mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 11:35:47 +00:00
80b4972139
* Add Post Processing Effects * fix events and shader issues * fix gtk upscale slider value * fix bgra games * don't swap swizzle if already swapped * restore opengl texture state after effects run * addressed review * use single pipeline for smaa and fsr * call finish on all pipelines * addressed review * attempt fix file case * attempt fixing file case * fix filter level tick frequency * adjust filter slider margins * replace fxaa shaders with original shader * addressed review
18 lines
No EOL
672 B
C#
18 lines
No EOL
672 B
C#
using Ryujinx.Graphics.GAL;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.Vulkan
|
|
{
|
|
internal abstract class WindowBase: IWindow
|
|
{
|
|
public bool ScreenCaptureRequested { get; set; }
|
|
|
|
public abstract void Dispose();
|
|
public abstract void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback);
|
|
public abstract void SetSize(int width, int height);
|
|
public abstract void ChangeVSyncMode(bool vsyncEnabled);
|
|
public abstract void SetAntiAliasing(AntiAliasing effect);
|
|
public abstract void SetScalingFilter(ScalingFilter scalerType);
|
|
public abstract void SetScalingFilterLevel(float scale);
|
|
}
|
|
} |