mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-22 18:05:48 +00:00
[HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly
This commit is contained in:
parent
62b2124c03
commit
33ae6e544b
6 changed files with 47 additions and 24 deletions
|
@ -22,7 +22,7 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
WaitingThreads = new List<(KThread, AutoResetEvent)>();
|
||||
}
|
||||
|
||||
public bool WaitForSignal(KThread Thread, long Timeout)
|
||||
public bool WaitForSignal(KThread Thread, ulong Timeout)
|
||||
{
|
||||
bool Result = true;
|
||||
|
||||
|
@ -37,23 +37,19 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
WaitingThreads.Add((Thread, WaitEvent));
|
||||
}
|
||||
|
||||
Process.Scheduler.Suspend(Thread.ProcessorId);
|
||||
|
||||
if (Timeout < 0)
|
||||
if (Timeout == ulong.MaxValue)
|
||||
{
|
||||
Result = WaitEvent.WaitOne();
|
||||
}
|
||||
else
|
||||
{
|
||||
Result = WaitEvent.WaitOne((int)(Timeout / 1000000));
|
||||
Result = WaitEvent.WaitOne(NsTimeConverter.GetTimeMs(Timeout));
|
||||
|
||||
lock (WaitingThreads)
|
||||
{
|
||||
WaitingThreads.Remove((Thread, WaitEvent));
|
||||
}
|
||||
}
|
||||
|
||||
Process.Scheduler.Resume(Thread);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -12,6 +12,8 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
|
||||
private long MutexAddress;
|
||||
|
||||
private int OwnerThreadHandle;
|
||||
|
||||
private List<(KThread Thread, AutoResetEvent WaitEvent)> WaitingThreads;
|
||||
|
||||
public MutualExclusion(Process Process, long MutexAddress)
|
||||
|
@ -24,8 +26,6 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
|
||||
public void WaitForLock(KThread RequestingThread)
|
||||
{
|
||||
int OwnerThreadHandle = Process.Memory.ReadInt32(MutexAddress) & ~MutexHasListenersMask;
|
||||
|
||||
WaitForLock(RequestingThread, OwnerThreadHandle);
|
||||
}
|
||||
|
||||
|
@ -80,10 +80,14 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
WaitingThreads.RemoveAt(HighestPrioIndex);
|
||||
|
||||
Process.Memory.WriteInt32(MutexAddress, HasListeners | Handle);
|
||||
|
||||
OwnerThreadHandle = Handle;
|
||||
}
|
||||
else
|
||||
{
|
||||
Process.Memory.WriteInt32(MutexAddress, 0);
|
||||
|
||||
OwnerThreadHandle = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
19
Ryujinx.Core/OsHle/Kernel/NsTimeConverter.cs
Normal file
19
Ryujinx.Core/OsHle/Kernel/NsTimeConverter.cs
Normal file
|
@ -0,0 +1,19 @@
|
|||
namespace Ryujinx.Core.OsHle.Kernel
|
||||
{
|
||||
static class NsTimeConverter
|
||||
{
|
||||
public static int GetTimeMs(ulong Ns)
|
||||
{
|
||||
ulong Ms = Ns / 1_000_000;
|
||||
|
||||
if (Ms < int.MaxValue)
|
||||
{
|
||||
return (int)Ms;
|
||||
}
|
||||
else
|
||||
{
|
||||
return int.MaxValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -83,9 +83,9 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
|
||||
private void SvcWaitSynchronization(AThreadState ThreadState)
|
||||
{
|
||||
long HandlesPtr = (long)ThreadState.X1;
|
||||
int HandlesCount = (int)ThreadState.X2;
|
||||
long Timeout = (long)ThreadState.X3;
|
||||
long HandlesPtr = (long)ThreadState.X1;
|
||||
int HandlesCount = (int)ThreadState.X2;
|
||||
ulong Timeout = ThreadState.X3;
|
||||
|
||||
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
|
||||
|
||||
|
@ -115,9 +115,9 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
|
||||
ulong Result = 0;
|
||||
|
||||
if (Timeout != -1)
|
||||
if (Timeout != ulong.MaxValue)
|
||||
{
|
||||
HandleIndex = WaitHandle.WaitAny(Handles, (int)(Timeout / 1000000));
|
||||
HandleIndex = WaitHandle.WaitAny(Handles, NsTimeConverter.GetTimeMs(Timeout));
|
||||
|
||||
if (HandleIndex == WaitHandle.WaitTimeout)
|
||||
{
|
||||
|
|
|
@ -64,11 +64,11 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
|
||||
private void SvcSleepThread(AThreadState ThreadState)
|
||||
{
|
||||
ulong NanoSecs = ThreadState.X0;
|
||||
ulong Ns = ThreadState.X0;
|
||||
|
||||
KThread CurrThread = Process.GetThread(ThreadState.Tpidr);
|
||||
|
||||
if (NanoSecs == 0)
|
||||
if (Ns == 0)
|
||||
{
|
||||
Process.Scheduler.Yield(CurrThread);
|
||||
}
|
||||
|
@ -76,7 +76,7 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
{
|
||||
Process.Scheduler.Suspend(CurrThread.ProcessorId);
|
||||
|
||||
Thread.Sleep((int)(NanoSecs / 1000000));
|
||||
Thread.Sleep(NsTimeConverter.GetTimeMs(Ns));
|
||||
|
||||
Process.Scheduler.Resume(CurrThread);
|
||||
}
|
||||
|
@ -103,14 +103,14 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
|
||||
private void SvcSetThreadPriority(AThreadState ThreadState)
|
||||
{
|
||||
int Prio = (int)ThreadState.X0;
|
||||
int Handle = (int)ThreadState.X1;
|
||||
int Handle = (int)ThreadState.X0;
|
||||
int Priority = (int)ThreadState.X1;
|
||||
|
||||
KThread CurrThread = Process.HandleTable.GetData<KThread>(Handle);
|
||||
|
||||
if (CurrThread != null)
|
||||
{
|
||||
CurrThread.Priority = Prio;
|
||||
CurrThread.Priority = Priority;
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
|
|
@ -55,10 +55,10 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
|
||||
private void SvcWaitProcessWideKeyAtomic(AThreadState ThreadState)
|
||||
{
|
||||
long MutexAddress = (long)ThreadState.X0;
|
||||
long CondVarAddress = (long)ThreadState.X1;
|
||||
int ThreadHandle = (int)ThreadState.X2;
|
||||
long Timeout = (long)ThreadState.X3;
|
||||
long MutexAddress = (long)ThreadState.X0;
|
||||
long CondVarAddress = (long)ThreadState.X1;
|
||||
int ThreadHandle = (int)ThreadState.X2;
|
||||
ulong Timeout = ThreadState.X3;
|
||||
|
||||
KThread Thread = Process.HandleTable.GetData<KThread>(ThreadHandle);
|
||||
|
||||
|
@ -69,6 +69,8 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
||||
}
|
||||
|
||||
Process.Scheduler.Suspend(Thread.ProcessorId);
|
||||
|
||||
MutualExclusion Mutex = GetMutex(MutexAddress);
|
||||
|
||||
Mutex.Unlock();
|
||||
|
@ -82,6 +84,8 @@ namespace Ryujinx.Core.OsHle.Kernel
|
|||
|
||||
Mutex.WaitForLock(Thread);
|
||||
|
||||
Process.Scheduler.Resume(Thread);
|
||||
|
||||
ThreadState.X0 = 0;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue