namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Texture to texture copy control.
/// </summary>
struct CopyTextureControl
#pragma warning disable CS0649
public uint Packed;
#pragma warning restore CS0649
public bool UnpackOriginCorner()
return (Packed & 1u) != 0;
}
public bool UnpackLinearFilter()
return (Packed & (1u << 4)) != 0;