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account: Implement IManagerForApplication calls and IAsyncContext (#1466)

* account: Implement IManagerForApplication calls and IAsyncContext

This implement:
- IManagerForApplication::EnsureIdTokenCacheAsync (accordingly to RE) but the Async task is stubbed.
- IAsyncContext interface (accordingly to RE).
- IManagerForApplication::LoadIdTokenCache (checked with RE, and stubbed).

I've tried some games but now they needs some `sfdnsres` calls, some other boots and crashes with other issues.
Maybe we should disable the connection somewhere to lets the game think we are offline. I have done many attempts, without success, but since the code is here now, it's better than nothing.

(I've cleaned up `using` of IGeneralService too)

Closes #629 and closes #630

* change AccountId

* Fix gdkchan's comments

* use CompletedTask
This commit is contained in:
Ac_K 2020-08-18 21:24:54 +02:00 committed by GitHub
parent 5b26e4ef94
commit 5eb0ee3cca
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 221 additions and 11 deletions

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@ -0,0 +1,56 @@
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.HLE.HOS.Services.Account.Acc.AsyncContext
{
class AsyncExecution
{
private readonly CancellationTokenSource _tokenSource;
private readonly CancellationToken _token;
public KEvent SystemEvent { get; }
public bool IsInitialized { get; private set; }
public bool IsRunning { get; private set; }
public AsyncExecution(KEvent asyncEvent)
{
SystemEvent = asyncEvent;
_tokenSource = new CancellationTokenSource();
_token = _tokenSource.Token;
}
public void Initialize(int timeout, Func<CancellationToken, Task> taskAsync)
{
Task.Run(async () =>
{
IsRunning = true;
_tokenSource.CancelAfter(timeout);
try
{
await taskAsync(_token);
}
catch (Exception ex)
{
Logger.Warning?.Print(LogClass.ServiceAcc, $"Exception: {ex.Message}");
}
SystemEvent.ReadableEvent.Signal();
IsRunning = false;
}, _token);
IsInitialized = true;
}
public void Cancel()
{
_tokenSource.Cancel();
}
}
}

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@ -160,7 +160,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
if (_applicationLaunchProperty != null)
{
return ResultCode.ApplicationLaunchPropertyAlreadyInit;
return ResultCode.Unknown41;
}
// The u64 argument seems to be unused by account.
@ -282,7 +282,7 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
/*
if (_applicationLaunchProperty != null)
{
return ResultCode.ApplicationLaunchPropertyAlreadyInit;
return ResultCode.Unknown41;
}
*/

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@ -0,0 +1,79 @@
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Common;
using Ryujinx.HLE.HOS.Services.Account.Acc.AsyncContext;
using System;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
class IAsyncContext : IpcService
{
AsyncExecution _asyncExecution;
public IAsyncContext(AsyncExecution asyncExecution)
{
_asyncExecution = asyncExecution;
}
[Command(0)]
// GetSystemEvent() -> handle<copy>
public ResultCode GetSystemEvent(ServiceCtx context)
{
if (context.Process.HandleTable.GenerateHandle(_asyncExecution.SystemEvent.ReadableEvent, out int _systemEventHandle) != KernelResult.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_systemEventHandle);
return ResultCode.Success;
}
[Command(1)]
// Cancel()
public ResultCode Cancel(ServiceCtx context)
{
if (!_asyncExecution.IsInitialized)
{
return ResultCode.AsyncExecutionNotInitialized;
}
if (_asyncExecution.IsRunning)
{
_asyncExecution.Cancel();
}
return ResultCode.Success;
}
[Command(2)]
// HasDone() -> b8
public ResultCode HasDone(ServiceCtx context)
{
if (!_asyncExecution.IsInitialized)
{
return ResultCode.AsyncExecutionNotInitialized;
}
context.ResponseData.Write(_asyncExecution.SystemEvent.ReadableEvent.IsSignaled());
return ResultCode.Success;
}
[Command(3)]
// GetResult()
public ResultCode GetResult(ServiceCtx context)
{
if (!_asyncExecution.IsInitialized)
{
return ResultCode.AsyncExecutionNotInitialized;
}
if (!_asyncExecution.SystemEvent.ReadableEvent.IsSignaled())
{
return ResultCode.Unknown41;
}
return ResultCode.Success;
}
}
}

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@ -1,15 +1,23 @@
using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Account.Acc.AsyncContext;
using Ryujinx.HLE.HOS.Services.Arp;
using System;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
class IManagerForApplication : IpcService
{
// TODO: Determine where and how NetworkServiceAccountId is set.
private const long NetworkServiceAccountId = 0xcafe;
private UserId _userId;
private ApplicationLaunchProperty _applicationLaunchProperty;
private const long NetworkServiceAccountId = 0xcafe;
public IManagerForApplication(UserId userId, ApplicationLaunchProperty applicationLaunchProperty)
{
_userId = userId;
@ -20,8 +28,12 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
// CheckAvailability()
public ResultCode CheckAvailability(ServiceCtx context)
{
// NOTE: This opens the file at "su/baas/USERID_IN_UUID_STRING.dat" where USERID_IN_UUID_STRING is formatted as "%08x-%04x-%04x-%02x%02x-%08x%04x".
// Then it searches the Availability of Online Services related to the UserId in this file and returns it.
Logger.Stub?.PrintStub(LogClass.ServiceAcc);
// NOTE: Even if we try to return different error codes here, the guest still needs other calls.
return ResultCode.Success;
}
@ -29,6 +41,10 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
// GetAccountId() -> nn::account::NetworkServiceAccountId
public ResultCode GetAccountId(ServiceCtx context)
{
// NOTE: This opens the file at "su/baas/USERID_IN_UUID_STRING.dat" (where USERID_IN_UUID_STRING is formatted
// as "%08x-%04x-%04x-%02x%02x-%08x%04x") in the account:/ savedata.
// Then it searches the NetworkServiceAccountId related to the UserId in this file and returns it.
Logger.Stub?.PrintStub(LogClass.ServiceAcc, new { NetworkServiceAccountId });
context.ResponseData.Write(NetworkServiceAccountId);
@ -36,6 +52,68 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
return ResultCode.Success;
}
[Command(2)]
// EnsureIdTokenCacheAsync() -> object<nn::account::detail::IAsyncContext>
public ResultCode EnsureIdTokenCacheAsync(ServiceCtx context)
{
KEvent asyncEvent = new KEvent(context.Device.System.KernelContext);
AsyncExecution asyncExecution = new AsyncExecution(asyncEvent);
asyncExecution.Initialize(1000, EnsureIdTokenCacheAsyncImpl);
MakeObject(context, new IAsyncContext(asyncExecution));
// return ResultCode.NullObject if the IAsyncContext pointer is null. Doesn't occur in our case.
return ResultCode.Success;
}
private async Task EnsureIdTokenCacheAsyncImpl(CancellationToken token)
{
// NOTE: This open the file at "su/baas/USERID_IN_UUID_STRING.dat" (where USERID_IN_UUID_STRING is formatted as "%08x-%04x-%04x-%02x%02x-%08x%04x")
// in the "account:/" savedata.
// Then its read data, use dauth API with this data to get the Token Id and probably store the dauth response
// in "su/cache/USERID_IN_UUID_STRING.dat" (where USERID_IN_UUID_STRING is formatted as "%08x-%04x-%04x-%02x%02x-%08x%04x") in the "account:/" savedata.
// Since we don't support online services, we can stub it.
Logger.Stub?.PrintStub(LogClass.ServiceAcc);
// TODO: Use a real function instead, with the CancellationToken.
await Task.CompletedTask;
}
[Command(3)]
// LoadIdTokenCache() -> (u32 id_token_cache_size, buffer<bytes, 6>)
public ResultCode LoadIdTokenCache(ServiceCtx context)
{
long bufferPosition = context.Request.ReceiveBuff[0].Position;
long bufferSize = context.Request.ReceiveBuff[0].Size;
// NOTE: This opens the file at "su/cache/USERID_IN_UUID_STRING.dat" (where USERID_IN_UUID_STRING is formatted as "%08x-%04x-%04x-%02x%02x-%08x%04x")
// in the "account:/" savedata and writes some data in the buffer.
// Since we don't support online services, we can stub it.
Logger.Stub?.PrintStub(LogClass.ServiceAcc);
/*
if (internal_object != null)
{
if (bufferSize > 0xC00)
{
return ResultCode.InvalidIdTokenCacheBufferSize;
}
}
*/
int idTokenCacheSize = 0;
MemoryHelper.FillWithZeros(context.Memory, bufferPosition, (int)bufferSize);
context.ResponseData.Write(idTokenCacheSize);
return ResultCode.Success;
}
[Command(130)]
// GetNintendoAccountUserResourceCacheForApplication() -> (nn::account::NintendoAccountId, buffer<nn::account::nas::NasUserBaseForApplication, 0x1a>, buffer<bytes, 6>)
public ResultCode GetNintendoAccountUserResourceCacheForApplication(ServiceCtx context)

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@ -12,10 +12,12 @@ namespace Ryujinx.HLE.HOS.Services.Account
NullInputBuffer = (30 << ErrorCodeShift) | ModuleId,
InvalidInputBufferSize = (31 << ErrorCodeShift) | ModuleId,
InvalidInputBuffer = (32 << ErrorCodeShift) | ModuleId,
ApplicationLaunchPropertyAlreadyInit = (41 << ErrorCodeShift) | ModuleId,
AsyncExecutionNotInitialized = (40 << ErrorCodeShift) | ModuleId,
Unknown41 = (41 << ErrorCodeShift) | ModuleId,
InternetRequestDenied = (59 << ErrorCodeShift) | ModuleId,
UserNotFound = (100 << ErrorCodeShift) | ModuleId,
NullObject = (302 << ErrorCodeShift) | ModuleId,
UnknownError1 = (341 << ErrorCodeShift) | ModuleId
Unknown341 = (341 << ErrorCodeShift) | ModuleId,
InvalidIdTokenCacheBufferSize = (451 << ErrorCodeShift) | ModuleId
}
}

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@ -3,12 +3,7 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.GeneralService;
using Ryujinx.HLE.HOS.Services.Nifm.StaticService.Types;
using System;
using System.Diagnostics;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Runtime.CompilerServices;
namespace Ryujinx.HLE.HOS.Services.Nifm.StaticService
{