dbe3f938c7
As MakeCurrent can be slow to execute, this PR changes GLRenderer to not have to reexecute MakeCurrent when processing frames. |
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assets | ||
AboutWindow.cs | ||
AboutWindow.glade | ||
ApplicationAddedEventArgs.cs | ||
ApplicationCountUpdatedEventArgs.cs | ||
ApplicationData.cs | ||
ApplicationLibrary.cs | ||
ApplicationMetadata.cs | ||
GameTableContextMenu.cs | ||
GameTableContextMenu.glade | ||
GLRenderer.cs | ||
GtkDialog.cs | ||
KeyboardControls.cs | ||
MainWindow.cs | ||
MainWindow.glade | ||
Migration.cs | ||
NpadController.cs | ||
SaveImporter.cs | ||
SwitchSettings.cs | ||
SwitchSettings.glade |