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Ryujinx/src/Ryujinx.Graphics.Shader/Translation
gdkchan 0b58f46266
Extend bindless elimination to see through Phis with the same results (#5957)
* Extend bindless elimination to see through Phis with the same results

* Shader cache version bump
2023-11-19 15:10:44 -03:00
..
Optimizations Extend bindless elimination to see through Phis with the same results (#5957) 2023-11-19 15:10:44 -03:00
Transforms GPU: Add fallback when textureGatherOffsets is not supported (#5792) 2023-10-20 15:05:09 +02:00
AggregateType.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
AttributeConsts.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
AttributeUsage.cs Delete ShaderConfig and organize shader resources/definitions better (#5509) 2023-08-13 22:26:42 -03:00
ControlFlowGraph.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
Dominance.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
EmitterContext.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
EmitterContextInsts.cs Implement textureSamples texture query shader instruction (#5750) 2023-10-03 22:43:11 +00:00
FeatureFlags.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
FunctionMatch.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
HelperFunctionManager.cs Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
HelperFunctionName.cs Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
HostCapabilities.cs Delete ShaderConfig and organize shader resources/definitions better (#5509) 2023-08-13 22:26:42 -03:00
IoUsage.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
RegisterUsage.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
ResourceManager.cs Implement textureSamples texture query shader instruction (#5750) 2023-10-03 22:43:11 +00:00
ResourceReservations.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
ShaderDefinitions.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
ShaderHeader.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
Ssa.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TargetApi.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TargetLanguage.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TransformContext.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
TransformFeedbackOutput.cs Delete ShaderConfig and organize shader resources/definitions better (#5509) 2023-08-13 22:26:42 -03:00
TranslationFlags.cs [Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373) 2023-06-28 08:59:13 +02:00
TranslationOptions.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Translator.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
TranslatorContext.cs Use unique temporary variables for function call parameters on SPIR-V (#5757) 2023-10-04 19:46:11 -03:00