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Merge branch 'GreemDev:master' into master

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Daniel Nylander 2024-12-20 19:30:27 +01:00 committed by GitHub
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164 changed files with 2133 additions and 1186 deletions

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@ -5,7 +5,7 @@ If you wish to build the emulator yourself, follow these steps:
### Step 1 ### Step 1
Install the [.NET 8.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/8.0). Install the [.NET 9.0 (or higher) SDK](https://dotnet.microsoft.com/download/dotnet/9.0).
Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json). Make sure your SDK version is higher or equal to the required version specified in [global.json](global.json).
### Step 2 ### Step 2

6
Directory.Build.props Normal file
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@ -0,0 +1,6 @@
<Project>
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<LangVersion>latest</LangVersion>
</PropertyGroup>
</Project>

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@ -48,8 +48,8 @@
<PackageVersion Include="SkiaSharp" Version="2.88.7" /> <PackageVersion Include="SkiaSharp" Version="2.88.7" />
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" /> <PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.7" />
<PackageVersion Include="SPB" Version="0.0.4-build32" /> <PackageVersion Include="SPB" Version="0.0.4-build32" />
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" /> <PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
<PackageVersion Include="System.Management" Version="8.0.0" /> <PackageVersion Include="System.Management" Version="9.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" /> <PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -54,7 +54,7 @@ failing to meet this requirement may result in a poor gameplay experience or une
## Latest build ## Latest build
Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love. Stable builds are made every so often onto a separate "release" branch that then gets put into the releases you know and love.
These stable builds exist so that the end user can get a more **enjoyable and stable experience**. These stable builds exist so that the end user can get a more **enjoyable and stable experience**.
You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest). You can find the latest stable release [here](https://github.com/GreemDev/Ryujinx/releases/latest).
@ -82,7 +82,7 @@ If you are planning to contribute or just want to learn more about this project
It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code. It translates the ARM code to a custom IR, performs a few optimizations, and turns that into x86 code.
There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster). There are three memory manager options available depending on the user's preference, leveraging both software-based (slower) and host-mapped modes (much faster).
The fastest option (host, unchecked) is set by default. The fastest option (host, unchecked) is set by default.
Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads. Ryujinx also features an optional Profiled Persistent Translation Cache, which essentially caches translated functions so that they do not need to be translated every time the game loads.
The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game. The net result is a significant reduction in load times (the amount of time between launching a game and arriving at the title screen) for nearly every game.
NOTE: This feature is enabled by default in the Options menu > System tab. NOTE: This feature is enabled by default in the Options menu > System tab.
You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch! You must launch the game at least twice to the title screen or beyond before performance improvements are unlocked on the third launch!

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@ -1,6 +1,6 @@
{ {
"sdk": { "sdk": {
"version": "8.0.100", "version": "9.0.100",
"rollForward": "latestFeature" "rollForward": "latestFeature"
} }
} }

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

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@ -1,4 +1,5 @@
using ARMeilleure.Common; using ARMeilleure.Common;
using System;
namespace ARMeilleure.Decoders namespace ARMeilleure.Decoders
{ {
@ -149,7 +150,7 @@ namespace ARMeilleure.Decoders
return (((long)opCode << 45) >> 48) & ~3; return (((long)opCode << 45) >> 48) & ~3;
} }
public static bool VectorArgumentsInvalid(bool q, params int[] args) public static bool VectorArgumentsInvalid(bool q, params ReadOnlySpan<int> args)
{ {
if (q) if (q)
{ {

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@ -264,7 +264,7 @@ namespace ARMeilleure.Instructions
return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3); return TblOrTbx(dest, vector, bytes, tb0, tb1, tb2, tb3);
} }
private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params V128[] tb) private static V128 TblOrTbx(V128 dest, V128 vector, int bytes, params ReadOnlySpan<V128> tb)
{ {
byte[] res = new byte[16]; byte[] res = new byte[16];

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@ -337,7 +337,7 @@ namespace ARMeilleure.IntermediateRepresentation
return result; return result;
} }
public static Operation Operation(Intrinsic intrin, Operand dest, params Operand[] srcs) public static Operation Operation(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> srcs)
{ {
Operation result = Make(Instruction.Extended, 0, srcs.Length); Operation result = Make(Instruction.Extended, 0, srcs.Length);

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@ -8,6 +8,7 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading;
namespace ARMeilleure.Translation.Cache namespace ARMeilleure.Translation.Cache
{ {
@ -26,7 +27,7 @@ namespace ARMeilleure.Translation.Cache
private static readonly List<CacheEntry> _cacheEntries = new(); private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly object _lock = new(); private static readonly Lock _lock = new();
private static bool _initialized; private static bool _initialized;
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]

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@ -559,27 +559,27 @@ namespace ARMeilleure.Translation
return dest; return dest;
} }
public Operand AddIntrinsic(Intrinsic intrin, params Operand[] args) public Operand AddIntrinsic(Intrinsic intrin, params ReadOnlySpan<Operand> args)
{ {
return Add(intrin, Local(OperandType.V128), args); return Add(intrin, Local(OperandType.V128), args);
} }
public Operand AddIntrinsicInt(Intrinsic intrin, params Operand[] args) public Operand AddIntrinsicInt(Intrinsic intrin, params ReadOnlySpan<Operand> args)
{ {
return Add(intrin, Local(OperandType.I32), args); return Add(intrin, Local(OperandType.I32), args);
} }
public Operand AddIntrinsicLong(Intrinsic intrin, params Operand[] args) public Operand AddIntrinsicLong(Intrinsic intrin, params ReadOnlySpan<Operand> args)
{ {
return Add(intrin, Local(OperandType.I64), args); return Add(intrin, Local(OperandType.I64), args);
} }
public void AddIntrinsicNoRet(Intrinsic intrin, params Operand[] args) public void AddIntrinsicNoRet(Intrinsic intrin, params ReadOnlySpan<Operand> args)
{ {
Add(intrin, default, args); Add(intrin, default, args);
} }
private Operand Add(Intrinsic intrin, Operand dest, params Operand[] sources) private Operand Add(Intrinsic intrin, Operand dest, params ReadOnlySpan<Operand> sources)
{ {
NewNextBlockIfNeeded(); NewNextBlockIfNeeded();

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@ -59,7 +59,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent; private readonly ManualResetEvent _waitEvent;
private readonly object _lock; private readonly Lock _lock = new();
private bool _disposed; private bool _disposed;
@ -89,8 +89,6 @@ namespace ARMeilleure.Translation.PTC
_waitEvent = new ManualResetEvent(true); _waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false; _disposed = false;
TitleIdText = TitleIdTextDefault; TitleIdText = TitleIdTextDefault;

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@ -41,7 +41,7 @@ namespace ARMeilleure.Translation.PTC
private readonly ManualResetEvent _waitEvent; private readonly ManualResetEvent _waitEvent;
private readonly object _lock; private readonly Lock _lock = new();
private bool _disposed; private bool _disposed;
@ -65,8 +65,6 @@ namespace ARMeilleure.Translation.PTC
_waitEvent = new ManualResetEvent(true); _waitEvent = new ManualResetEvent(true);
_lock = new object();
_disposed = false; _disposed = false;
ProfiledFuncs = new Dictionary<ulong, FuncProfile>(); ProfiledFuncs = new Dictionary<ulong, FuncProfile>();

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@ -5,6 +5,7 @@ using Ryujinx.Memory;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Audio.Backends.OpenAL namespace Ryujinx.Audio.Backends.OpenAL
{ {
@ -18,7 +19,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
private ulong _playedSampleCount; private ulong _playedSampleCount;
private float _volume; private float _volume;
private readonly object _lock = new(); private readonly Lock _lock = new();
public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{ {

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers> <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>

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@ -11,7 +11,7 @@ namespace Ryujinx.Audio
/// <summary> /// <summary>
/// Lock used to control the waiters registration. /// Lock used to control the waiters registration.
/// </summary> /// </summary>
private readonly object _lock = new(); private readonly Lock _lock = new();
/// <summary> /// <summary>
/// Events signaled when the driver played audio buffers. /// Events signaled when the driver played audio buffers.

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@ -2,6 +2,7 @@ using Ryujinx.Common;
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Threading;
namespace Ryujinx.Audio.Backends.Common namespace Ryujinx.Audio.Backends.Common
{ {
@ -12,7 +13,7 @@ namespace Ryujinx.Audio.Backends.Common
{ {
private const int RingBufferAlignment = 2048; private const int RingBufferAlignment = 2048;
private readonly object _lock = new(); private readonly Lock _lock = new();
private MemoryOwner<byte> _bufferOwner; private MemoryOwner<byte> _bufferOwner;
private Memory<byte> _buffer; private Memory<byte> _buffer;

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@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Input
/// </summary> /// </summary>
public class AudioInputManager : IDisposable public class AudioInputManager : IDisposable
{ {
private readonly object _lock = new(); private readonly Lock _lock = new();
/// <summary> /// <summary>
/// Lock used for session allocation. /// Lock used for session allocation.
/// </summary> /// </summary>
private readonly object _sessionLock = new(); private readonly Lock _sessionLock = new();
/// <summary> /// <summary>
/// The session ids allocation table. /// The session ids allocation table.

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@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Input
/// <summary> /// <summary>
/// The lock of the parent. /// The lock of the parent.
/// </summary> /// </summary>
private readonly object _parentLock; private readonly Lock _parentLock;
/// <summary> /// <summary>
/// The dispose state. /// The dispose state.
@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Input
/// <param name="parentLock">The lock of the manager</param> /// <param name="parentLock">The lock of the manager</param>
/// <param name="deviceSession">The hardware device session</param> /// <param name="deviceSession">The hardware device session</param>
/// <param name="bufferEvent">The buffer release event of the audio input</param> /// <param name="bufferEvent">The buffer release event of the audio input</param>
public AudioInputSystem(AudioInputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent) public AudioInputSystem(AudioInputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
{ {
_manager = manager; _manager = manager;
_parentLock = parentLock; _parentLock = parentLock;

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@ -14,12 +14,12 @@ namespace Ryujinx.Audio.Output
/// </summary> /// </summary>
public class AudioOutputManager : IDisposable public class AudioOutputManager : IDisposable
{ {
private readonly object _lock = new(); private readonly Lock _lock = new();
/// <summary> /// <summary>
/// Lock used for session allocation. /// Lock used for session allocation.
/// </summary> /// </summary>
private readonly object _sessionLock = new(); private readonly Lock _sessionLock = new();
/// <summary> /// <summary>
/// The session ids allocation table. /// The session ids allocation table.

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@ -48,7 +48,7 @@ namespace Ryujinx.Audio.Output
/// <summary> /// <summary>
/// THe lock of the parent. /// THe lock of the parent.
/// </summary> /// </summary>
private readonly object _parentLock; private readonly Lock _parentLock;
/// <summary> /// <summary>
/// The dispose state. /// The dispose state.
@ -62,7 +62,7 @@ namespace Ryujinx.Audio.Output
/// <param name="parentLock">The lock of the manager</param> /// <param name="parentLock">The lock of the manager</param>
/// <param name="deviceSession">The hardware device session</param> /// <param name="deviceSession">The hardware device session</param>
/// <param name="bufferEvent">The buffer release event of the audio output</param> /// <param name="bufferEvent">The buffer release event of the audio output</param>
public AudioOutputSystem(AudioOutputManager manager, object parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent) public AudioOutputSystem(AudioOutputManager manager, Lock parentLock, IHardwareDeviceSession deviceSession, IWritableEvent bufferEvent)
{ {
_manager = manager; _manager = manager;
_parentLock = parentLock; _parentLock = parentLock;

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@ -26,7 +26,7 @@ namespace Ryujinx.Audio.Renderer.Server
{ {
public class AudioRenderSystem : IDisposable public class AudioRenderSystem : IDisposable
{ {
private readonly object _lock = new(); private readonly Lock _lock = new();
private AudioRendererRenderingDevice _renderingDevice; private AudioRendererRenderingDevice _renderingDevice;
private AudioRendererExecutionMode _executionMode; private AudioRendererExecutionMode _executionMode;

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@ -19,12 +19,12 @@ namespace Ryujinx.Audio.Renderer.Server
/// <summary> /// <summary>
/// Lock used for session allocation. /// Lock used for session allocation.
/// </summary> /// </summary>
private readonly object _sessionLock = new(); private readonly Lock _sessionLock = new();
/// <summary> /// <summary>
/// Lock used to control the <see cref="AudioProcessor"/> running state. /// Lock used to control the <see cref="AudioProcessor"/> running state.
/// </summary> /// </summary>
private readonly object _audioProcessorLock = new(); private readonly Lock _audioProcessorLock = new();
/// <summary> /// <summary>
/// The session ids allocation table. /// The session ids allocation table.

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@ -1,5 +1,6 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Audio.Renderer.Server.Upsampler namespace Ryujinx.Audio.Renderer.Server.Upsampler
{ {
@ -16,7 +17,7 @@ namespace Ryujinx.Audio.Renderer.Server.Upsampler
/// <summary> /// <summary>
/// Global lock of the object. /// Global lock of the object.
/// </summary> /// </summary>
private readonly object _lock = new(); private readonly Lock _lock = new();
/// <summary> /// <summary>
/// The upsamplers instances. /// The upsamplers instances.

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

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@ -124,7 +124,7 @@ namespace Ryujinx.Common.PreciseSleep
} }
} }
private readonly object _lock = new(); private readonly Lock _lock = new();
private readonly List<NanosleepThread> _threads = new(); private readonly List<NanosleepThread> _threads = new();
private readonly List<NanosleepThread> _active = new(); private readonly List<NanosleepThread> _active = new();
private readonly Stack<NanosleepThread> _free = new(); private readonly Stack<NanosleepThread> _free = new();

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@ -50,7 +50,7 @@ namespace Ryujinx.Common.SystemInterop
private long _lastTicks = PerformanceCounter.ElapsedTicks; private long _lastTicks = PerformanceCounter.ElapsedTicks;
private long _lastId; private long _lastId;
private readonly object _lock = new(); private readonly Lock _lock = new();
private readonly List<WaitingObject> _waitingObjects = new(); private readonly List<WaitingObject> _waitingObjects = new();
private WindowsGranularTimer() private WindowsGranularTimer()

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants> <DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>

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@ -1,6 +1,7 @@
using Ryujinx.Memory; using Ryujinx.Memory;
using System; using System;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Cpu.AppleHv namespace Ryujinx.Cpu.AppleHv
{ {
@ -12,7 +13,7 @@ namespace Ryujinx.Cpu.AppleHv
private static int _addressSpaces; private static int _addressSpaces;
private static HvIpaAllocator _ipaAllocator; private static HvIpaAllocator _ipaAllocator;
private static readonly object _lock = new(); private static readonly Lock _lock = new();
public static (ulong, HvIpaAllocator) CreateAddressSpace(MemoryBlock block) public static (ulong, HvIpaAllocator) CreateAddressSpace(MemoryBlock block)
{ {

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@ -478,7 +478,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm32.Target.Arm64
bool skipContext, bool skipContext,
int spillBaseOffset, int spillBaseOffset,
int? resultRegister, int? resultRegister,
params ulong[] callArgs) params ReadOnlySpan<ulong> callArgs)
{ {
uint resultMask = 0u; uint resultMask = 0u;

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@ -307,7 +307,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
int tempRegister; int tempRegister;
int tempGuestAddress = -1; int tempGuestAddress = -1;
bool inlineLookup = guestAddress.Kind != OperandKind.Constant && bool inlineLookup = guestAddress.Kind != OperandKind.Constant &&
funcTable is { Sparse: true }; funcTable is { Sparse: true };
if (guestAddress.Kind == OperandKind.Constant) if (guestAddress.Kind == OperandKind.Constant)
@ -417,7 +417,7 @@ namespace Ryujinx.Cpu.LightningJit.Arm64.Target.Arm64
nint funcPtr, nint funcPtr,
int spillBaseOffset, int spillBaseOffset,
int? resultRegister, int? resultRegister,
params ulong[] callArgs) params ReadOnlySpan<ulong> callArgs)
{ {
uint resultMask = 0u; uint resultMask = 0u;

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@ -5,6 +5,7 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Runtime.Versioning; using System.Runtime.Versioning;
using System.Threading;
namespace Ryujinx.Cpu.LightningJit.Cache namespace Ryujinx.Cpu.LightningJit.Cache
{ {
@ -23,7 +24,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private static readonly List<CacheEntry> _cacheEntries = new(); private static readonly List<CacheEntry> _cacheEntries = new();
private static readonly object _lock = new(); private static readonly Lock _lock = new();
private static bool _initialized; private static bool _initialized;
[SupportedOSPlatform("windows")] [SupportedOSPlatform("windows")]

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@ -4,6 +4,7 @@ using Ryujinx.Memory;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.Threading;
namespace Ryujinx.Cpu.LightningJit.Cache namespace Ryujinx.Cpu.LightningJit.Cache
{ {
@ -104,7 +105,7 @@ namespace Ryujinx.Cpu.LightningJit.Cache
private readonly MemoryCache _sharedCache; private readonly MemoryCache _sharedCache;
private readonly MemoryCache _localCache; private readonly MemoryCache _localCache;
private readonly PageAlignedRangeList _pendingMap; private readonly PageAlignedRangeList _pendingMap;
private readonly object _lock; private readonly Lock _lock = new();
class ThreadLocalCacheEntry class ThreadLocalCacheEntry
{ {
@ -137,7 +138,6 @@ namespace Ryujinx.Cpu.LightningJit.Cache
_sharedCache = new(allocator, SharedCacheSize); _sharedCache = new(allocator, SharedCacheSize);
_localCache = new(allocator, LocalCacheSize); _localCache = new(allocator, LocalCacheSize);
_pendingMap = new(_sharedCache.ReprotectAsRx, RegisterFunction); _pendingMap = new(_sharedCache.ReprotectAsRx, RegisterFunction);
_lock = new();
} }
public unsafe nint Map(nint framePointer, ReadOnlySpan<byte> code, ulong guestAddress, ulong guestSize) public unsafe nint Map(nint framePointer, ReadOnlySpan<byte> code, ulong guestAddress, ulong guestSize)

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

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@ -5,6 +5,7 @@ using System;
using System.Diagnostics; using System.Diagnostics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.Cpu.Signal namespace Ryujinx.Cpu.Signal
{ {
@ -59,7 +60,7 @@ namespace Ryujinx.Cpu.Signal
private static MemoryBlock _codeBlock; private static MemoryBlock _codeBlock;
private static readonly object _lock = new(); private static readonly Lock _lock = new();
private static bool _initialized; private static bool _initialized;
static NativeSignalHandler() static NativeSignalHandler()

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

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@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
public uint ProgramCount { get; set; } = 0; public uint ProgramCount { get; set; } = 0;
private Action _interruptAction; private Action _interruptAction;
private readonly object _interruptLock = new(); private readonly Lock _interruptLock = new();
public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured; public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured;

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@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

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@ -8,6 +8,7 @@ using Ryujinx.Graphics.Texture;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Threading; using System.Threading;
namespace Ryujinx.Graphics.Gpu.Image namespace Ryujinx.Graphics.Gpu.Image
@ -998,7 +999,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{ {
bool dataOverlaps = texture.DataOverlaps(overlap, compatibility); bool dataOverlaps = texture.DataOverlaps(overlap, compatibility);
if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Exists(incompatible => incompatible.Group == overlap.Group)) if (!overlap.IsView && dataOverlaps && !incompatibleOverlaps.Any(incompatible => incompatible.Group == overlap.Group))
{ {
incompatibleOverlaps.Add(new TextureIncompatibleOverlap(overlap.Group, compatibility)); incompatibleOverlaps.Add(new TextureIncompatibleOverlap(overlap.Group, compatibility));
} }

View file

@ -7,6 +7,7 @@ using Ryujinx.Memory.Range;
using Ryujinx.Memory.Tracking; using Ryujinx.Memory.Tracking;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
namespace Ryujinx.Graphics.Gpu.Image namespace Ryujinx.Graphics.Gpu.Image
@ -1555,7 +1556,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="copy">True if the overlap should register copy dependencies</param> /// <param name="copy">True if the overlap should register copy dependencies</param>
public void RegisterIncompatibleOverlap(TextureIncompatibleOverlap other, bool copy) public void RegisterIncompatibleOverlap(TextureIncompatibleOverlap other, bool copy)
{ {
if (!_incompatibleOverlaps.Exists(overlap => overlap.Group == other.Group)) if (!_incompatibleOverlaps.Any(overlap => overlap.Group == other.Group))
{ {
if (copy && other.Compatibility == TextureViewCompatibility.LayoutIncompatible) if (copy && other.Compatibility == TextureViewCompatibility.LayoutIncompatible)
{ {
@ -1701,3 +1702,4 @@ namespace Ryujinx.Graphics.Gpu.Image
} }
} }
} }

View file

@ -721,7 +721,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="format">The format of the texture</param> /// <param name="format">The format of the texture</param>
/// <param name="components">The texture swizzle components</param> /// <param name="components">The texture swizzle components</param>
/// <returns>The depth-stencil mode</returns> /// <returns>The depth-stencil mode</returns>
private static DepthStencilMode GetDepthStencilMode(Format format, params SwizzleComponent[] components) private static DepthStencilMode GetDepthStencilMode(Format format, params ReadOnlySpan<SwizzleComponent> components)
{ {
// R = Depth, G = Stencil. // R = Depth, G = Stencil.
// On 24-bits depth formats, this is inverted (Stencil is R etc). // On 24-bits depth formats, this is inverted (Stencil is R etc).

View file

@ -2,6 +2,7 @@ using Ryujinx.Common.Pools;
using Ryujinx.Memory.Range; using Ryujinx.Memory.Range;
using System; using System;
using System.Linq; using System.Linq;
using System.Threading;
namespace Ryujinx.Graphics.Gpu.Memory namespace Ryujinx.Graphics.Gpu.Memory
{ {
@ -76,7 +77,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
private BufferMigration _source; private BufferMigration _source;
private BufferModifiedRangeList _migrationTarget; private BufferModifiedRangeList _migrationTarget;
private readonly object _lock = new(); private readonly Lock _lock = new();
/// <summary> /// <summary>
/// Whether the modified range list has any entries or not. /// Whether the modified range list has any entries or not.
@ -435,7 +436,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
if (_source == null) if (_source == null)
{ {
// Create a new migration. // Create a new migration.
_source = new BufferMigration(new BufferMigrationSpan[] { span }, this, _context.SyncNumber); _source = new BufferMigration(new BufferMigrationSpan[] { span }, this, _context.SyncNumber);
_context.RegisterBufferMigration(_source); _context.RegisterBufferMigration(_source);

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private ulong _accumulatedCounter; private ulong _accumulatedCounter;
private int _waiterCount; private int _waiterCount;
private readonly object _lock = new(); private readonly Lock _lock = new();
private readonly Queue<BufferedQuery> _queryPool; private readonly Queue<BufferedQuery> _queryPool;
private readonly AutoResetEvent _queuedEvent = new(false); private readonly AutoResetEvent _queuedEvent = new(false);

View file

@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
private bool _hostAccessReserved = false; private bool _hostAccessReserved = false;
private int _refCount = 1; // Starts with a reference from the counter queue. private int _refCount = 1; // Starts with a reference from the counter queue.
private readonly object _lock = new(); private readonly Lock _lock = new();
private ulong _result = ulong.MaxValue; private ulong _result = ulong.MaxValue;
private double _divisor = 1f; private double _divisor = 1f;

View file

@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL
{ {
@ -19,7 +20,7 @@ namespace Ryujinx.Graphics.OpenGL
{ {
private const int DisposedLiveFrames = 2; private const int DisposedLiveFrames = 2;
private readonly object _lock = new(); private readonly Lock _lock = new();
private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new(); private readonly Dictionary<TextureCreateInfo, List<DisposedTexture>> _textures = new();
/// <summary> /// <summary>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -4,6 +4,7 @@ using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation; using Ryujinx.Graphics.Shader.Translation;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
using static Spv.Specification; using static Spv.Specification;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
@ -19,13 +20,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private const int GeneratorPoolCount = 1; private const int GeneratorPoolCount = 1;
private static readonly ObjectPool<SpvInstructionPool> _instructionPool; private static readonly ObjectPool<SpvInstructionPool> _instructionPool;
private static readonly ObjectPool<SpvLiteralIntegerPool> _integerPool; private static readonly ObjectPool<SpvLiteralIntegerPool> _integerPool;
private static readonly object _poolLock; private static readonly Lock _poolLock = new();
static SpirvGenerator() static SpirvGenerator()
{ {
_instructionPool = new(() => new SpvInstructionPool(), GeneratorPoolCount); _instructionPool = new(() => new SpvInstructionPool(), GeneratorPoolCount);
_integerPool = new(() => new SpvLiteralIntegerPool(), GeneratorPoolCount); _integerPool = new(() => new SpvLiteralIntegerPool(), GeneratorPoolCount);
_poolLock = new object();
} }
private const HelperFunctionsMask NeedsInvocationIdMask = HelperFunctionsMask.SwizzleAdd; private const HelperFunctionsMask NeedsInvocationIdMask = HelperFunctionsMask.SwizzleAdd;

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -1,6 +1,5 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
bool useBackground = _gd.BackgroundQueue.Handle != 0 && _gd.Vendor != Vendor.Amd; bool useBackground = _gd.BackgroundQueue.Handle != 0 && _gd.Vendor != Vendor.Amd;
Queue queue = useBackground ? _gd.BackgroundQueue : _gd.Queue; Queue queue = useBackground ? _gd.BackgroundQueue : _gd.Queue;
object queueLock = useBackground ? _gd.BackgroundQueueLock : _gd.QueueLock; Lock queueLock = useBackground ? _gd.BackgroundQueueLock : _gd.QueueLock;
lock (queueLock) lock (queueLock)
{ {

View file

@ -17,7 +17,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Vk _api; private readonly Vk _api;
private readonly Device _device; private readonly Device _device;
private readonly Queue _queue; private readonly Queue _queue;
private readonly object _queueLock; private readonly Lock _queueLock;
private readonly bool _concurrentFenceWaitUnsupported; private readonly bool _concurrentFenceWaitUnsupported;
private readonly CommandPool _pool; private readonly CommandPool _pool;
private readonly Thread _owner; private readonly Thread _owner;
@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Vulkan
Vk api, Vk api,
Device device, Device device,
Queue queue, Queue queue,
object queueLock, Lock queueLock,
uint queueFamilyIndex, uint queueFamilyIndex,
bool concurrentFenceWaitUnsupported, bool concurrentFenceWaitUnsupported,
bool isLight = false) bool isLight = false)

View file

@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Vulkan
_optimalTable = new FormatFeatureFlags[totalFormats]; _optimalTable = new FormatFeatureFlags[totalFormats];
} }
public bool BufferFormatsSupport(FormatFeatureFlags flags, params Format[] formats) public bool BufferFormatsSupport(FormatFeatureFlags flags, params ReadOnlySpan<Format> formats)
{ {
foreach (Format format in formats) foreach (Format format in formats)
{ {
@ -81,7 +81,7 @@ namespace Ryujinx.Graphics.Vulkan
return true; return true;
} }
public bool OptimalFormatsSupport(FormatFeatureFlags flags, params Format[] formats) public bool OptimalFormatsSupport(FormatFeatureFlags flags, params ReadOnlySpan<Format> formats)
{ {
foreach (Format format in formats) foreach (Format format in formats)
{ {

View file

@ -5,6 +5,7 @@ using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.EXT; using Silk.NET.Vulkan.Extensions.EXT;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
{ {
@ -31,7 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
private readonly Vk _api; private readonly Vk _api;
private readonly ExtExternalMemoryHost _hostMemoryApi; private readonly ExtExternalMemoryHost _hostMemoryApi;
private readonly Device _device; private readonly Device _device;
private readonly object _lock = new(); private readonly Lock _lock = new();
private readonly List<HostMemoryAllocation> _allocations; private readonly List<HostMemoryAllocation> _allocations;
private readonly IntervalTree<ulong, HostMemoryAllocation> _allocationTree; private readonly IntervalTree<ulong, HostMemoryAllocation> _allocationTree;

View file

@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private ulong _accumulatedCounter; private ulong _accumulatedCounter;
private int _waiterCount; private int _waiterCount;
private readonly object _lock = new(); private readonly Lock _lock = new();
private readonly Queue<BufferedQuery> _queryPool; private readonly Queue<BufferedQuery> _queryPool;
private readonly AutoResetEvent _queuedEvent = new(false); private readonly AutoResetEvent _queuedEvent = new(false);

View file

@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Vulkan.Queries
private bool _hostAccessReserved; private bool _hostAccessReserved;
private int _refCount = 1; // Starts with a reference from the counter queue. private int _refCount = 1; // Starts with a reference from the counter queue.
private readonly object _lock = new(); private readonly Lock _lock = new();
private ulong _result = ulong.MaxValue; private ulong _result = ulong.MaxValue;
private double _divisor = 1f; private double _divisor = 1f;

View file

@ -1,7 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes> <DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
</PropertyGroup> </PropertyGroup>

View file

@ -5,6 +5,7 @@ using shaderc;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace Ryujinx.Graphics.Vulkan namespace Ryujinx.Graphics.Vulkan
@ -13,7 +14,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
// The shaderc.net dependency's Options constructor and dispose are not thread safe. // The shaderc.net dependency's Options constructor and dispose are not thread safe.
// Take this lock when using them. // Take this lock when using them.
private static readonly object _shaderOptionsLock = new(); private static readonly Lock _shaderOptionsLock = new();
private static readonly nint _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main"); private static readonly nint _ptrMainEntryPointName = Marshal.StringToHGlobalAnsi("main");

View file

@ -11,6 +11,7 @@ using Silk.NET.Vulkan.Extensions.KHR;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading;
using Format = Ryujinx.Graphics.GAL.Format; using Format = Ryujinx.Graphics.GAL.Format;
using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology; using PrimitiveTopology = Ryujinx.Graphics.GAL.PrimitiveTopology;
using SamplerCreateInfo = Ryujinx.Graphics.GAL.SamplerCreateInfo; using SamplerCreateInfo = Ryujinx.Graphics.GAL.SamplerCreateInfo;
@ -45,8 +46,8 @@ namespace Ryujinx.Graphics.Vulkan
internal uint QueueFamilyIndex { get; private set; } internal uint QueueFamilyIndex { get; private set; }
internal Queue Queue { get; private set; } internal Queue Queue { get; private set; }
internal Queue BackgroundQueue { get; private set; } internal Queue BackgroundQueue { get; private set; }
internal object BackgroundQueueLock { get; private set; } internal Lock BackgroundQueueLock { get; private set; }
internal object QueueLock { get; private set; } internal Lock QueueLock { get; private set; }
internal MemoryAllocator MemoryAllocator { get; private set; } internal MemoryAllocator MemoryAllocator { get; private set; }
internal HostMemoryAllocator HostMemoryAllocator { get; private set; } internal HostMemoryAllocator HostMemoryAllocator { get; private set; }
@ -120,7 +121,7 @@ namespace Ryujinx.Graphics.Vulkan
} }
public static VulkanRenderer Create( public static VulkanRenderer Create(
string preferredGpuId, string preferredGpuId,
Func<Instance, Vk, SurfaceKHR> getSurface, Func<Instance, Vk, SurfaceKHR> getSurface,
Func<string[]> getRequiredExtensions Func<string[]> getRequiredExtensions
) => new(Vk.GetApi(), getSurface, getRequiredExtensions, preferredGpuId); ) => new(Vk.GetApi(), getSurface, getRequiredExtensions, preferredGpuId);
@ -163,7 +164,7 @@ namespace Ryujinx.Graphics.Vulkan
{ {
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue); Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out var backgroundQueue);
BackgroundQueue = backgroundQueue; BackgroundQueue = backgroundQueue;
BackgroundQueueLock = new object(); BackgroundQueueLock = new();
} }
PhysicalDeviceProperties2 properties2 = new() PhysicalDeviceProperties2 properties2 = new()
@ -496,7 +497,7 @@ namespace Ryujinx.Graphics.Vulkan
Api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue); Api.GetDeviceQueue(_device, queueFamilyIndex, 0, out var queue);
Queue = queue; Queue = queue;
QueueLock = new object(); QueueLock = new();
LoadFeatures(maxQueueCount, queueFamilyIndex); LoadFeatures(maxQueueCount, queueFamilyIndex);

View file

@ -22,6 +22,7 @@ using System.IO.Compression;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using System.Threading;
using Path = System.IO.Path; using Path = System.IO.Path;
namespace Ryujinx.HLE.FileSystem namespace Ryujinx.HLE.FileSystem
@ -55,7 +56,7 @@ namespace Ryujinx.HLE.FileSystem
private readonly VirtualFileSystem _virtualFileSystem; private readonly VirtualFileSystem _virtualFileSystem;
private readonly object _lock = new(); private readonly Lock _lock = new();
public ContentManager(VirtualFileSystem virtualFileSystem) public ContentManager(VirtualFileSystem virtualFileSystem)
{ {
@ -396,7 +397,7 @@ namespace Ryujinx.HLE.FileSystem
if (locationList != null) if (locationList != null)
{ {
LocationEntry entry = LocationEntry entry =
locationList.ToList().Find(x => x.TitleId == titleId && x.ContentType == contentType); locationList.ToList().FirstOrDefault(x => x.TitleId == titleId && x.ContentType == contentType);
if (entry.ContentPath != null) if (entry.ContentPath != null)
{ {
@ -424,7 +425,7 @@ namespace Ryujinx.HLE.FileSystem
{ {
LinkedList<LocationEntry> locationList = _locationEntries[storageId]; LinkedList<LocationEntry> locationList = _locationEntries[storageId];
return locationList.ToList().Find(x => x.TitleId == titleId && x.ContentType == contentType); return locationList.ToList().FirstOrDefault(x => x.TitleId == titleId && x.ContentType == contentType);
} }
public void InstallFirmware(string firmwareSource) public void InstallFirmware(string firmwareSource)
@ -719,7 +720,7 @@ namespace Ryujinx.HLE.FileSystem
if (updateNcas.TryGetValue(SystemUpdateTitleId, out var ncaEntry)) if (updateNcas.TryGetValue(SystemUpdateTitleId, out var ncaEntry))
{ {
string metaPath = ncaEntry.Find(x => x.type == NcaContentType.Meta).path; string metaPath = ncaEntry.FirstOrDefault(x => x.type == NcaContentType.Meta).path;
CnmtContentMetaEntry[] metaEntries = null; CnmtContentMetaEntry[] metaEntries = null;
@ -755,7 +756,7 @@ namespace Ryujinx.HLE.FileSystem
if (updateNcas.TryGetValue(SystemVersionTitleId, out var updateNcasItem)) if (updateNcas.TryGetValue(SystemVersionTitleId, out var updateNcasItem))
{ {
string versionEntry = updateNcasItem.Find(x => x.type != NcaContentType.Meta).path; string versionEntry = updateNcasItem.FirstOrDefault(x => x.type != NcaContentType.Meta).path;
using Stream ncaStream = GetZipStream(archive.GetEntry(versionEntry)); using Stream ncaStream = GetZipStream(archive.GetEntry(versionEntry));
Nca nca = new(_virtualFileSystem.KeySet, ncaStream.AsStorage()); Nca nca = new(_virtualFileSystem.KeySet, ncaStream.AsStorage());
@ -774,9 +775,9 @@ namespace Ryujinx.HLE.FileSystem
{ {
if (updateNcas.TryGetValue(metaEntry.TitleId, out ncaEntry)) if (updateNcas.TryGetValue(metaEntry.TitleId, out ncaEntry))
{ {
metaPath = ncaEntry.Find(x => x.type == NcaContentType.Meta).path; metaPath = ncaEntry.FirstOrDefault(x => x.type == NcaContentType.Meta).path;
string contentPath = ncaEntry.Find(x => x.type != NcaContentType.Meta).path; string contentPath = ncaEntry.FirstOrDefault(x => x.type != NcaContentType.Meta).path;
// Nintendo in 9.0.0, removed PPC and only kept the meta nca of it. // Nintendo in 9.0.0, removed PPC and only kept the meta nca of it.
// This is a perfect valid case, so we should just ignore the missing content nca and continue. // This is a perfect valid case, so we should just ignore the missing content nca and continue.
@ -915,8 +916,8 @@ namespace Ryujinx.HLE.FileSystem
{ {
if (updateNcas.TryGetValue(metaEntry.TitleId, out var ncaEntry)) if (updateNcas.TryGetValue(metaEntry.TitleId, out var ncaEntry))
{ {
string metaNcaPath = ncaEntry.Find(x => x.type == NcaContentType.Meta).path; string metaNcaPath = ncaEntry.FirstOrDefault(x => x.type == NcaContentType.Meta).path;
string contentPath = ncaEntry.Find(x => x.type != NcaContentType.Meta).path; string contentPath = ncaEntry.FirstOrDefault(x => x.type != NcaContentType.Meta).path;
// Nintendo in 9.0.0, removed PPC and only kept the meta nca of it. // Nintendo in 9.0.0, removed PPC and only kept the meta nca of it.
// This is a perfect valid case, so we should just ignore the missing content nca and continue. // This is a perfect valid case, so we should just ignore the missing content nca and continue.
@ -1076,7 +1077,7 @@ namespace Ryujinx.HLE.FileSystem
{ {
if (File.Exists(Path.Combine(pathToCheck, file))) if (File.Exists(Path.Combine(pathToCheck, file)))
{ {
return true; return true;
} }
} }
return false; return false;

View file

@ -46,7 +46,7 @@ namespace Ryujinx.HLE.FileSystem
continue; continue;
} }
string ncaId = BitConverter.ToString(entry.NcaId).Replace("-", null).ToLower(); string ncaId = Convert.ToHexStringLower(entry.NcaId).Replace("-", null);
Nca nca = _pfs.GetNca(keySet, $"/{ncaId}.nca"); Nca nca = _pfs.GetNca(keySet, $"/{ncaId}.nca");
if (nca.GetProgramIndex() == programIndex) if (nca.GetProgramIndex() == programIndex)

View file

@ -14,6 +14,7 @@ using System.IO;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Text; using System.Text;
using System.Threading;
namespace Ryujinx.HLE.HOS.Applets namespace Ryujinx.HLE.HOS.Applets
{ {
@ -62,7 +63,7 @@ namespace Ryujinx.HLE.HOS.Applets
private bool _canAcceptController = false; private bool _canAcceptController = false;
private KeyboardInputMode _inputMode = KeyboardInputMode.ControllerAndKeyboard; private KeyboardInputMode _inputMode = KeyboardInputMode.ControllerAndKeyboard;
private readonly object _lock = new(); private readonly Lock _lock = new();
public event EventHandler AppletStateChanged; public event EventHandler AppletStateChanged;

View file

@ -6,6 +6,7 @@ using System.Diagnostics;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{ {
@ -21,7 +22,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
const string CancelText = "Cancel"; const string CancelText = "Cancel";
const string ControllerToggleText = "Toggle input"; const string ControllerToggleText = "Toggle input";
private readonly object _bufferLock = new(); private readonly Lock _bufferLock = new();
private RenderingSurfaceInfo _surfaceInfo = null; private RenderingSurfaceInfo _surfaceInfo = null;
private SKImageInfo _imageInfo; private SKImageInfo _imageInfo;

View file

@ -27,7 +27,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private TRef<bool> _cancelled = null; private TRef<bool> _cancelled = null;
private Thread _thread = null; private Thread _thread = null;
private readonly object _lock = new(); private readonly Lock _lock = new();
public bool IsRunning public bool IsRunning
{ {

View file

@ -16,6 +16,8 @@ using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemA
using Ryujinx.HLE.HOS.Services.Apm; using Ryujinx.HLE.HOS.Services.Apm;
using Ryujinx.HLE.HOS.Services.Caps; using Ryujinx.HLE.HOS.Services.Caps;
using Ryujinx.HLE.HOS.Services.Mii; using Ryujinx.HLE.HOS.Services.Mii;
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager; using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using Ryujinx.HLE.HOS.Services.Nv; using Ryujinx.HLE.HOS.Services.Nv;
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl; using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
@ -337,6 +339,11 @@ namespace Ryujinx.HLE.HOS
public void ScanAmiibo(int nfpDeviceId, string amiiboId, bool useRandomUuid) public void ScanAmiibo(int nfpDeviceId, string amiiboId, bool useRandomUuid)
{ {
if (VirtualAmiibo.ApplicationBytes.Length > 0)
{
VirtualAmiibo.ApplicationBytes = new byte[0];
VirtualAmiibo.InputBin = string.Empty;
}
if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag) if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
{ {
NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound; NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
@ -344,6 +351,22 @@ namespace Ryujinx.HLE.HOS
NfpDevices[nfpDeviceId].UseRandomUuid = useRandomUuid; NfpDevices[nfpDeviceId].UseRandomUuid = useRandomUuid;
} }
} }
public void ScanAmiiboFromBin(string path)
{
VirtualAmiibo.InputBin = path;
if (VirtualAmiibo.ApplicationBytes.Length > 0)
{
VirtualAmiibo.ApplicationBytes = new byte[0];
}
byte[] encryptedData = File.ReadAllBytes(path);
VirtualAmiiboFile newFile = AmiiboBinReader.ReadBinFile(encryptedData);
if (SearchingForAmiibo(out int nfpDeviceId))
{
NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
NfpDevices[nfpDeviceId].AmiiboId = newFile.AmiiboId;
NfpDevices[nfpDeviceId].UseRandomUuid = false;
}
}
public bool SearchingForAmiibo(out int nfpDeviceId) public bool SearchingForAmiibo(out int nfpDeviceId)
{ {

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@ -2,6 +2,7 @@ using Ryujinx.Common;
using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Common namespace Ryujinx.HLE.HOS.Kernel.Common
{ {
@ -14,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
private readonly long[] _current2; private readonly long[] _current2;
private readonly long[] _peak; private readonly long[] _peak;
private readonly object _lock; private readonly object _lock = new();
private readonly LinkedList<KThread> _waitingThreads; private readonly LinkedList<KThread> _waitingThreads;
@ -27,8 +28,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
_current2 = new long[(int)LimitableResource.Count]; _current2 = new long[(int)LimitableResource.Count];
_peak = new long[(int)LimitableResource.Count]; _peak = new long[(int)LimitableResource.Count];
_lock = new object();
_waitingThreads = new LinkedList<KThread>(); _waitingThreads = new LinkedList<KThread>();
} }

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@ -4,6 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using System.Threading;
namespace Ryujinx.HLE.HOS.Kernel.Memory namespace Ryujinx.HLE.HOS.Kernel.Memory
{ {
@ -11,7 +12,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
{ {
public KProcess Owner { get; private set; } public KProcess Owner { get; private set; }
private readonly KPageList _pageList; private readonly KPageList _pageList;
private readonly object _lock; private readonly Lock _lock = new();
private ulong _address; private ulong _address;
private bool _isOwnerMapped; private bool _isOwnerMapped;
private bool _isMapped; private bool _isMapped;
@ -19,7 +20,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
public KCodeMemory(KernelContext context) : base(context) public KCodeMemory(KernelContext context) : base(context)
{ {
_pageList = new KPageList(); _pageList = new KPageList();
_lock = new object();
} }
public Result Initialize(ulong address, ulong size) public Result Initialize(ulong address, ulong size)

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@ -40,8 +40,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public ProcessState State { get; private set; } public ProcessState State { get; private set; }
private readonly object _processLock = new(); private readonly Lock _processLock = new();
private readonly object _threadingLock = new(); private readonly Lock _threadingLock = new();
public KAddressArbiter AddressArbiter { get; private set; } public KAddressArbiter AddressArbiter { get; private set; }

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@ -200,7 +200,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
WakeThreads(_condVarThreads, count, TryAcquireMutex, x => x.CondVarAddress == address); WakeThreads(_condVarThreads, count, TryAcquireMutex, x => x.CondVarAddress == address);
if (!_condVarThreads.Exists(x => x.CondVarAddress == address)) if (!_condVarThreads.Any(x => x.CondVarAddress == address))
{ {
KernelTransfer.KernelToUser(address, 0); KernelTransfer.KernelToUser(address, 0);
} }

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@ -5,7 +5,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
class KCriticalSection class KCriticalSection
{ {
private readonly KernelContext _context; private readonly KernelContext _context;
private readonly object _lock; private readonly object _lock = new();
private int _recursionCount; private int _recursionCount;
public object Lock => _lock; public object Lock => _lock;
@ -13,7 +13,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public KCriticalSection(KernelContext context) public KCriticalSection(KernelContext context)
{ {
_context = context; _context = context;
_lock = new object();
} }
public void Enter() public void Enter()

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@ -112,7 +112,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public bool WaitingInArbitration { get; set; } public bool WaitingInArbitration { get; set; }
private readonly object _activityOperationLock = new(); private readonly Lock _activityOperationLock = new();
public KThread(KernelContext context) : base(context) public KThread(KernelContext context) : base(context)
{ {

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@ -168,7 +168,7 @@ namespace Ryujinx.HLE.HOS
if (StrEquals(RomfsDir, modDir.Name)) if (StrEquals(RomfsDir, modDir.Name))
{ {
var modData = modMetadata.Mods.Find(x => modDir.FullName.Contains(x.Path)); var modData = modMetadata.Mods.FirstOrDefault(x => modDir.FullName.Contains(x.Path));
var enabled = modData?.Enabled ?? true; var enabled = modData?.Enabled ?? true;
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir, enabled)); mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir, enabled));
@ -176,7 +176,7 @@ namespace Ryujinx.HLE.HOS
} }
else if (StrEquals(ExefsDir, modDir.Name)) else if (StrEquals(ExefsDir, modDir.Name))
{ {
var modData = modMetadata.Mods.Find(x => modDir.FullName.Contains(x.Path)); var modData = modMetadata.Mods.FirstOrDefault(x => modDir.FullName.Contains(x.Path));
var enabled = modData?.Enabled ?? true; var enabled = modData?.Enabled ?? true;
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir, enabled)); mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(dir.Name, modDir, enabled));
@ -275,7 +275,7 @@ namespace Ryujinx.HLE.HOS
var fsFile = new FileInfo(Path.Combine(applicationDir.FullName, RomfsContainer)); var fsFile = new FileInfo(Path.Combine(applicationDir.FullName, RomfsContainer));
if (fsFile.Exists) if (fsFile.Exists)
{ {
var modData = modMetadata.Mods.Find(x => fsFile.FullName.Contains(x.Path)); var modData = modMetadata.Mods.FirstOrDefault(x => fsFile.FullName.Contains(x.Path));
var enabled = modData == null || modData.Enabled; var enabled = modData == null || modData.Enabled;
mods.RomfsContainers.Add(new Mod<FileInfo>($"<{applicationDir.Name} RomFs>", fsFile, enabled)); mods.RomfsContainers.Add(new Mod<FileInfo>($"<{applicationDir.Name} RomFs>", fsFile, enabled));
@ -284,7 +284,7 @@ namespace Ryujinx.HLE.HOS
fsFile = new FileInfo(Path.Combine(applicationDir.FullName, ExefsContainer)); fsFile = new FileInfo(Path.Combine(applicationDir.FullName, ExefsContainer));
if (fsFile.Exists) if (fsFile.Exists)
{ {
var modData = modMetadata.Mods.Find(x => fsFile.FullName.Contains(x.Path)); var modData = modMetadata.Mods.FirstOrDefault(x => fsFile.FullName.Contains(x.Path));
var enabled = modData == null || modData.Enabled; var enabled = modData == null || modData.Enabled;
mods.ExefsContainers.Add(new Mod<FileInfo>($"<{applicationDir.Name} ExeFs>", fsFile, enabled)); mods.ExefsContainers.Add(new Mod<FileInfo>($"<{applicationDir.Name} ExeFs>", fsFile, enabled));
@ -403,7 +403,7 @@ namespace Ryujinx.HLE.HOS
} }
// Assumes searchDirPaths don't overlap // Assumes searchDirPaths don't overlap
private static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths) private static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params ReadOnlySpan<string> searchDirPaths)
{ {
static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) || static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) ||
StrEquals(AmsNroPatchDir, name) || StrEquals(AmsNroPatchDir, name) ||
@ -453,7 +453,7 @@ namespace Ryujinx.HLE.HOS
patches.Initialized = true; patches.Initialized = true;
} }
public void CollectMods(IEnumerable<ulong> applications, params string[] searchDirPaths) public void CollectMods(IEnumerable<ulong> applications, params ReadOnlySpan<string> searchDirPaths)
{ {
Clear(); Clear();
@ -680,7 +680,7 @@ namespace Ryujinx.HLE.HOS
ApplyProgramPatches(nroPatches, 0, nro); ApplyProgramPatches(nroPatches, 0, nro);
} }
internal bool ApplyNsoPatches(ulong applicationId, params IExecutable[] programs) internal bool ApplyNsoPatches(ulong applicationId, params ReadOnlySpan<IExecutable> programs)
{ {
IEnumerable<Mod<DirectoryInfo>> nsoMods = _patches.NsoPatches; IEnumerable<Mod<DirectoryInfo>> nsoMods = _patches.NsoPatches;
@ -744,7 +744,7 @@ namespace Ryujinx.HLE.HOS
} }
} }
private static bool ApplyProgramPatches(IEnumerable<Mod<DirectoryInfo>> mods, int protectedOffset, params IExecutable[] programs) private static bool ApplyProgramPatches(IEnumerable<Mod<DirectoryInfo>> mods, int protectedOffset, params ReadOnlySpan<IExecutable> programs)
{ {
int count = 0; int count = 0;
@ -755,12 +755,18 @@ namespace Ryujinx.HLE.HOS
patches[i] = new MemPatch(); patches[i] = new MemPatch();
} }
var buildIds = programs.Select(p => p switch var buildIds = new List<string>(programs.Length);
foreach (IExecutable p in programs)
{ {
NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()).TrimEnd('0'), var buildId = p switch
NroExecutable nro => Convert.ToHexString(nro.Header.BuildId).TrimEnd('0'), {
_ => string.Empty, NsoExecutable nso => Convert.ToHexString(nso.BuildId.ItemsRo.ToArray()).TrimEnd('0'),
}).ToList(); NroExecutable nro => Convert.ToHexString(nro.Header.BuildId).TrimEnd('0'),
_ => string.Empty,
};
buildIds.Add(buildId);
}
int GetIndex(string buildId) => buildIds.FindIndex(id => id == buildId); // O(n) but list is small int GetIndex(string buildId) => buildIds.FindIndex(id => id == buildId); // O(n) but list is small

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@ -4,6 +4,7 @@ using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy.Types; using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy.Types;
using Ryujinx.Horizon.Common; using Ryujinx.Horizon.Common;
using System; using System;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy
{ {
@ -17,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.Sys
private KEvent _accumulatedSuspendedTickChangedEvent; private KEvent _accumulatedSuspendedTickChangedEvent;
private int _accumulatedSuspendedTickChangedEventHandle; private int _accumulatedSuspendedTickChangedEventHandle;
private readonly object _fatalSectionLock = new(); private readonly Lock _fatalSectionLock = new();
private int _fatalSectionCount; private int _fatalSectionCount;
// TODO: Set this when the game goes in suspension (go back to home menu ect), we currently don't support that so we can keep it set to 0. // TODO: Set this when the game goes in suspension (go back to home menu ect), we currently don't support that so we can keep it set to 0.

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@ -123,7 +123,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
return true; return true;
} }
public void Configure(params ControllerConfig[] configs) public void Configure(params ReadOnlySpan<ControllerConfig> configs)
{ {
_configuredTypes = new ControllerType[MaxControllers]; _configuredTypes = new ControllerType[MaxControllers];

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@ -8,7 +8,7 @@ namespace Ryujinx.HLE.HOS.Services.Hid
{ {
public TouchDevice(Switch device, bool active) : base(device, active) { } public TouchDevice(Switch device, bool active) : base(device, active) { }
public void Update(params TouchPoint[] points) public void Update(params ReadOnlySpan<TouchPoint> points)
{ {
ref RingLifo<TouchScreenState> lifo = ref _device.Hid.SharedMemory.TouchScreen; ref RingLifo<TouchScreenState> lifo = ref _device.Hid.SharedMemory.TouchScreen;

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@ -1,5 +1,6 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Ldn.Types namespace Ryujinx.HLE.HOS.Services.Ldn.Types
{ {
@ -12,7 +13,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.Types
static class NodeLatestUpdateHelper static class NodeLatestUpdateHelper
{ {
private static readonly object _lock = new(); private static readonly Lock _lock = new();
public static void CalculateLatestUpdate(this Array8<NodeLatestUpdate> array, Array8<NodeInfo> beforeNodes, Array8<NodeInfo> afterNodes) public static void CalculateLatestUpdate(this Array8<NodeLatestUpdate> array, Array8<NodeInfo> beforeNodes, Array8<NodeInfo> afterNodes)
{ {

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@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm
private ILdnTcpSocket _tcp; private ILdnTcpSocket _tcp;
private LdnProxyUdpServer _udp, _udp2; private LdnProxyUdpServer _udp, _udp2;
private readonly List<LdnProxyTcpSession> _stations = new(); private readonly List<LdnProxyTcpSession> _stations = new();
private readonly object _lock = new(); private readonly Lock _lock = new();
private readonly AutoResetEvent _apConnected = new(false); private readonly AutoResetEvent _apConnected = new(false);

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@ -18,7 +18,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnMitm.Proxy
private byte[] _buffer; private byte[] _buffer;
private int _bufferEnd; private int _bufferEnd;
private readonly object _scanLock = new(); private readonly Lock _scanLock = new();
private Dictionary<ulong, NetworkInfo> _scanResultsLast = new(); private Dictionary<ulong, NetworkInfo> _scanResultsLast = new();
private Dictionary<ulong, NetworkInfo> _scanResults = new(); private Dictionary<ulong, NetworkInfo> _scanResults = new();

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@ -10,7 +10,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu
private readonly Action _timeoutCallback; private readonly Action _timeoutCallback;
private CancellationTokenSource _cancel; private CancellationTokenSource _cancel;
private readonly object _lock = new object(); private readonly Lock _lock = new();
public NetworkTimeout(int idleTimeout, Action timeoutCallback) public NetworkTimeout(int idleTimeout, Action timeoutCallback)
{ {

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@ -1,4 +1,5 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
{ {
@ -8,7 +9,7 @@ namespace Ryujinx.HLE.HOS.Services.Ldn.UserServiceCreator.LdnRyu.Proxy
private readonly List<ushort> _ephemeralPorts = new List<ushort>(); private readonly List<ushort> _ephemeralPorts = new List<ushort>();
private readonly object _lock = new object(); private readonly Lock _lock = new();
public ushort Get() public ushort Get()
{ {

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@ -0,0 +1,340 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System;
using System.IO;
namespace Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption
{
public class AmiiboBinReader
{
private static byte CalculateBCC0(byte[] uid)
{
return (byte)(uid[0] ^ uid[1] ^ uid[2] ^ 0x88);
}
private static byte CalculateBCC1(byte[] uid)
{
return (byte)(uid[3] ^ uid[4] ^ uid[5] ^ uid[6]);
}
public static VirtualAmiiboFile ReadBinFile(byte[] fileBytes)
{
string keyRetailBinPath = GetKeyRetailBinPath();
if (string.IsNullOrEmpty(keyRetailBinPath))
{
return new VirtualAmiiboFile();
}
byte[] initialCounter = new byte[16];
const int totalPages = 135;
const int pageSize = 4;
const int totalBytes = totalPages * pageSize;
if (fileBytes.Length < totalBytes)
{
return new VirtualAmiiboFile();
}
AmiiboDecrypter amiiboDecryptor = new AmiiboDecrypter(keyRetailBinPath);
AmiiboDump amiiboDump = amiiboDecryptor.DecryptAmiiboDump(fileBytes);
byte[] titleId = new byte[8];
byte[] usedCharacter = new byte[2];
byte[] variation = new byte[2];
byte[] amiiboID = new byte[2];
byte[] setID = new byte[1];
byte[] initDate = new byte[2];
byte[] writeDate = new byte[2];
byte[] writeCounter = new byte[2];
byte[] appId = new byte[8];
byte[] settingsBytes = new byte[2];
byte formData = 0;
byte[] applicationAreas = new byte[216];
byte[] dataFull = amiiboDump.GetData();
Logger.Debug?.Print(LogClass.ServiceNfp, $"Data Full Length: {dataFull.Length}");
byte[] uid = new byte[7];
Array.Copy(dataFull, 0, uid, 0, 7);
byte bcc0 = CalculateBCC0(uid);
byte bcc1 = CalculateBCC1(uid);
LogDebugData(uid, bcc0, bcc1);
for (int page = 0; page < 128; page++) // NTAG215 has 128 pages
{
int pageStartIdx = page * 4; // Each page is 4 bytes
byte[] pageData = new byte[4];
byte[] sourceBytes = dataFull;
Array.Copy(sourceBytes, pageStartIdx, pageData, 0, 4);
// Special handling for specific pages
switch (page)
{
case 0: // Page 0 (UID + BCC0)
Logger.Debug?.Print(LogClass.ServiceNfp, "Page 0: UID and BCC0.");
break;
case 2: // Page 2 (BCC1 + Internal Value)
byte internalValue = pageData[1];
Logger.Debug?.Print(LogClass.ServiceNfp, $"Page 2: BCC1 + Internal Value 0x{internalValue:X2} (Expected 0x48).");
break;
case 6:
// Bytes 0 and 1 are init date, bytes 2 and 3 are write date
Array.Copy(pageData, 0, initDate, 0, 2);
Array.Copy(pageData, 2, writeDate, 0, 2);
break;
case 21:
// Bytes 0 and 1 are used character, bytes 2 and 3 are variation
Array.Copy(pageData, 0, usedCharacter, 0, 2);
Array.Copy(pageData, 2, variation, 0, 2);
break;
case 22:
// Bytes 0 and 1 are amiibo ID, byte 2 is set ID, byte 3 is form data
Array.Copy(pageData, 0, amiiboID, 0, 2);
setID[0] = pageData[2];
formData = pageData[3];
break;
case 64:
case 65:
// Extract title ID
int titleIdOffset = (page - 64) * 4;
Array.Copy(pageData, 0, titleId, titleIdOffset, 4);
break;
case 66:
// Bytes 0 and 1 are write counter
Array.Copy(pageData, 0, writeCounter, 0, 2);
break;
// Pages 76 to 127 are application areas
case >= 76 and <= 127:
int appAreaOffset = (page - 76) * 4;
Array.Copy(pageData, 0, applicationAreas, appAreaOffset, 4);
break;
}
}
string usedCharacterStr = BitConverter.ToString(usedCharacter).Replace("-", "");
string variationStr = BitConverter.ToString(variation).Replace("-", "");
string amiiboIDStr = BitConverter.ToString(amiiboID).Replace("-", "");
string setIDStr = BitConverter.ToString(setID).Replace("-", "");
string head = usedCharacterStr + variationStr;
string tail = amiiboIDStr + setIDStr + "02";
string finalID = head + tail;
ushort settingsValue = BitConverter.ToUInt16(settingsBytes, 0);
ushort initDateValue = BitConverter.ToUInt16(initDate, 0);
ushort writeDateValue = BitConverter.ToUInt16(writeDate, 0);
DateTime initDateTime = DateTimeFromTag(initDateValue);
DateTime writeDateTime = DateTimeFromTag(writeDateValue);
ushort writeCounterValue = BitConverter.ToUInt16(writeCounter, 0);
string nickName = amiiboDump.AmiiboNickname;
LogFinalData(titleId, appId, head, tail, finalID, nickName, initDateTime, writeDateTime, settingsValue, writeCounterValue, applicationAreas);
VirtualAmiiboFile virtualAmiiboFile = new VirtualAmiiboFile
{
FileVersion = 1,
TagUuid = uid,
AmiiboId = finalID,
NickName = nickName,
FirstWriteDate = initDateTime,
LastWriteDate = writeDateTime,
WriteCounter = writeCounterValue,
};
if (writeCounterValue > 0)
{
VirtualAmiibo.ApplicationBytes = applicationAreas;
}
VirtualAmiibo.NickName = nickName;
return virtualAmiiboFile;
}
public static bool SaveBinFile(string inputFile, byte[] appData)
{
Logger.Info?.Print(LogClass.ServiceNfp, "Saving bin file.");
byte[] readBytes;
try
{
readBytes = File.ReadAllBytes(inputFile);
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.ServiceNfp, $"Error reading file: {ex.Message}");
return false;
}
string keyRetailBinPath = GetKeyRetailBinPath();
if (string.IsNullOrEmpty(keyRetailBinPath))
{
Logger.Error?.Print(LogClass.ServiceNfp, "Key retail path is empty.");
return false;
}
if (appData.Length != 216) // Ensure application area size is valid
{
Logger.Error?.Print(LogClass.ServiceNfp, "Invalid application data length. Expected 216 bytes.");
return false;
}
AmiiboDecrypter amiiboDecryptor = new AmiiboDecrypter(keyRetailBinPath);
AmiiboDump amiiboDump = amiiboDecryptor.DecryptAmiiboDump(readBytes);
byte[] oldData = amiiboDump.GetData();
if (oldData.Length != 540) // Verify the expected length for NTAG215 tags
{
Logger.Error?.Print(LogClass.ServiceNfp, "Invalid tag data length. Expected 540 bytes.");
return false;
}
byte[] newData = new byte[oldData.Length];
Array.Copy(oldData, newData, oldData.Length);
// Replace application area with appData
int appAreaOffset = 76 * 4; // Starting page (76) times 4 bytes per page
Array.Copy(appData, 0, newData, appAreaOffset, appData.Length);
AmiiboDump encryptedDump = amiiboDecryptor.EncryptAmiiboDump(newData);
byte[] encryptedData = encryptedDump.GetData();
if (encryptedData == null || encryptedData.Length != readBytes.Length)
{
Logger.Error?.Print(LogClass.ServiceNfp, "Failed to encrypt data correctly.");
return false;
}
inputFile = inputFile.Replace("_modified", string.Empty);
// Save the encrypted data to file or return it for saving externally
string outputFilePath = Path.Combine(Path.GetDirectoryName(inputFile), Path.GetFileNameWithoutExtension(inputFile) + "_modified.bin");
try
{
File.WriteAllBytes(outputFilePath, encryptedData);
Logger.Info?.Print(LogClass.ServiceNfp, $"Modified Amiibo data saved to {outputFilePath}.");
return true;
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.ServiceNfp, $"Error saving file: {ex.Message}");
return false;
}
}
public static bool SaveBinFile(string inputFile, string newNickName)
{
Logger.Info?.Print(LogClass.ServiceNfp, "Saving bin file.");
byte[] readBytes;
try
{
readBytes = File.ReadAllBytes(inputFile);
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.ServiceNfp, $"Error reading file: {ex.Message}");
return false;
}
string keyRetailBinPath = GetKeyRetailBinPath();
if (string.IsNullOrEmpty(keyRetailBinPath))
{
Logger.Error?.Print(LogClass.ServiceNfp, "Key retail path is empty.");
return false;
}
AmiiboDecrypter amiiboDecryptor = new AmiiboDecrypter(keyRetailBinPath);
AmiiboDump amiiboDump = amiiboDecryptor.DecryptAmiiboDump(readBytes);
amiiboDump.AmiiboNickname = newNickName;
byte[] oldData = amiiboDump.GetData();
if (oldData.Length != 540) // Verify the expected length for NTAG215 tags
{
Logger.Error?.Print(LogClass.ServiceNfp, "Invalid tag data length. Expected 540 bytes.");
return false;
}
byte[] encryptedData = amiiboDecryptor.EncryptAmiiboDump(oldData).GetData();
if (encryptedData == null || encryptedData.Length != readBytes.Length)
{
Logger.Error?.Print(LogClass.ServiceNfp, "Failed to encrypt data correctly.");
return false;
}
inputFile = inputFile.Replace("_modified", string.Empty);
// Save the encrypted data to file or return it for saving externally
string outputFilePath = Path.Combine(Path.GetDirectoryName(inputFile), Path.GetFileNameWithoutExtension(inputFile) + "_modified.bin");
try
{
File.WriteAllBytes(outputFilePath, encryptedData);
Logger.Info?.Print(LogClass.ServiceNfp, $"Modified Amiibo data saved to {outputFilePath}.");
return true;
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.ServiceNfp, $"Error saving file: {ex.Message}");
return false;
}
}
private static void LogDebugData(byte[] uid, byte bcc0, byte bcc1)
{
Logger.Debug?.Print(LogClass.ServiceNfp, $"UID: {BitConverter.ToString(uid)}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"BCC0: 0x{bcc0:X2}, BCC1: 0x{bcc1:X2}");
}
private static void LogFinalData(byte[] titleId, byte[] appId, string head, string tail, string finalID, string nickName, DateTime initDateTime, DateTime writeDateTime, ushort settingsValue, ushort writeCounterValue, byte[] applicationAreas)
{
Logger.Debug?.Print(LogClass.ServiceNfp, $"Title ID: 0x{BitConverter.ToString(titleId).Replace("-", "")}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Application Program ID: 0x{BitConverter.ToString(appId).Replace("-", "")}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Head: {head}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Tail: {tail}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Final ID: {finalID}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Nickname: {nickName}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Init Date: {initDateTime}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Write Date: {writeDateTime}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Settings: 0x{settingsValue:X4}");
Logger.Debug?.Print(LogClass.ServiceNfp, $"Write Counter: {writeCounterValue}");
Logger.Debug?.Print(LogClass.ServiceNfp, "Length of Application Areas: " + applicationAreas.Length);
}
private static uint CalculateCRC32(byte[] input)
{
uint[] table = new uint[256];
uint polynomial = 0xEDB88320;
for (uint i = 0; i < table.Length; ++i)
{
uint crc = i;
for (int j = 0; j < 8; ++j)
{
if ((crc & 1) != 0)
crc = (crc >> 1) ^ polynomial;
else
crc >>= 1;
}
table[i] = crc;
}
uint result = 0xFFFFFFFF;
foreach (byte b in input)
{
byte index = (byte)((result & 0xFF) ^ b);
result = (result >> 8) ^ table[index];
}
return ~result;
}
private static string GetKeyRetailBinPath()
{
return Path.Combine(AppDataManager.KeysDirPath, "key_retail.bin");
}
public static bool HasKeyRetailBinPath()
{
return File.Exists(GetKeyRetailBinPath());
}
public static DateTime DateTimeFromTag(ushort value)
{
try
{
int day = value & 0x1F;
int month = (value >> 5) & 0x0F;
int year = (value >> 9) & 0x7F;
if (day == 0 || month == 0 || month > 12 || day > DateTime.DaysInMonth(2000 + year, month))
throw new ArgumentOutOfRangeException();
return new DateTime(2000 + year, month, day);
}
catch
{
return DateTime.Now;
}
}
}
}

View file

@ -0,0 +1,43 @@
using System.IO;
namespace Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption
{
public class AmiiboDecrypter
{
public AmiiboMasterKey DataKey { get; private set; }
public AmiiboMasterKey TagKey { get; private set; }
public AmiiboDecrypter(string keyRetailBinPath)
{
var combinedKeys = File.ReadAllBytes(keyRetailBinPath);
var keys = AmiiboMasterKey.FromCombinedBin(combinedKeys);
DataKey = keys.DataKey;
TagKey = keys.TagKey;
}
public AmiiboDump DecryptAmiiboDump(byte[] encryptedDumpData)
{
// Initialize AmiiboDump with encrypted data
AmiiboDump amiiboDump = new AmiiboDump(encryptedDumpData, DataKey, TagKey, isLocked: true);
// Unlock (decrypt) the dump
amiiboDump.Unlock();
// Optional: Verify HMACs
amiiboDump.VerifyHMACs();
return amiiboDump;
}
public AmiiboDump EncryptAmiiboDump(byte[] decryptedDumpData)
{
// Initialize AmiiboDump with decrypted data
AmiiboDump amiiboDump = new AmiiboDump(decryptedDumpData, DataKey, TagKey, isLocked: false);
// Lock (encrypt) the dump
amiiboDump.Lock();
return amiiboDump;
}
}
}

View file

@ -0,0 +1,387 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography;
namespace Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption
{
public class AmiiboDump
{
private AmiiboMasterKey dataMasterKey;
private AmiiboMasterKey tagMasterKey;
private bool isLocked;
private byte[] data;
private byte[] hmacTagKey;
private byte[] hmacDataKey;
private byte[] aesKey;
private byte[] aesIv;
public AmiiboDump(byte[] dumpData, AmiiboMasterKey dataKey, AmiiboMasterKey tagKey, bool isLocked = true)
{
if (dumpData.Length < 540)
throw new ArgumentException("Incomplete dump. Amiibo data is at least 540 bytes.");
this.data = new byte[540];
Array.Copy(dumpData, this.data, dumpData.Length);
this.dataMasterKey = dataKey;
this.tagMasterKey = tagKey;
this.isLocked = isLocked;
if (!isLocked)
{
DeriveKeysAndCipher();
}
}
private byte[] DeriveKey(AmiiboMasterKey key, bool deriveAes, out byte[] derivedAesKey, out byte[] derivedAesIv)
{
List<byte> seed = new List<byte>();
// Start with the type string (14 bytes)
seed.AddRange(key.TypeString);
// Append data based on magic size
int append = 16 - key.MagicSize;
byte[] extract = new byte[16];
Array.Copy(this.data, 0x011, extract, 0, 2); // Extract two bytes from user data section
for (int i = 2; i < 16; i++)
{
extract[i] = 0x00;
}
seed.AddRange(extract.Take(append));
// Add the magic bytes
seed.AddRange(key.MagicBytes.Take(key.MagicSize));
// Extract the UID (UID is 8 bytes)
byte[] uid = new byte[8];
Array.Copy(this.data, 0x000, uid, 0, 8);
seed.AddRange(uid);
seed.AddRange(uid);
// Extract some tag data (pages 0x20 - 0x28)
byte[] user = new byte[32];
Array.Copy(this.data, 0x060, user, 0, 32);
// XOR it with the key padding (XorPad)
byte[] paddedUser = new byte[32];
for (int i = 0; i < user.Length; i++)
{
paddedUser[i] = (byte)(user[i] ^ key.XorPad[i]);
}
seed.AddRange(paddedUser);
byte[] seedBytes = seed.ToArray();
if (seedBytes.Length != 78)
{
throw new Exception("Size check for key derived seed failed");
}
byte[] hmacKey;
derivedAesKey = null;
derivedAesIv = null;
if (deriveAes)
{
// Derive AES Key and IV
var dataForAes = new byte[2 + seedBytes.Length];
dataForAes[0] = 0x00;
dataForAes[1] = 0x00; // Counter (0)
Array.Copy(seedBytes, 0, dataForAes, 2, seedBytes.Length);
byte[] derivedBytes;
using (var hmac = new HMACSHA256(key.HmacKey))
{
derivedBytes = hmac.ComputeHash(dataForAes);
}
derivedAesKey = derivedBytes.Take(16).ToArray();
derivedAesIv = derivedBytes.Skip(16).Take(16).ToArray();
// Derive HMAC Key
var dataForHmacKey = new byte[2 + seedBytes.Length];
dataForHmacKey[0] = 0x00;
dataForHmacKey[1] = 0x01; // Counter (1)
Array.Copy(seedBytes, 0, dataForHmacKey, 2, seedBytes.Length);
using (var hmac = new HMACSHA256(key.HmacKey))
{
derivedBytes = hmac.ComputeHash(dataForHmacKey);
}
hmacKey = derivedBytes.Take(16).ToArray();
}
else
{
// Derive HMAC Key only
var dataForHmacKey = new byte[2 + seedBytes.Length];
dataForHmacKey[0] = 0x00;
dataForHmacKey[1] = 0x01; // Counter (1)
Array.Copy(seedBytes, 0, dataForHmacKey, 2, seedBytes.Length);
byte[] derivedBytes;
using (var hmac = new HMACSHA256(key.HmacKey))
{
derivedBytes = hmac.ComputeHash(dataForHmacKey);
}
hmacKey = derivedBytes.Take(16).ToArray();
}
return hmacKey;
}
private void DeriveKeysAndCipher()
{
byte[] discard;
// Derive HMAC Tag Key
this.hmacTagKey = DeriveKey(this.tagMasterKey, false, out discard, out discard);
// Derive HMAC Data Key and AES Key/IV
this.hmacDataKey = DeriveKey(this.dataMasterKey, true, out aesKey, out aesIv);
}
private void DecryptData()
{
byte[] encryptedBlock = new byte[0x020 + 0x168];
Array.Copy(data, 0x014, encryptedBlock, 0, 0x020); // data[0x014:0x034]
Array.Copy(data, 0x0A0, encryptedBlock, 0x020, 0x168); // data[0x0A0:0x208]
byte[] decryptedBlock = AES_CTR_Transform(encryptedBlock, aesKey, aesIv);
// Copy decrypted data back
Array.Copy(decryptedBlock, 0, data, 0x014, 0x020);
Array.Copy(decryptedBlock, 0x020, data, 0x0A0, 0x168);
}
private void EncryptData()
{
byte[] plainBlock = new byte[0x020 + 0x168];
Array.Copy(data, 0x014, plainBlock, 0, 0x020); // data[0x014:0x034]
Array.Copy(data, 0x0A0, plainBlock, 0x020, 0x168); // data[0x0A0:0x208]
byte[] encryptedBlock = AES_CTR_Transform(plainBlock, aesKey, aesIv);
// Copy encrypted data back
Array.Copy(encryptedBlock, 0, data, 0x014, 0x020);
Array.Copy(encryptedBlock, 0x020, data, 0x0A0, 0x168);
}
private byte[] AES_CTR_Transform(byte[] data, byte[] key, byte[] iv)
{
byte[] output = new byte[data.Length];
using (Aes aes = Aes.Create())
{
aes.Key = key;
aes.Mode = CipherMode.ECB;
aes.Padding = PaddingMode.None;
int blockSize = aes.BlockSize / 8; // in bytes, should be 16
byte[] counter = new byte[blockSize];
Array.Copy(iv, counter, blockSize);
using (ICryptoTransform encryptor = aes.CreateEncryptor())
{
byte[] encryptedCounter = new byte[blockSize];
for (int i = 0; i < data.Length; i += blockSize)
{
// Encrypt the counter
encryptor.TransformBlock(counter, 0, blockSize, encryptedCounter, 0);
// Determine the number of bytes to process in this block
int blockLength = Math.Min(blockSize, data.Length - i);
// XOR the encrypted counter with the plaintext/ciphertext block
for (int j = 0; j < blockLength; j++)
{
output[i + j] = (byte)(data[i + j] ^ encryptedCounter[j]);
}
// Increment the counter
IncrementCounter(counter);
}
}
}
return output;
}
private void IncrementCounter(byte[] counter)
{
for (int i = counter.Length - 1; i >= 0; i--)
{
if (++counter[i] != 0)
break;
}
}
private void DeriveHMACs()
{
if (isLocked)
throw new InvalidOperationException("Cannot derive HMACs when data is locked.");
// Calculate tag HMAC
byte[] tagHmacData = new byte[8 + 44];
Array.Copy(data, 0x000, tagHmacData, 0, 8);
Array.Copy(data, 0x054, tagHmacData, 8, 44);
byte[] tagHmac;
using (var hmac = new HMACSHA256(hmacTagKey))
{
tagHmac = hmac.ComputeHash(tagHmacData);
}
// Overwrite the stored tag HMAC
Array.Copy(tagHmac, 0, data, 0x034, 32);
// Prepare data for data HMAC
int len1 = 0x023; // 0x011 to 0x034 (0x034 - 0x011)
int len2 = 0x168; // 0x0A0 to 0x208 (0x208 - 0x0A0)
int len3 = tagHmac.Length; // 32 bytes
int len4 = 0x008; // 0x000 to 0x008 (0x008 - 0x000)
int len5 = 0x02C; // 0x054 to 0x080 (0x080 - 0x054)
int totalLength = len1 + len2 + len3 + len4 + len5;
byte[] dataHmacData = new byte[totalLength];
int offset = 0;
Array.Copy(data, 0x011, dataHmacData, offset, len1);
offset += len1;
Array.Copy(data, 0x0A0, dataHmacData, offset, len2);
offset += len2;
Array.Copy(tagHmac, 0, dataHmacData, offset, len3);
offset += len3;
Array.Copy(data, 0x000, dataHmacData, offset, len4);
offset += len4;
Array.Copy(data, 0x054, dataHmacData, offset, len5);
byte[] dataHmac;
using (var hmac = new HMACSHA256(hmacDataKey))
{
dataHmac = hmac.ComputeHash(dataHmacData);
}
// Overwrite the stored data HMAC
Array.Copy(dataHmac, 0, data, 0x080, 32);
}
public void VerifyHMACs()
{
if (isLocked)
throw new InvalidOperationException("Cannot verify HMACs when data is locked.");
// Calculate tag HMAC
byte[] tagHmacData = new byte[8 + 44];
Array.Copy(data, 0x000, tagHmacData, 0, 8);
Array.Copy(data, 0x054, tagHmacData, 8, 44);
byte[] calculatedTagHmac;
using (var hmac = new HMACSHA256(hmacTagKey))
{
calculatedTagHmac = hmac.ComputeHash(tagHmacData);
}
byte[] storedTagHmac = new byte[32];
Array.Copy(data, 0x034, storedTagHmac, 0, 32);
if (!calculatedTagHmac.SequenceEqual(storedTagHmac))
{
throw new Exception("Tag HMAC verification failed.");
}
// Prepare data for data HMAC
int len1 = 0x023; // 0x011 to 0x034
int len2 = 0x168; // 0x0A0 to 0x208
int len3 = calculatedTagHmac.Length; // 32 bytes
int len4 = 0x008; // 0x000 to 0x008
int len5 = 0x02C; // 0x054 to 0x080
int totalLength = len1 + len2 + len3 + len4 + len5;
byte[] dataHmacData = new byte[totalLength];
int offset = 0;
Array.Copy(data, 0x011, dataHmacData, offset, len1);
offset += len1;
Array.Copy(data, 0x0A0, dataHmacData, offset, len2);
offset += len2;
Array.Copy(calculatedTagHmac, 0, dataHmacData, offset, len3);
offset += len3;
Array.Copy(data, 0x000, dataHmacData, offset, len4);
offset += len4;
Array.Copy(data, 0x054, dataHmacData, offset, len5);
byte[] calculatedDataHmac;
using (var hmac = new HMACSHA256(hmacDataKey))
{
calculatedDataHmac = hmac.ComputeHash(dataHmacData);
}
byte[] storedDataHmac = new byte[32];
Array.Copy(data, 0x080, storedDataHmac, 0, 32);
if (!calculatedDataHmac.SequenceEqual(storedDataHmac))
{
throw new Exception("Data HMAC verification failed.");
}
}
public void Unlock()
{
if (!isLocked)
throw new InvalidOperationException("Data is already unlocked.");
// Derive keys and cipher
DeriveKeysAndCipher();
// Decrypt the encrypted data
DecryptData();
isLocked = false;
}
public void Lock()
{
if (isLocked)
throw new InvalidOperationException("Data is already locked.");
// Recalculate HMACs
DeriveHMACs();
// Encrypt the data
EncryptData();
isLocked = true;
}
public byte[] GetData()
{
return data;
}
// Property to get or set Amiibo nickname
public string AmiiboNickname
{
get
{
// data[0x020:0x034], big endian UTF-16
byte[] nicknameBytes = new byte[0x014];
Array.Copy(data, 0x020, nicknameBytes, 0, 0x014);
string nickname = System.Text.Encoding.BigEndianUnicode.GetString(nicknameBytes).TrimEnd('\0');
return nickname;
}
set
{
byte[] nicknameBytes = System.Text.Encoding.BigEndianUnicode.GetBytes(value.PadRight(10, '\0'));
if (nicknameBytes.Length > 20)
throw new ArgumentException("Nickname too long.");
Array.Copy(nicknameBytes, 0, data, 0x020, nicknameBytes.Length);
// Pad remaining bytes with zeros
for (int i = 0x020 + nicknameBytes.Length; i < 0x034; i++)
{
data[i] = 0x00;
}
}
}
}
}

View file

@ -0,0 +1,42 @@
using System;
using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption
{
public class AmiiboMasterKey
{
public byte[] HmacKey { get; private set; } // 16 bytes
public byte[] TypeString { get; private set; } // 14 bytes
public byte Rfu { get; private set; } // 1 byte
public byte MagicSize { get; private set; } // 1 byte
public byte[] MagicBytes { get; private set; } // 16 bytes
public byte[] XorPad { get; private set; } // 32 bytes
public AmiiboMasterKey(byte[] data)
{
if (data.Length != 80)
throw new ArgumentException("Master key data must be 80 bytes.");
HmacKey = data.Take(16).ToArray();
TypeString = data.Skip(16).Take(14).ToArray();
Rfu = data[30];
MagicSize = data[31];
MagicBytes = data.Skip(32).Take(16).ToArray();
XorPad = data.Skip(48).Take(32).ToArray();
}
public static (AmiiboMasterKey DataKey, AmiiboMasterKey TagKey) FromCombinedBin(byte[] combinedBin)
{
if (combinedBin.Length != 160)
throw new ArgumentException($"Data is {combinedBin.Length} bytes (should be 160).");
byte[] dataBin = combinedBin.Take(80).ToArray();
byte[] tagBin = combinedBin.Skip(80).Take(80).ToArray();
AmiiboMasterKey dataKey = new AmiiboMasterKey(dataBin);
AmiiboMasterKey tagKey = new AmiiboMasterKey(tagBin);
return (dataKey, tagKey);
}
}
}

View file

@ -78,7 +78,6 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
if (_state == State.Initialized) if (_state == State.Initialized)
{ {
_cancelTokenSource?.Cancel(); _cancelTokenSource?.Cancel();
// NOTE: All events are destroyed here. // NOTE: All events are destroyed here.
context.Device.System.NfpDevices.Clear(); context.Device.System.NfpDevices.Clear();
@ -146,9 +145,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
break; break;
} }
} }
_cancelTokenSource = new CancellationTokenSource(); _cancelTokenSource = new CancellationTokenSource();
Task.Run(() => Task.Run(() =>
{ {
while (true) while (true)
@ -199,7 +196,6 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
break; break;
} }
} }
return ResultCode.Success; return ResultCode.Success;
} }
@ -229,7 +225,6 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
} }
// TODO: Found how the MountTarget is handled. // TODO: Found how the MountTarget is handled.
for (int i = 0; i < context.Device.System.NfpDevices.Count; i++) for (int i = 0; i < context.Device.System.NfpDevices.Count; i++)
{ {
if (context.Device.System.NfpDevices[i].Handle == (PlayerIndex)deviceHandle) if (context.Device.System.NfpDevices[i].Handle == (PlayerIndex)deviceHandle)
@ -488,14 +483,12 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
#pragma warning disable IDE0059 // Remove unnecessary value assignment #pragma warning disable IDE0059 // Remove unnecessary value assignment
uint deviceHandle = (uint)context.RequestData.ReadUInt64(); uint deviceHandle = (uint)context.RequestData.ReadUInt64();
#pragma warning restore IDE0059 #pragma warning restore IDE0059
if (context.Device.System.NfpDevices.Count == 0) if (context.Device.System.NfpDevices.Count == 0)
{ {
return ResultCode.DeviceNotFound; return ResultCode.DeviceNotFound;
} }
// NOTE: Since we handle amiibo through VirtualAmiibo, we don't have to flush anything in our case. // NOTE: Since we handle amiibo through VirtualAmiibo, we don't have to flush anything in our case.
return ResultCode.Success; return ResultCode.Success;
} }
@ -884,7 +877,6 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
return ResultCode.Success; return ResultCode.Success;
} }
} }
return ResultCode.DeviceNotFound; return ResultCode.DeviceNotFound;
} }

View file

@ -3,7 +3,7 @@ using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager
{ {
struct VirtualAmiiboFile public struct VirtualAmiiboFile
{ {
public uint FileVersion { get; set; } public uint FileVersion { get; set; }
public byte[] TagUuid { get; set; } public byte[] TagUuid { get; set; }
@ -15,7 +15,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager
public List<VirtualAmiiboApplicationArea> ApplicationAreas { get; set; } public List<VirtualAmiiboApplicationArea> ApplicationAreas { get; set; }
} }
struct VirtualAmiiboApplicationArea public struct VirtualAmiiboApplicationArea
{ {
public uint ApplicationAreaId { get; set; } public uint ApplicationAreaId { get; set; }
public byte[] ApplicationArea { get; set; } public byte[] ApplicationArea { get; set; }

View file

@ -4,19 +4,22 @@ using Ryujinx.Common.Utilities;
using Ryujinx.Cpu; using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Mii; using Ryujinx.HLE.HOS.Services.Mii;
using Ryujinx.HLE.HOS.Services.Mii.Types; using Ryujinx.HLE.HOS.Services.Mii.Types;
using Ryujinx.HLE.HOS.Services.Nfc.AmiiboDecryption;
using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager; using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{ {
static class VirtualAmiibo static class VirtualAmiibo
{ {
private static uint _openedApplicationAreaId; public static uint OpenedApplicationAreaId;
public static byte[] ApplicationBytes = new byte[0];
public static string InputBin = string.Empty;
public static string NickName = string.Empty;
private static readonly AmiiboJsonSerializerContext _serializerContext = AmiiboJsonSerializerContext.Default; private static readonly AmiiboJsonSerializerContext _serializerContext = AmiiboJsonSerializerContext.Default;
public static byte[] GenerateUuid(string amiiboId, bool useRandomUuid) public static byte[] GenerateUuid(string amiiboId, bool useRandomUuid)
{ {
if (useRandomUuid) if (useRandomUuid)
@ -68,6 +71,11 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{ {
VirtualAmiiboFile amiiboFile = LoadAmiiboFile(amiiboId); VirtualAmiiboFile amiiboFile = LoadAmiiboFile(amiiboId);
string nickname = amiiboFile.NickName ?? "Ryujinx"; string nickname = amiiboFile.NickName ?? "Ryujinx";
if (NickName != string.Empty)
{
nickname = NickName;
NickName = string.Empty;
}
UtilityImpl utilityImpl = new(tickSource); UtilityImpl utilityImpl = new(tickSource);
CharInfo charInfo = new(); CharInfo charInfo = new();
@ -97,16 +105,26 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{ {
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId); VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
virtualAmiiboFile.NickName = newNickName; virtualAmiiboFile.NickName = newNickName;
if (InputBin != string.Empty)
{
AmiiboBinReader.SaveBinFile(InputBin, virtualAmiiboFile.NickName);
return;
}
SaveAmiiboFile(virtualAmiiboFile); SaveAmiiboFile(virtualAmiiboFile);
} }
public static bool OpenApplicationArea(string amiiboId, uint applicationAreaId) public static bool OpenApplicationArea(string amiiboId, uint applicationAreaId)
{ {
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId); VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
if (ApplicationBytes.Length > 0)
if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == applicationAreaId))
{ {
_openedApplicationAreaId = applicationAreaId; OpenedApplicationAreaId = applicationAreaId;
return true;
}
if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
{
OpenedApplicationAreaId = applicationAreaId;
return true; return true;
} }
@ -116,11 +134,17 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
public static byte[] GetApplicationArea(string amiiboId) public static byte[] GetApplicationArea(string amiiboId)
{ {
if (ApplicationBytes.Length > 0)
{
byte[] bytes = ApplicationBytes;
ApplicationBytes = new byte[0];
return bytes;
}
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId); VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
foreach (VirtualAmiiboApplicationArea applicationArea in virtualAmiiboFile.ApplicationAreas) foreach (VirtualAmiiboApplicationArea applicationArea in virtualAmiiboFile.ApplicationAreas)
{ {
if (applicationArea.ApplicationAreaId == _openedApplicationAreaId) if (applicationArea.ApplicationAreaId == OpenedApplicationAreaId)
{ {
return applicationArea.ApplicationArea; return applicationArea.ApplicationArea;
} }
@ -133,7 +157,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
{ {
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId); VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == applicationAreaId)) if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == applicationAreaId))
{ {
return false; return false;
} }
@ -151,17 +175,22 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
public static void SetApplicationArea(string amiiboId, byte[] applicationAreaData) public static void SetApplicationArea(string amiiboId, byte[] applicationAreaData)
{ {
if (InputBin != string.Empty)
{
AmiiboBinReader.SaveBinFile(InputBin, applicationAreaData);
return;
}
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId); VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);
if (virtualAmiiboFile.ApplicationAreas.Exists(item => item.ApplicationAreaId == _openedApplicationAreaId)) if (virtualAmiiboFile.ApplicationAreas.Any(item => item.ApplicationAreaId == OpenedApplicationAreaId))
{ {
for (int i = 0; i < virtualAmiiboFile.ApplicationAreas.Count; i++) for (int i = 0; i < virtualAmiiboFile.ApplicationAreas.Count; i++)
{ {
if (virtualAmiiboFile.ApplicationAreas[i].ApplicationAreaId == _openedApplicationAreaId) if (virtualAmiiboFile.ApplicationAreas[i].ApplicationAreaId == OpenedApplicationAreaId)
{ {
virtualAmiiboFile.ApplicationAreas[i] = new VirtualAmiiboApplicationArea() virtualAmiiboFile.ApplicationAreas[i] = new VirtualAmiiboApplicationArea()
{ {
ApplicationAreaId = _openedApplicationAreaId, ApplicationAreaId = OpenedApplicationAreaId,
ApplicationArea = applicationAreaData, ApplicationArea = applicationAreaData,
}; };
@ -204,10 +233,21 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
return virtualAmiiboFile; return virtualAmiiboFile;
} }
private static void SaveAmiiboFile(VirtualAmiiboFile virtualAmiiboFile) public static void SaveAmiiboFile(VirtualAmiiboFile virtualAmiiboFile)
{ {
string filePath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", $"{virtualAmiiboFile.AmiiboId}.json"); string filePath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", $"{virtualAmiiboFile.AmiiboId}.json");
JsonHelper.SerializeToFile(filePath, virtualAmiiboFile, _serializerContext.VirtualAmiiboFile); JsonHelper.SerializeToFile(filePath, virtualAmiiboFile, _serializerContext.VirtualAmiiboFile);
} }
public static bool SaveFileExists(VirtualAmiiboFile virtualAmiiboFile)
{
if (InputBin != string.Empty)
{
SaveAmiiboFile(virtualAmiiboFile);
return true;
}
return File.Exists(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", $"{virtualAmiiboFile.AmiiboId}.json"));
}
} }
} }

View file

@ -26,7 +26,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
private NvFence _previousFailingFence; private NvFence _previousFailingFence;
private uint _failingCount; private uint _failingCount;
public readonly object Lock = new(); public readonly Lock Lock = new();
/// <summary> /// <summary>
/// Max failing count until waiting on CPU. /// Max failing count until waiting on CPU.

View file

@ -17,7 +17,7 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl
private readonly Switch _device; private readonly Switch _device;
private readonly object _syncpointAllocatorLock = new(); private readonly Lock _syncpointAllocatorLock = new();
public NvHostSyncpt(Switch device) public NvHostSyncpt(Switch device)
{ {

View file

@ -3,6 +3,7 @@ using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.Numerics; using System.Numerics;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{ {
@ -10,7 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{ {
private static readonly ConcurrentDictionary<ulong, BsdContext> _registry = new(); private static readonly ConcurrentDictionary<ulong, BsdContext> _registry = new();
private readonly object _lock = new(); private readonly Lock _lock = new();
private readonly List<IFileDescriptor> _fds; private readonly List<IFileDescriptor> _fds;

View file

@ -16,6 +16,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Ssl namespace Ryujinx.HLE.HOS.Services.Ssl
{ {
@ -43,7 +44,7 @@ namespace Ryujinx.HLE.HOS.Services.Ssl
private bool _initialized; private bool _initialized;
private Dictionary<CaCertificateId, CertStoreEntry> _certificates; private Dictionary<CaCertificateId, CertStoreEntry> _certificates;
private readonly object _lock = new(); private readonly Lock _lock = new();
private struct CertStoreFileHeader private struct CertStoreFileHeader
{ {

View file

@ -1,5 +1,6 @@
using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types; using Ryujinx.HLE.HOS.Services.SurfaceFlinger.Types;
using System; using System;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
{ {
@ -23,7 +24,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
protected BufferQueueConsumer Consumer; protected BufferQueueConsumer Consumer;
protected readonly object Lock = new(); protected readonly Lock Lock = new();
private readonly IConsumerListener _listener; private readonly IConsumerListener _listener;

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