0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-22 22:45:46 +00:00
Ryujinx/COMPILING.md
Evan Husted b2aad0a0fc
v1.2.73 (#231)
Significant changes include LDN functionality from @Vudjun (no more
separate build!) and an XCI trimmer from @amurgshere.

Merged PRs in this release (in the order they were merged): 
#183, #150, #105, #160, #188, #98, #158, #13, #216, #73, #217, #122,
#228, #65, #226, #236, #247, #243, #249, #242, #260, #273, #272, #262,
#259, #241

## Versioning:
There now exists "stable" (release branch) and ["canary" (master
branch)](https://github.com/GreemDev/Ryujinx-Canary/releases) versions.
Instead of everyone using the same emulator, getting updates for every
code change, you now *opt-in* to the more frequent updates by using the
Canary version. Use stable and you'll get about an update a week, but
that update will be MUCH more significant as it's the entire previous
week's changes & PR merges.

## LDN
LDN functionality is now merged! Use
[this](https://github.com/GreemDev/Ryujinx/wiki/Multiplayer%E2%80%90(LDN%E2%80%90Local%E2%80%90Wireless)%E2%80%90Guide)
to get started.
Please note that LDN is only for local wireless; **this is not a
Nintendo Switch Online emulation feature**.

## UI
  - Added an XCI trimmer (#105).
- You can use this feature to trim dead bytes & the embedded firmware
out of your dumped XCIs, to make them smaller.
- If you right-click an XCI and the trim button it is greyed out, that
means your XCI is already as small as possible.
  - Fix for fullscreen not being really fullscreen (#150)
  - Fix window sizing calculations when Show Title Bar is enabled (#247)
- The "Install/Uninstall file types" buttons will be enabled/disabled
depending on which one you contextually need; install will be clickable
when they aren't installed, and vice versa.
- Fix for showing default config screen when swapping players in
controller settings (#122)
- Command-line argument to prevent update checking `--hide-updates`
(#272)
  - # RPC: 
    - Added a LOT of game images to Discord RPC.
    - Play time will now show the time unit hours at a maximum.

## Localization
- Update outdated/incorrect & added missing translations for zh-TW
(#158)
  - Add many missing locale strings to all languages (#160)
  - Update & improve Korean translation (#226)
  - Minor fixes & add missing translations to Spanish translation (#242)

## Headless
- Added `ignore-controller-applet` as an option you can configure via
headless command-line options.

## Graphics Backend
  - ### Vulkan
    - fix divide-by-zero when recovering from missed draw (#235) 
      - fixes crash in 'Baldo: The Guardian Owls' opening cutscene
    
## Horizon
- fix crash that occurs when launching an NSP forwarder generated by
Nro2Nsp (#237)

# Nerd Zone
Slightly more technical information. If you don't understand what's
under here, no worry.

- Updater now uses the release's Tag Name instead of its Name for
version checking.
- Baked in value change logging into ReactiveObject.
- Split ConfigurationState into 3, smaller partial classes of the same
name.
- Specify if the current version is Canary in the version log line

---------

Co-authored-by: James Duarte <GarnetSunset@users.noreply.github.com>
Co-authored-by: Luke Warner <65521430+LukeWarnut@users.noreply.github.com>
Co-authored-by: TheToid <amurgshere@gmail.com>
Co-authored-by: GabCoolGuy <gabrielfreville@proton.me>
Co-authored-by: Kekschen <52585984+Kek5chen@users.noreply.github.com>
Co-authored-by: WilliamWsyHK <WilliamWsyHK@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Jacobwasbeast <38381609+Jacobwasbeast@users.noreply.github.com>
Co-authored-by: Piplup <100526773+piplup55@users.noreply.github.com>
Co-authored-by: Vladimir Sokolov <tehnicalmailone@gmail.com>
Co-authored-by: Jonas Henriksson <gr3ger@gmail.com>
Co-authored-by: Vudjun <Vudjun@users.noreply.github.com>
Co-authored-by: extherian <extherian@gmail.com>
Co-authored-by: Hack茶ん <120134269+Hackjjang@users.noreply.github.com>
Co-authored-by: EmulationEnjoyer <144477224+EmulationEnjoyer@users.noreply.github.com>
Co-authored-by: Nicola <61830443+nicola02nb@users.noreply.github.com>
Co-authored-by: jzumaran <juan.zumaran@gitz.cl>
Co-authored-by: Pitchoune <yrigaud@icloud.com>
Co-authored-by: Narugakuruga <31060534+Narugakuruga@users.noreply.github.com>
2024-11-19 08:33:32 -06:00

1 KiB

Compilation

Building the project is for users that want to contribute code only.
If you wish to build the emulator yourself, follow these steps:

Step 1

Install the .NET 8.0 (or higher) SDK.
Make sure your SDK version is higher or equal to the required version specified in global.json.

Step 2

Either use git clone https://github.com/GreemDev/Ryujinx on the command line to clone the repository or use Code --> Download zip button to get the files.

Step 3

To build Ryujinx, open a command prompt inside the project directory.
You can quickly access it on Windows by holding shift in File Explorer, then right clicking and selecting Open command window here.
Then type the following command: dotnet build -c Release -o build
the built files will be found in the newly created build directory.

Ryujinx system files are stored in the Ryujinx folder.
This folder is located in the user folder, which can be accessed by clicking Open Ryujinx Folder under the File menu in the GUI.