong currentSelectedGuild;
|
|
||||||
private SortedDictionary<ulong, List<ulong>> guilds;
|
|
||||||
private DiscordRpcClient rpcClient;
|
|
||||||
private Settings settings;
|
|
||||||
private Window window;
|
|
||||||
|
|
||||||
public static void Main()
|
|
||||||
{
|
|
||||||
new Program().Start();
|
|
||||||
}
|
|
||||||
|
|
||||||
private async void Start()
|
|
||||||
{
|
|
||||||
try {
|
|
||||||
#if DEBUG
|
|
||||||
var config = new ConfigurationBuilder()
|
|
||||||
.AddJsonFile("config.json")
|
|
||||||
.Build();
|
|
||||||
#else
|
|
||||||
var config = new ConfigurationBuilder()
|
|
||||||
.AddJsonFile($"{Environment.GetEnvironmentVariable("HOME")}/.config/chord/config.json")
|
|
||||||
.Build();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
settings = config.Get<Settings>();
|
|
||||||
|
|
||||||
var client = new DiscordSocketClient(new DiscordSocketConfig
|
|
||||||
{ AlwaysDownloadUsers = true, GatewayIntents = GatewayIntents.All });
|
|
||||||
|
|
||||||
await client.LoginAsync(TokenType.Bot, settings.Token);
|
|
||||||
await client.StartAsync();
|
|
||||||
|
|
||||||
if (settings.EnableRichPresence) {
|
|
||||||
rpcClient = new DiscordRpcClient("923436807297859625");
|
|
||||||
rpcClient.Initialize();
|
|
||||||
rpcClient.SetPresence(new RichPresence());
|
|
||||||
}
|
|
||||||
|
|
||||||
Application.Init();
|
|
||||||
|
|
||||||
window = new Window("chord")
|
|
||||||
{
|
|
||||||
X = 0,
|
|
||||||
Y = 1,
|
|
||||||
Width = Dim.Fill(),
|
|
||||||
Height = Dim.Fill(),
|
|
||||||
ColorScheme =
|
|
||||||
{
|
|
||||||
Normal = new Attribute(Color.White, Color.Black)
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
var menuBar = buildMenu();
|
|
||||||
|
|
||||||
var loadingLabel = new Label("Loading...")
|
|
||||||
{
|
|
||||||
X = 0,
|
|
||||||
Y = 0,
|
|
||||||
Width = Dim.Fill(),
|
|
||||||
Height = Dim.Fill(),
|
|
||||||
TextAlignment = TextAlignment.Centered,
|
|
||||||
VerticalTextAlignment = VerticalTextAlignment.Middle,
|
|
||||||
};
|
|
||||||
|
|
||||||
client.Ready += () =>
|
|
||||||
{
|
|
||||||
guilds = new SortedDictionary<ulong, List<ulong>>();
|
|
||||||
|
|
||||||
foreach (var guild in client.Guilds)
|
|
||||||
{
|
|
||||||
guilds.Add(guild.Id, new List<ulong>());
|
|
||||||
|
|
||||||
foreach (var channel in guild.TextChannels)
|
|
||||||
{
|
|
||||||
var findGuild = guilds.GetValueOrDefault(guild.Id);
|
|
||||||
|
|
||||||
if (channel.Users.ToList().Find(user => user.Id == client.CurrentUser.Id) == null) continue;
|
|
||||||
if (findGuild == null) continue;
|
|
||||||
findGuild.Add(channel.Id);
|
|
||||||
|
|
||||||
findGuild.Sort();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
var serverList = buildServerList();
|
|
||||||
var channelList = buildChannelList(serverList);
|
|
||||||
var chatBox = buildChatBox(serverList);
|
|
||||||
var messageBox = buildMessageBox(serverList, chatBox);
|
|
||||||
var userList = buildUserList(chatBox);
|
|
||||||
|
|
||||||
var serverListList = new ListView
|
|
||||||
{
|
|
||||||
X = 0,
|
|
||||||
Y = 0,
|
|
||||||
Width = Dim.Fill(),
|
|
||||||
Height = Dim.Fill()
|
|
||||||
};
|
|
||||||
|
|
||||||
var guildNames = guilds.Select(guild => client.GetGuild(guild.Key).Name).ToList();
|
|
||||||
|
|
||||||
serverListList.SetSource(guildNames);
|
|
||||||
|
|
||||||
var channelListTree = new TreeView
|
|
||||||
{
|
|
||||||
X = 0,
|
|
||||||
Y = 0,
|
|
||||||
Width = Dim.Fill(),
|
|
||||||
Height = Dim.Fill()
|
|
||||||
};
|
|
||||||
|
|
||||||
chatBoxList = new ListView
|
|
||||||
{
|
|
||||||
X = 0,
|
|
||||||
Y = 0,
|
|
||||||
Width = Dim.Fill(),
|
|
||||||
Height = Dim.Fill()
|
|
||||||
};
|
|
||||||
|
|
||||||
var messageBoxText = new TextView
|
|
||||||
{
|
|
||||||
X = 0,
|
|
||||||
Y = 0,
|
|
||||||
Width = Dim.Percent(95),
|
|
||||||
Height = Dim.Fill()
|
|
||||||
};
|
|
||||||
|
|
||||||
var messageBoxSend = new Button("Send", true)
|
|
||||||
{
|
|
||||||
X = Pos.Right(messageBoxText) - 2,
|
|
||||||
Y = 0
|
|
||||||
};
|
|
||||||
|
|
||||||
var userListTree = new TreeView
|
|
||||||
{
|
|
||||||
X = 0,
|
|
||||||
Y = 0,
|
|
||||||
Width = Dim.Fill(),
|
|
||||||
Height = Dim.Fill()
|
|
||||||
};
|
|
||||||
|
|
||||||
serverListList.OpenSelectedItem += args =>
|
|
||||||
{
|
|
||||||
channelListTree.ClearObjects();
|
|
||||||
|
|
||||||
currentSelectedGuild = guilds.Keys.ToList()[args.Item];
|
|
||||||
|
|
||||||
var channelNames = guilds.GetValueOrDefault(currentSelectedGuild)!
|
|
||||||
.Select(channel => client.GetGuild(currentSelectedGuild).GetTextChannel(channel).Name).ToList();
|
|
||||||
|
|
||||||
var categoryDict = new SortedDictionary<ulong, TreeNode>();
|
|
||||||
|
|
||||||
foreach (var categories in client.GetGuild(currentSelectedGuild).CategoryChannels)
|
|
||||||
{
|
|
||||||
var categoryName = Regex.Replace(categories.Name, @"[^\u0000-\u007F]+", string.Empty);
|
|
||||||
var node = new TreeNode(categoryName);
|
|
||||||
|
|
||||||
foreach(var channel in categories.Channels)
|
|
||||||
{
|
|
||||||
if (channel.GetType().Name == "SocketTextChannel")
|
|
||||||
{
|
|
||||||
var channelName = Regex.Replace(channel.Name, @"[^\u0000-\u007F]+", string.Empty);
|
|
||||||
var channelNode = new TreeNode(channelName);
|
|
||||||
channelNode.Tag = new { Id = channel.Id };
|
|
||||||
|
|
||||||
node.Children.Add(channelNode);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
categoryDict.Add(categories.Id, node);
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var category in categoryDict)
|
|
||||||
{
|
|
||||||
channelListTree.AddObject(category.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (settings.EnableRichPresence) {
|
|
||||||
rpcClient.UpdateDetails($"Chatting in {client.GetGuild(currentSelectedGuild).Name}");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
channelListTree.SelectionChanged += async (arg1, arg2) =>
|
|
||||||
{
|
|
||||||
userListTree.ClearObjects();
|
|
||||||
|
|
||||||
try {
|
|
||||||
currentSelectedChannel = (ulong)arg2.NewValue.Tag.GetType().GetProperty("Id").GetValue(arg2.NewValue.Tag);
|
|
||||||
} catch {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
|
||||||
var restSharpClient = new RestClient("https://discord.com/api/v9");
|
|
||||||
var restSharpReq = new RestRequest($"channels/{currentSelectedChannel}/messages");
|
|
||||||
restSharpClient.AddDefaultHeader("Authorization", settings.Token);
|
|
||||||
|
|
||||||
var response = await restSharpClient.GetAsync<List<GetMessagesResponse>>(restSharpReq);
|
|
||||||
|
|
||||||
var messages = new List<string>();
|
|
||||||
|
|
||||||
foreach (var msg in response)
|
|
||||||
{
|
|
||||||
var msgNewLines = msg.content.Split("\n").ToList();
|
|
||||||
|
|
||||||
var firstMsg = msgNewLines[0];
|
|
||||||
|
|
||||||
msgNewLines.RemoveAt(0);
|
|
||||||
msgNewLines.Reverse();
|
|
||||||
|
|
||||||
messages.AddRange(msgNewLines.Select(message => $"{message}"));
|
|
||||||
|
|
||||||
messages.Add($"{msg.author.username}#{msg.author.discriminator} | {firstMsg}");
|
|
||||||
|
|
||||||
if (msg.embeds.Count != 0)
|
|
||||||
messages.Add($"{msg.author.username}#{msg.author.discriminator} | [Unable to display embed]");
|
|
||||||
|
|
||||||
if (msg.attachments.Count == 0) continue;
|
|
||||||
messages.AddRange(msg.attachments
|
|
||||||
.Select(attachment => $"{msg.author.username}#{msg.author.discriminator} | {attachment.url}")
|
|
||||||
.Select(dummy => dummy));
|
|
||||||
}
|
|
||||||
|
|
||||||
messages.Reverse();
|
|
||||||
|
|
||||||
await chatBoxList.SetSourceAsync(messages);
|
|
||||||
currentChannelMessages = messages;
|
|
||||||
|
|
||||||
chatBoxList.ScrollDown(currentChannelMessages.Count - chatBoxList.Bounds.Height);
|
|
||||||
chatBoxList.SelectedItem = currentChannelMessages.Count - 1;
|
|
||||||
|
|
||||||
var rolesDict = new SortedDictionary<int, TreeNode>();
|
|
||||||
|
|
||||||
foreach (var roles in client.GetGuild(currentSelectedGuild).Roles)
|
|
||||||
{
|
|
||||||
if (roles.IsHoisted) {
|
|
||||||
if (roles.Members.Count() != 0) {
|
|
||||||
var roleName = Regex.Replace(roles.Name, @"[^\u0000-\u007F]+", string.Empty);
|
|
||||||
var node = new TreeNode(roleName);
|
|
||||||
|
|
||||||
foreach (var users in roles.Members)
|
|
||||||
{
|
|
||||||
var userName = Regex.Replace(users.Username, @"[^\u0000-\u007F]+", string.Empty);
|
|
||||||
|
|
||||||
string userNick = string.Empty;
|
|
||||||
if (users.Nickname != null)
|
|
||||||
userNick = Regex.Replace(users.Nickname, @"[^\u0000-\u007F]+", string.Empty);
|
|
||||||
|
|
||||||
node.Children.Add(new TreeNode($"{userName}#{users.Discriminator} ({userNick})"));
|
|
||||||
}
|
|
||||||
|
|
||||||
rolesDict.TryAdd(Math.Abs(roles.Position - client.GetGuild(currentSelectedGuild).Roles.Count()), node);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var role in rolesDict)
|
|
||||||
{
|
|
||||||
userListTree.AddObject(role.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (settings.EnableRichPresence) {
|
|
||||||
rpcClient.UpdateState($"In channel {client.GetGuild(currentSelectedGuild).GetTextChannel(currentSelectedChannel).Name}");
|
|
||||||
rpcClient.UpdateStartTime();
|
|
||||||
}
|
|
||||||
} catch(Exception err) {
|
|
||||||
Console.WriteLine(err);
|
|
||||||
await chatBoxList.SetSourceAsync(new List<string>());
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
messageBoxSend.Clicked += async () =>
|
|
||||||
{
|
|
||||||
var restSharpClient = new RestClient("https://discord.com/api/v9");
|
|
||||||
var restSharpReq = new RestRequest($"channels/{currentSelectedChannel}/messages");
|
|
||||||
restSharpClient.AddDefaultHeader("Authorization", settings.Token);
|
|
||||||
restSharpReq.AddJsonBody(new { content = Encoding.UTF8.GetString(messageBoxText.Text.ToByteArray()) });
|
|
||||||
|
|
||||||
await restSharpClient.PostAsync<List<object>>(restSharpReq);
|
|
||||||
|
|
||||||
messageBoxText.Text = "";
|
|
||||||
};
|
|
||||||
|
|
||||||
chatBoxList.OpenSelectedItem += args =>
|
|
||||||
{
|
|
||||||
if (currentChannelMessages[args.Item].Split(" | ")[1].Contains("http"))
|
|
||||||
for (var i = 0; i < currentChannelMessages[args.Item].Split(" | ")[1].Split(" ").Count(); i++)
|
|
||||||
if (currentChannelMessages[args.Item].Split(" | ")[1].Split(" ")[i].Contains("http"))
|
|
||||||
{
|
|
||||||
var procStartInfo = new ProcessStartInfo("/bin/sh",
|
|
||||||
$"-c \"xdg-open {currentChannelMessages[args.Item].Split(" | ")[1].Split(" ")[i]}\"")
|
|
||||||
{
|
|
||||||
RedirectStandardOutput = true,
|
|
||||||
RedirectStandardError = true,
|
|
||||||
CreateNoWindow = true,
|
|
||||||
UseShellExecute = false
|
|
||||||
};
|
|
||||||
|
|
||||||
var proc = new Process();
|
|
||||||
proc.StartInfo = procStartInfo;
|
|
||||||
proc.Start();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
Application.Top.KeyPress += async args =>
|
|
||||||
{
|
|
||||||
switch (ShortcutHelper.GetModifiersKey(args.KeyEvent)) {
|
|
||||||
case Key.CtrlMask | Key.S:
|
|
||||||
serverListList.SetFocus();
|
|
||||||
break;
|
|
||||||
case Key.CtrlMask | Key.C:
|
|
||||||
channelListTree.SetFocus();
|
|
||||||
break;
|
|
||||||
case Key.CtrlMask | Key.AltMask | Key.C:
|
|
||||||
chatBoxList.SetFocus();
|
|
||||||
break;
|
|
||||||
case Key.CtrlMask | Key.U:
|
|
||||||
userListTree.SetFocus();
|
|
||||||
break;
|
|
||||||
case Key.CtrlMask | Key.Enter:
|
|
||||||
var restSharpClient = new RestClient("https://discord.com/api/v9");
|
|
||||||
var restSharpReq = new RestRequest($"channels/{currentSelectedChannel}/messages");
|
|
||||||
restSharpClient.AddDefaultHeader("Authorization", settings.Token);
|
|
||||||
restSharpReq.AddJsonBody(new { content = Encoding.UTF8.GetString(messageBoxText.Text.ToByteArray()) });
|
|
||||||
|
|
||||||
await restSharpClient.PostAsync<List<object>>(restSharpReq);
|
|
||||||
|
|
||||||
messageBoxText.Text = "";
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
window.RemoveAll();
|
|
||||||
window.Add(serverList, channelList, messageBox, chatBox, userList);
|
|
||||||
serverList.Add(serverListList);
|
|
||||||
channelList.Add(channelListTree);
|
|
||||||
chatBox.Add(chatBoxList);
|
|
||||||
messageBox.Add(messageBoxText, messageBoxSend);
|
|
||||||
userList.Add(userListTree);
|
|
||||||
|
|
||||||
return Task.CompletedTask;
|
|
||||||
};
|
|
||||||
|
|
||||||
client.MessageReceived += async msg =>
|
|
||||||
{
|
|
||||||
if (msg.Channel.Id != currentSelectedChannel) return;
|
|
||||||
|
|
||||||
var restSharpClient = new RestClient("https://discord.com/api/v9");
|
|
||||||
var restSharpReq = new RestRequest($"channels/{currentSelectedChannel}/messages");
|
|
||||||
restSharpReq.AddQueryParameter("limit", "1");
|
|
||||||
restSharpClient.AddDefaultHeader("Authorization", settings.Token);
|
|
||||||
|
|
||||||
var response = await restSharpClient.GetAsync<List<GetMessagesResponse>>(restSharpReq);
|
|
||||||
|
|
||||||
currentChannelMessages.Add(
|
|
||||||
$"{response.First().author.username}#{response.First().author.discriminator} | {response.First().content}");
|
|
||||||
await chatBoxList.SetSourceAsync(currentChannelMessages);
|
|
||||||
|
|
||||||
chatBoxList.ScrollDown(currentChannelMessages.Count - chatBoxList.Bounds.Height);
|
|
||||||
chatBoxList.SelectedItem = currentChannelMessages.Count - 1;
|
|
||||||
};
|
|
||||||
|
|
||||||
Application.MainLoop.AddTimeout(TimeSpan.FromMilliseconds(100), caller => {
|
|
||||||
if (settings.EnableRichPresence)
|
|
||||||
rpcClient.Invoke();
|
|
||||||
return true;
|
|
||||||
});
|
|
||||||
|
|
||||||
Application.Top.Add(window, menuBar);
|
|
||||||
window.Add(loadingLabel);
|
|
||||||
|
|
||||||
Application.Run();
|
|
||||||
Application.Shutdown();
|
|
||||||
} catch (System.Exception err) {
|
|
||||||
Console.WriteLine(err);
|
|
||||||
|
|
||||||
Application.Shutdown();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Window buildChatBox(Window serverList)
|
|
||||||
{
|
|
||||||
return new Window("Chat Box")
|
|
||||||
{
|
|
||||||
X = Pos.Right(serverList),
|
|
||||||
Y = 0,
|
|
||||||
Width = Dim.Percent(60),
|
|
||||||
Height = Dim.Percent(90)
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private Window buildChannelList(Window serverList)
|
|
||||||
{
|
|
||||||
return new Window("Channel List")
|
|
||||||
{
|
|
||||||
X = 0,
|
|
||||||
Y = Pos.Bottom(serverList),
|
|
||||||
Width = Dim.Percent(30),
|
|
||||||
Height = Dim.Percent(50)
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private MenuBar buildMenu()
|
|
||||||
{
|
|
||||||
return new MenuBar(new[]
|
|
||||||
{
|
|
||||||
new MenuBarItem("File", new[]
|
|
||||||
{
|
|
||||||
new MenuItem("_Quit", "Quit the Application", () => { Application.Top.Running = false; })
|
|
||||||
}),
|
|
||||||
new MenuBarItem("Help", new[]
|
|
||||||
{
|
|
||||||
new MenuItem("_License", "See the Application License", () => {
|
|
||||||
MessageBox.Query("License", "chord Copyright (C) 2021 Daryl Ronningen\nThis program comes with ABSOLUTELY NO WARRANTY; for details see section `15` of the GPL license\nThis is free software, and you are welcome to redistribute it under certain conditions; for details see section `2` of the GPL license", "Close");
|
|
||||||
})
|
|
||||||
})
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private Window buildMessageBox(Window serverList, Window chatBox)
|
|
||||||
{
|
|
||||||
return new Window("Message Box")
|
|
||||||
{
|
|
||||||
X = Pos.Right(serverList),
|
|
||||||
Y = Pos.Bottom(chatBox),
|
|
||||||
Width = Dim.Percent(60),
|
|
||||||
Height = Dim.Percent(10)
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private Window buildUserList(Window chatBox)
|
|
||||||
{
|
|
||||||
return new Window("User List")
|
|
||||||
{
|
|
||||||
X = Pos.Right(chatBox),
|
|
||||||
Y = 0,
|
|
||||||
Width = Dim.Percent(10),
|
|
||||||
Height = Dim.Fill()
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private Window buildServerList()
|
|
||||||
{
|
|
||||||
return new Window("Server List")
|
|
||||||
{
|
|
||||||
X = 0,
|
|
||||||
Y = 0,
|
|
||||||
Width = Dim.Percent(30),
|
|
||||||
Height = Dim.Percent(50)
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class Settings
|
|
||||||
{
|
|
||||||
public string Token { get; set; }
|
|
||||||
public bool EnableRichPresence { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public class GetMessagesResponse
|
|
||||||
{
|
|
||||||
public string content { get; set; }
|
|
||||||
public MessageAuthor author { get; set; }
|
|
||||||
public List<object> embeds { get; set; }
|
|
||||||
public List<MessageAttachments> attachments { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public class MessageAuthor
|
|
||||||
{
|
|
||||||
public string username { get; set; }
|
|
||||||
public string discriminator { get; set; }
|
|
||||||
}
|
|
||||||
|
|
||||||
public class MessageAttachments
|
|
||||||
{
|
|
||||||
public string url { get; set; }
|
|
||||||
}
|
|
17
README.md
17
README.md
|
@ -1,17 +0,0 @@
|
||||||
# Chord
|
|
||||||
A C# Discord TUI Client
|
|
||||||
|
|
||||||
## Getting Started
|
|
||||||
Add a `config.json` to `~/.config/chord`;
|
|
||||||
|
|
||||||
```json
|
|
||||||
{
|
|
||||||
"Token": "USER/BOT TOKEN HERE"
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
## Whats Left to do
|
|
||||||
You can keep track on what my current roadmap for the project in [TODO](https://code.relms.dev/Relms/chord/src/branch/master/TODO).
|
|
||||||
|
|
||||||
## Disclaimer
|
|
||||||
I AM NOT responsible if your discord account gets terminated for using this Third Party Client. Using a third party client is against TOS and using this client you can risk getting your account banned.
|
|
8
TODO
8
TODO
|
@ -1,8 +0,0 @@
|
||||||
- Figure out how to bypass discord intents for user list (Currently just using Discord.NET cache)
|
|
||||||
- Message Conversion
|
|
||||||
- Convert message attachments to links (DONE)
|
|
||||||
- Sort Channels by catagories (DONE)
|
|
||||||
- DMs
|
|
||||||
- Loading Screen (DONE)
|
|
||||||
- Hotkeys (Partially Done. Still some weird stuff that happens that idfk why happens)
|
|
||||||
- User roles sorting (DONE)
|
|
34
chord.csproj
34
chord.csproj
|
@ -1,34 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net6.0</TargetFramework>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
|
||||||
<Configurations>Release;Debug</Configurations>
|
|
||||||
<Platforms>x64</Platforms>
|
|
||||||
<IsPackable>false</IsPackable>
|
|
||||||
<AssemblyVersion>0.0.4.0</AssemblyVersion>
|
|
||||||
<FileVersion>0.0.4.0</FileVersion>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x64' ">
|
|
||||||
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
|
|
||||||
<DebugType>None</DebugType>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
|
|
||||||
<CheckForOverflowUnderflow>true</CheckForOverflowUnderflow>
|
|
||||||
<DebugType>Full</DebugType>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<PackageReference Include="Discord.Net.Labs" Version="3.5.0" />
|
|
||||||
<PackageReference Include="DiscordRichPresence" Version="1.0.175" />
|
|
||||||
<PackageReference Include="Microsoft.Extensions.Configuration" Version="6.0.0" />
|
|
||||||
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="6.0.0" />
|
|
||||||
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="6.0.0" />
|
|
||||||
<PackageReference Include="Restsharp" Version="106.15.0" />
|
|
||||||
<PackageReference Include="Terminal.Gui" Version="1.4.0" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
</Project>
|
|
22
chord.sln
22
chord.sln
|
@ -1,22 +0,0 @@
|
||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
|
||||||
# Visual Studio Version 16
|
|
||||||
VisualStudioVersion = 16.0.30114.105
|
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "chord", "chord.csproj", "{08889332-CBCB-4FFD-8D45-A3329FC11081}"
|
|
||||||
EndProject
|
|
||||||
Global
|
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
|
||||||
Release|x64 = Release|x64
|
|
||||||
Debug|x64 = Debug|x64
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
|
||||||
HideSolutionNode = FALSE
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
||||||
{08889332-CBCB-4FFD-8D45-A3329FC11081}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{08889332-CBCB-4FFD-8D45-A3329FC11081}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{08889332-CBCB-4FFD-8D45-A3329FC11081}.Release|x64.ActiveCfg = Release|x64
|
|
||||||
{08889332-CBCB-4FFD-8D45-A3329FC11081}.Release|x64.Build.0 = Release|x64
|
|
||||||
EndGlobalSection
|
|
||||||
EndGlobal
|
|
Reference in a new issue