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3392 commits

Author SHA1 Message Date
gdkchan
e922c3627a Rename IpcServices -> Services 2018-03-20 17:00:00 -03:00
gdkchan
1bd99e5597 Support different framebuffer offsets (fixes #59) 2018-03-20 12:18:25 -03:00
gdkchan
4314a8f3e5
[WIP] Add support for events (#60)
* Add support for events, move concept of domains to IpcService

* Support waiting for KThread, remove some test code, other tweaks

* Use move handle on NIFM since I can't test that now, it's better to leave it how it was
2018-03-19 15:58:46 -03:00
gdkchan
4940cf0ea5 Add BFI instruction, even more audout fixes 2018-03-16 00:42:44 -03:00
gdkchan
88c6160c62 Add MLA (vector by element), fixes some cases of MUL (vector by element)? 2018-03-15 22:36:47 -03:00
gdkchan
79a5939734
Improvements to audout (#58)
* Some audout refactoring and improvements

* More audio improvements

* Change ReadAsciiString to use long for the Size, avoids some casting
2018-03-15 21:06:24 -03:00
gdkchan
92f47d535e Fix crc32 instruction with size greater than a byte 2018-03-15 18:14:22 -03:00
gdkchan
ee8fb18a0f Fix CPU instruction Ld/St (single structure) with index != 0 2018-03-15 12:59:23 -03:00
gdkchan
b50bc46888 CPU fix for the cases using a Mask with shift = 0 2018-03-14 01:59:22 -03:00
gdkchan
d067b4d5e0 Remove unused function from CPU 2018-03-14 00:57:07 -03:00
gdkchan
553ba659c4 Add CRC32 instruction and SLI (vector) 2018-03-14 00:12:05 -03:00
gdkchan
19564e570b Stub StartSixAxisSensor 2018-03-13 21:26:14 -03:00
gdkchan
2ed24af756 Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count 2018-03-13 21:24:32 -03:00
emmauss
4d90d60119 stub some hid service functions (#57) 2018-03-13 18:59:17 -03:00
gdkchan
6f4282daf8 IAudioDeviceService -> IAudioDevice 2018-03-12 16:31:09 -03:00
gdkchan
d88b5c7621 Fix GetAudioRenderersProcessMasterVolume which was totally wrong 2018-03-12 16:29:06 -03:00
gdkchan
e32f27158f Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method 2018-03-12 02:07:48 -03:00
gdkchan
8cb23c133b Add bsd:s service variant again 2018-03-12 01:15:39 -03:00
gdkchan
7a27990faa Allow more than one process, free resources on process dispose, implement SvcExitThread 2018-03-12 01:14:12 -03:00
Ac_K
3aaa4717b6 Implement BSD Service (#54)
* Implement BSD Service

- Implementation of bsd:s & bsd:u.
- Adding an EndianSwap class.

* Corrections #1

* Correction2
2018-03-11 22:05:39 -03:00
gdkchan
28275a8976 Do not sign-extend timestamps 2018-03-10 20:51:55 -03:00
gdkchan
3777fb44cf Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks 2018-03-10 20:39:16 -03:00
gdkchan
553f6c2976 Fix EmitScalarUnaryOpF and add SSRA (vector) 2018-03-10 00:00:31 -03:00
gdkchan
30bcb8da33 Add FRINTM (vector) instruction 2018-03-09 23:41:05 -03:00
gdkchan
aa2d2b3149 Add SHLL instruction 2018-03-09 23:28:38 -03:00
gdkchan
5912bd2beb Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size 2018-03-09 23:12:57 -03:00
gdkchan
be0e4007dc Add SMLAL (vector), fix EXT instruction 2018-03-06 21:36:49 -03:00
gdkchan
4f177c9ee7 More Vi/NvFlinger/NvDrv stubs, allow paths starting with //, do not allow paths that don't start with at least a /, increase map region size 2018-03-06 17:28:03 -03:00
emmauss
4038e63de1 Implement basic performance statistics (#53)
* implement basic frame time stats

* added game frame time

* made performancestatictics class non-static

* report average framerate instead of current framerate
2018-03-06 17:18:49 -03:00
emmauss
39ed14a3d6 stub IApplicationDisplayService:CloseDisplay (#52) 2018-03-06 10:25:26 -03:00
gdkchan
2d9edddf8c Remove QueryMemory workaround 2018-03-05 16:20:30 -03:00
gdkchan
59d1b2ad83 Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
gdkchan
0e343a748d Add FCVTL and FCVTN instruction (no Half support yet), stub SvcClearEvent 2018-03-05 12:58:56 -03:00
MS-DOS1999
c9ef25681d Add Frintx_S, ASRV test, update ADCS, use Assert.Multiple and indent (#44)
* add 'ADC 32bit and Overflow' test

* Add WZR/WSP tests

* fix ADC and ADDS

* add ADCS test

* add SBCS test

* indent my code and delete comment

* '/' <- i hate you x)

* remove spacebar char

* remove false tab

* add frintx_S test

* update frintx_S test

* add ASRV test

* fix new line

* fix PR

* fix indent
2018-03-05 09:21:19 -03:00
gdkchan
73cc30cc80 Allow multiple hid shared memory locations 2018-03-05 02:09:52 -03:00
gdkchan
344fc8a55d Try fixing NvFlinger rotation with scaling, return correct error code on WaitSignal timeout, always display window at the center of the screen 2018-03-04 20:32:18 -03:00
gdkchan
3edb66f389
Improve CPU initial translation speeds (#50)
* Add background translation to the CPU

* Do not use a separate thread for translation, implement 2 tiers translation

* Remove unnecessary usings

* Lower MinCallCountForReJit

* Remove unused variable
2018-03-04 14:09:59 -03:00
gdkchan
ee9df32e3e Do not block execution on audout append buffer 2018-03-04 01:41:35 -03:00
gdkchan
479443564c Remove unneeded log messages 2018-03-04 00:09:16 -03:00
gdkchan
8dcffe6a51 Fix hid touch screen timestamp, add more log info 2018-03-04 00:06:44 -03:00
gdkchan
7d48886750 Fix Rename* functions on FspSrv, add a separate class do hold system settings on Switch 2018-03-03 14:04:58 -03:00
gdkchan
646af2498c Fix paths using ascii instead of utf8 on IFileSystem 2018-03-03 02:24:04 -03:00
gdkchan
c14c69a10c
Refactor HID, fix issues (#48)
* Refactor HID, fix issues

* Fix on touch screen code with wrong offset

* Don't use magic values

* Replace more magic values with actual variables, fix touch screen coordinates on different window sizes
2018-03-02 22:49:17 -03:00
gdkchan
efef605b26 Fix REV64 (vector) instruction 2018-03-02 20:24:16 -03:00
gdkchan
829b1b1cc0 Add REV64 (vector) instruction 2018-03-02 20:03:28 -03:00
gdkchan
f39a864050 Add EXT, CMTST (vector) and UMULL (vector) instructions 2018-03-02 19:23:38 -03:00
Ac_K
1d71e33171 Update IAudioOut.cs (#51)
Little improvements, sound looks a little better...
2018-03-02 01:06:05 -03:00
emmauss
65e04e9854 stub set_sys (#49) 2018-03-01 17:23:55 -03:00
gdkchan
5d8a615c21 Enable hardware frame buffer texture scaling 2018-02-28 23:37:40 -03:00
gdkchan
eacd432387 Fix wrong rotation direction on nvflinger 2018-02-28 19:21:04 -03:00