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ryujinx-final/README.md
Hexagon12 fed74be81d Fix various typos in the Readme (#31)
* Fix some typos

* Fix even more typos
2018-02-20 17:10:02 -03:00

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# Ryujinx [![Build status](https://ci.appveyor.com/api/projects/status/ssg4jwu6ve3k594s?svg=true)](https://ci.appveyor.com/project/gdkchan/ryujinx)
Experimental Switch emulator written in C#
Don't expect much from this. Some homebrew apps work, and Puyo Puyo Tetris shows the intro logo (sometimes) but that's about it for now.
Contributions are always welcome.
**Building**
To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/
In release builds, memory checks are disabled to improve performances.
Or just drag'n'drop the *.NRO / *.NSO or the game folder on the executable if you have a pre-build version.
**Features**
- Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK.
https://openal.org/downloads/OpenAL11CoreSDK.zip
- Keyboard Input is partially supported:
- Arrows.
- Enter > "Start" & Tab > "Select"
- Qwerty:
- A > "A" (QWERTY) / Q > "A" (AZERTY)
- S > "B"
- Z > "X" (QWERTY) / W > "X" (AZERTY)
- X > "Y"
- Key_Up > "Right Stick Up"
- Key_Down > "Right Stick Down"
- Key_Left > "Right Stick Left"
- Key_Right > "Right Stick Right"
- I > "Left Stick Up"
- K > "Left Stick Down"
- J > "Left Stick Left"
- L > "Left Stick Right"
- Tab > "Minus"
- Enter > "Plus"
- Config File: `Ryujinx.conf` should be present in executable folder.
For more informations [you can go here](CONFIG.md).
**Help**
If you have some homebrew that currently don't work on the emulator, you can contact us through Discord with the compiled NRO/NSO (and source code if possible) and then we'll make changes to make the requested app / game work.
**Contact**
For help, support, suggestions, or if you just want to get in touch with the team, join our Discord server!
https://discord.gg/VkQYXAZ
**Running**
To run this emulator, you need the .NET Core 2.0 (or higher) SDK.
Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps.
Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!).
**Latest build**
These builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all.
To download the latest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_lastest_unstable.zip).