using Ryujinx.Audio.Backends.CompatLayer;
using Ryujinx.Audio.Integration;
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Apm;
using Ryujinx.HLE.HOS.Services.Hid;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.HLE.Ui;
using Ryujinx.Memory;
using System;
namespace Ryujinx.HLE
{
public class Switch : IDisposable
public HLEConfiguration Configuration { get; }
public IHardwareDeviceDriver AudioDeviceDriver { get; }
public MemoryBlock Memory { get; }
public GpuContext Gpu { get; }
public VirtualFileSystem FileSystem { get; }
public HOS.Horizon System { get; }
public ProcessLoader Processes { get; }
public PerformanceStatistics Statistics { get; }
public Hid Hid { get; }
public TamperMachine TamperMachine { get; }
public IHostUiHandler UiHandler { get; }
public bool EnableDeviceVsync { get; set; } = true;
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
public Switch(HLEConfiguration configuration)
ArgumentNullException.ThrowIfNull(configuration.GpuRenderer);
ArgumentNullException.ThrowIfNull(configuration.AudioDeviceDriver);
ArgumentNullException.ThrowIfNull(configuration.UserChannelPersistence);
Configuration = configuration;
FileSystem = Configuration.VirtualFileSystem;
UiHandler = Configuration.HostUiHandler;
MemoryAllocationFlags memoryAllocationFlags = configuration.MemoryManagerMode == MemoryManagerMode.SoftwarePageTable
? MemoryAllocationFlags.Reserve
: MemoryAllocationFlags.Reserve | MemoryAllocationFlags.Mirrorable;
AudioDeviceDriver = new CompatLayerHardwareDeviceDriver(Configuration.AudioDeviceDriver);
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
Gpu = new GpuContext(Configuration.GpuRenderer);
System = new HOS.Horizon(this);
Statistics = new PerformanceStatistics();
Hid = new Hid(this, System.HidStorage);
Processes = new ProcessLoader(this);
TamperMachine = new TamperMachine();
System.State.SetLanguage(Configuration.SystemLanguage);
System.State.SetRegion(Configuration.Region);
EnableDeviceVsync = Configuration.EnableVsync;
System.State.DockedMode = Configuration.EnableDockedMode;
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
System.EnablePtc = Configuration.EnablePtc;
System.FsIntegrityCheckLevel = Configuration.FsIntegrityCheckLevel;
System.GlobalAccessLogMode = Configuration.FsGlobalAccessLogMode;
}
public bool LoadCart(string exeFsDir, string romFsFile = null)
return Processes.LoadUnpackedNca(exeFsDir, romFsFile);
public bool LoadXci(string xciFile)
return Processes.LoadXci(xciFile);
public bool LoadNca(string ncaFile)
return Processes.LoadNca(ncaFile);
public bool LoadNsp(string nspFile)
return Processes.LoadNsp(nspFile);
public bool LoadProgram(string fileName)
return Processes.LoadNxo(fileName);
public bool WaitFifo()
return Gpu.GPFifo.WaitForCommands();
public void ProcessFrame()
Gpu.ProcessShaderCacheQueue();
Gpu.Renderer.PreFrame();
Gpu.GPFifo.DispatchCalls();
public bool ConsumeFrameAvailable()
return Gpu.Window.ConsumeFrameAvailable();
public void PresentFrame(Action swapBuffersCallback)
Gpu.Window.Present(swapBuffersCallback);
public void SetVolume(float volume)
System.SetVolume(Math.Clamp(volume, 0, 1));
public float GetVolume()
return System.GetVolume();
public void EnableCheats()
FileSystem.ModLoader.EnableCheats(Processes.ActiveApplication.ProgramId, TamperMachine);
public bool IsAudioMuted()
return System.GetVolume() == 0;
public void DisposeGpu()
Gpu.Dispose();
public void Dispose()
Dispose(true);
protected virtual void Dispose(bool disposing)
if (disposing)
System.Dispose();
AudioDeviceDriver.Dispose();
FileSystem.Dispose();
Memory.Dispose();