0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-25 12:35:47 +00:00
Ryujinx/src/Ryujinx.Graphics.Shader/Decoders/DecodedProgram.cs

58 lines
1.6 KiB
C#
Raw Normal View History

using System;
using System.Collections;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.Decoders
{
readonly struct DecodedProgram : IEnumerable<DecodedFunction>
{
public DecodedFunction MainFunction { get; }
private readonly IReadOnlyDictionary<ulong, DecodedFunction> _functions;
private readonly List<DecodedFunction> _functionsWithId;
public int FunctionsWithIdCount => _functionsWithId.Count;
public DecodedProgram(DecodedFunction mainFunction, IReadOnlyDictionary<ulong, DecodedFunction> functions)
{
MainFunction = mainFunction;
_functions = functions;
_functionsWithId = new List<DecodedFunction>();
}
public DecodedFunction GetFunctionByAddress(ulong address)
{
if (_functions.TryGetValue(address, out DecodedFunction function))
{
return function;
}
return null;
}
public DecodedFunction GetFunctionById(int id)
{
if ((uint)id >= (uint)_functionsWithId.Count)
{
throw new ArgumentOutOfRangeException(nameof(id));
}
return _functionsWithId[id];
}
public void AddFunctionAndSetId(DecodedFunction function)
{
function.Id = _functionsWithId.Count;
_functionsWithId.Add(function);
}
public IEnumerator<DecodedFunction> GetEnumerator()
{
return _functions.Values.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
}
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) * dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA1069 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Run dotnet format after rebase * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Add trailing commas * Remove unused members and most unnecessary value assignments * Remove more unnecessary assignments * Remove NRE suppressor
2023-06-28 06:59:13 +00:00
}