mirror of
https://github.com/GreemDev/Ryujinx.git
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9becbd7d72
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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readonly struct DecodedProgram : IEnumerable<DecodedFunction>
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{
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public DecodedFunction MainFunction { get; }
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private readonly IReadOnlyDictionary<ulong, DecodedFunction> _functions;
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private readonly List<DecodedFunction> _functionsWithId;
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public int FunctionsWithIdCount => _functionsWithId.Count;
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public DecodedProgram(DecodedFunction mainFunction, IReadOnlyDictionary<ulong, DecodedFunction> functions)
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{
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MainFunction = mainFunction;
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_functions = functions;
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_functionsWithId = new List<DecodedFunction>();
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}
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public DecodedFunction GetFunctionByAddress(ulong address)
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{
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if (_functions.TryGetValue(address, out DecodedFunction function))
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{
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return function;
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}
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return null;
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}
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public DecodedFunction GetFunctionById(int id)
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{
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if ((uint)id >= (uint)_functionsWithId.Count)
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{
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throw new ArgumentOutOfRangeException(nameof(id));
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}
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return _functionsWithId[id];
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}
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public void AddFunctionAndSetId(DecodedFunction function)
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{
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function.Id = _functionsWithId.Count;
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_functionsWithId.Add(function);
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}
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public IEnumerator<DecodedFunction> GetEnumerator()
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{
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return _functions.Values.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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}
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}
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