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Ryujinx/Ryujinx.HLE/HOS/Kernel/Process/ProcessCreationInfo.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

37 lines
No EOL
1.1 KiB
C#

namespace Ryujinx.HLE.HOS.Kernel.Process
{
readonly struct ProcessCreationInfo
{
public string Name { get; }
public int Version { get; }
public ulong TitleId { get; }
public ulong CodeAddress { get; }
public int CodePagesCount { get; }
public ProcessCreationFlags Flags { get; }
public int ResourceLimitHandle { get; }
public int SystemResourcePagesCount { get; }
public ProcessCreationInfo(
string name,
int version,
ulong titleId,
ulong codeAddress,
int codePagesCount,
ProcessCreationFlags flags,
int resourceLimitHandle,
int systemResourcePagesCount)
{
Name = name;
Version = version;
TitleId = titleId;
CodeAddress = codeAddress;
CodePagesCount = codePagesCount;
Flags = flags;
ResourceLimitHandle = resourceLimitHandle;
SystemResourcePagesCount = systemResourcePagesCount;
}
}
}